taultunleashed logohow to destroy enemy bases : Star Wars Galaxies Nerfed Info tu winter contest 2012 nintendo wii
newtopic  postreply
 [ 5 posts ] 
blue large dot

how to destroy enemy bases : Star Wars Galaxies Nerfed Info

Posted: October 6th, 2006, 9:05 pm
 
crazyc

Total Posts: 238
Joined: August 26th, 2005, 7:52 pm
crazyc's Reps: 0
User avatar
Active User > 50 Posts
premium
ok alota ppl seem not to know how to do this so im gona pos thtis guide i got it via email from a guildy

> How To Destroy Bases, and What Necessary Classes Needed.
> Bases can be removed from the galaxy by disabling them. To do so, you must do the following, and in this exact order, start with:
>
> 1) Jam the Uplink Terminal - Bounty Hunter
>
> Tactic:
> Click any number, and then it will ask for you to find a higher or lower signal, if it asks for higher signal then click the highest number, if it asks for lower, then click the lowest number. Do this until you get the message: Jamming complete! You disable the uplink...
> Now tell the Smuggler to start on his terminal.
>
>
> 2) Slice the Security Terminal - Smuggler
>
> Tactic:
> Click on the terminal, and it'll say You have managed to slice into the terminal. The security protocol for the override terminal has been significantly relaxed.
> Now alert the Medic to start on their terminal.
>
>
> 3) Provide DNA Profile to the Override Terminal - Medic
>
> Tactic:
> Start clicking on the single letters, until you have none left, leave the double letters, and click only on them, when you are either down to 1-2 single letters or have tried the singles with 0 searchs found, start clciking on the double until you get all 23 DNA Markers. You will get this message when it is completed. Sequencing complete! You disable the security override for the facility.
> Now tell the Commando to start thier terminal.
> NOTE:
> For those who know me, you know i HATE THIS PART OF THE BASE SLICE, if anyone knows a faster way to do this, please post it here.
>
>
> 4) Set to Overload of the Power Regulator - Commando
>
> Tactic:
> Click all the off switches, just click on the ones that say OFF, you need to turn on the flow regulator. Until you get the message: Alignment complete! The facility may now be set to overload from the primary terminal!
> Now tell the Officer to blow the place.
>
>
> 5) Activate Overload at the Rebel or the Imperial HQ Terminal - Officer
>
> Tactic:
> Click on the Rebel/Imperial HQ Terminal, and set to overload, you will get a message and the timer will begin: COUNTDOWN INITIATED: estimated time to detonation: 10 minutes.
>
>
> 6) Prevent the HQ from "shutdown" activate-able by any defending declared player faction. Basically, you have to stop any special forces player from using the Rebel or the Imperial HQ Terminal in the base.
>
> If the defenders are successful in the shutdown, there is a 5 minute "reboot sequence" before you can attempt step 5 again.
>
>
>
> These Are The 5 Classes Needed To Destroy Base's:
> 1. Bounty Hunter
> 2. Smuggler
> 3. Medic
> 4. Commando
> 5. Officer
>
> PVE Bases can be blown-up at any time.
>
>
> PVP Bases can only be blown up when their vulnerable timers are up.
>
> Reasons to blow up bases:
> 1) Faction: you get a bit of faction while killing the mobs in these bases.
> 2) Galatic Civil War Points: you get 12 points per mob killed in these bases, not counting the actual points given when the base explodes, for PVE Forwards the GCW Points are 50, for the SF HQ's the GCW Points is 1,000


Reply with quote
Posted: October 6th, 2006, 9:22 pm
 
lilfisher

Total Posts: 6810
Location: Corona, California
Joined: March 1st, 2005, 12:13 pm
lilfisher's Reps: 63
User avatar
Moderator
can a premium member vote yay or nay on this submission

_________________
Click to buy a premium account


Reply with quote
Posted: October 6th, 2006, 10:31 pm
 
drwho32
drwho32's Reps:
User avatar
Same as base takedowns from before the NGE...except medic has replaced bio engineer and officer replaced squad leader in the base takedown list of required professions.


Last edited by Guest on October 8th, 2006, 9:52 pm, edited 1 time in total.

Reply with quote
Posted: October 7th, 2006, 9:26 am
 
expurt
expurt's Reps:
User avatar
Now limited to 5 bases per planet. Should make things interesting.


Reply with quote
Posted: October 15th, 2006, 9:27 am
 
crazyc

Total Posts: 238
Joined: August 26th, 2005, 7:52 pm
crazyc's Reps: 0
User avatar
Active User > 50 Posts
premium
move this to guides and jsut give me 0 points i dont need points lol
jsut a good pvp base killing guid for noobs


Reply with quote
Want Advertisements After The Last Post Removed? Create A Free Account!

blue large dot Who is online
Users browsing this forum: No registered users and 108 guests

Popular Sections
SWTOR Cheats
Guild Wars 2 Cheats
Guild Wars 2 Hacks
Guild Wars 2 Bots
Diablo 3 Cheats
Guild Wars 2 Mods

Popular Sections
WoW Cataclysm Cheats & Exploits
WoW Cataclysm Hacks & Bots
Star Wars The Old Republic Cheats
SWTOR Mods
Torchlight 2 Cheats
SWTOR Space Mission Bots
Site Nav and RSS
RSS Feed of Star Wars Galaxies Nerfed Info RSS Feed 
Sitemap of Star Wars Galaxies Nerfed Info Sitemap 
SitemapIndex SitemapIndex
RSS Feed RSS Feed
Channel list Channel list
left bottom corner Site and Contents Copyright 2001-2012 All Rights Reserved TaultUnleashed.com bottom corner
top left
top right
createaccount
Username:   Password:   Remember Me?