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Increased health exploit : Star Wars Galaxies Nerfed Info

Posted: February 13th, 2006, 7:07 pm
 
psycosis
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Vitalize still works even though SOE claimed to have disabled it. Your health will go over 16k using it. You must be Zabrak to use it.


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Posted: February 13th, 2006, 9:59 pm
 
connaislupus
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....



....


your health will rise by a percentage, so it could rise 1k or it could rise by only 10.


its an innate ability i dont see the "exploiting" ability of it.

thats like saying using defensive buffs are exploits for defense.


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Posted: February 13th, 2006, 11:30 pm
 
psycosis
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You should also recognize that this was _disabled_ by SOE a few patches back. This is mearly a notice to a bug in the game where it has, probably on accident, been reenabled.
You're also correct, it will be a percentaged increase. The higher level you are the more it will be increased.
I'm already premium so it's not like I'm using it to get premium. By the way... Using a bug, no matter how minor it is, is still considered an "exploit" by definition. I like how people use the ellipsis to imply a condecending attitude.

connaislupus (!empty($user->lang['WROTE'])) ? $user->lang['WROTE'] : ucwords(strtolower(str_replace('_', ' ', 'WROTE'))):
....
....
your health will rise by a percentage, so it could rise 1k or it could rise by only 10.
its an innate ability i dont see the "exploiting" ability of it.
thats like saying using defensive buffs are exploits for defense.


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Posted: February 14th, 2006, 6:26 pm
 
connaislupus
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thank for the unsucessful analyzation, but i was merely using it for its purpose; speechlessness.

Its never been disabled, although it may falsely say in patches, because i use the innates once a day atleast.

its also not based on your level, its based on your health. thats how percentages work. no matter what level you are, it will increase by the same percent.

If you want credit for pointing out that something that everyone has been using for weeks with the fact that SOE said they disabled, i guess thats the "technical" credit you want


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Posted: February 14th, 2006, 6:59 pm
 
psycosis
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connaislupus (!empty($user->lang['WROTE'])) ? $user->lang['WROTE'] : ucwords(strtolower(str_replace('_', ' ', 'WROTE'))):
thank for the unsucessful analyzation, but i was merely using it for its purpose; speechlessness.

Its never been disabled, although it may falsely say in patches, because i use the innates once a day atleast.

its also not based on your level, its based on your health. thats how percentages work. no matter what level you are, it will increase by the same percent.

If you want credit for pointing out that something that everyone has been using for weeks with the fact that SOE said they disabled, i guess thats the "technical" credit you want
You do realize that your base health is dependant on your level right? :roll: I like when people gets upset over a simple notification towards those who didn't realize it was still active. If you were speechless, maybe you shouldn't have said anything in the first place.


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Posted: February 14th, 2006, 8:36 pm
 
connaislupus
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psycosis (!empty($user->lang['WROTE'])) ? $user->lang['WROTE'] : ucwords(strtolower(str_replace('_', ' ', 'WROTE'))):
You're also correct, it will be a percentaged increase. The higher level you are the more it will be increased.


thats what you said, i corrected saying that it is not nessissarily true. with a meagar amount of food or drink or crystals you can easily pass a higher level, then after using the innate, have a much higher health

hint hint eat/drink your stuff THEN use vitalize people

i dont see whos getting upset, i was just confused as to how you can call something an exploit while it is smack dab on your abilities tab.

i dont plan on posting on anymore of this bickering


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