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[ 12 posts ] |
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 SWG Cheats - Spawning Treasure Maps In Restuss : Star Wars Galaxies Nerfed Info
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Posted: July 27th, 2007, 3:51 pm
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h4x0rk1ng
Total Posts: 30
Joined: July 17th, 2007, 11:16 pm
h4x0rk1ng's Reps: 0
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Admin Edit From Xeros
They updated the maps so that when they spawn they spawn on the character.
1: So get maps, go to the waypoint, but don't extract them.
2: Go to restuss(or wherever you want) and hit extract treasure.
Tah dah.
Works best if your a spy so you can lose the aggro. Plus you can loot the treasure after everyone has killed them. Get 8 people in your group and spawn a gold. Kills other people and free loot if they kill them.
Does this count as a submission for me?
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Posted: July 27th, 2007, 4:42 pm
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dimensionoffire
Total Posts: 17
Joined: August 3rd, 2005, 3:49 pm
dimensionoffire's Reps: 0
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Yes, i would like to know how this is done. Seen them spawning inside the mos eisley cantina.
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Posted: July 27th, 2007, 7:35 pm
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xeros
xeros's Reps:
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They updated the maps so that when they spawn they spawn on the character.
1: So get maps, go to the waypoint, but don't extract them.
2: Go to restuss(or wherever you want) and hit extract treasure.
Tah dah.
Works best if your a spy so you can lose the aggro. Plus you can loot the treasure after everyone has killed them. Get 8 people in your group and spawn a gold. Kills other people and free loot if they kill them.
Does this count as a submission for me?
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Posted: July 30th, 2007, 7:19 am
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Tault_admin
Total Posts: 29974
Joined: November 9th, 2002, 9:57 am
Tault_admin's Reps: 1444
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Posted: July 30th, 2007, 5:29 pm
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jomarz
jomarz's Reps:
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this is going to be nerfed with chapp 6.9
During the maintenance period on Tuesday, July 31, all U.S. and European galaxies were taken down for server maintenance and a live update.
Treasure Maps:
* Players must extract the treasure on the intended planet and planet location.
Lairs:
* Bosses spawned by lairs should be the same level as the lair or higher.
Droids:
* Droid recharge ability should now consume batteries properly.
Cities and Maintenance:
* Structures (house/factory) that run out of maintaince will now pull 1 weeks worth of funds from the players account.
* Issue with city terminal not showing citizen list resoloved
* City terminals properly shows residents listing with Militia flags.
Misc:
* Guild Screens from guilds that have been disbanded will destroy themselves when they next initialize.
* If Huff Darklighter's rifle is destroyed, speaking with Borvo will allow you to get it back.
* Fixed issue with Wookiees, Mon Cals, and Ithorians unable to equip Microservo Enhanced Gloves
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Posted: July 31st, 2007, 11:33 am
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Tault_admin
Total Posts: 29974
Joined: November 9th, 2002, 9:57 am
Tault_admin's Reps: 1444
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K when its nerfed please post it here. Thanks
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Posted: July 31st, 2007, 11:59 am
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swg_xploiter
Total Posts: 184
Joined: May 29th, 2006, 9:56 am
swg_xploiter's Reps: 0
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Posted: July 31st, 2007, 12:18 pm
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Tault_admin
Total Posts: 29974
Joined: November 9th, 2002, 9:57 am
Tault_admin's Reps: 1444
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can we get another member to confirm this to be nerfed
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Posted: July 31st, 2007, 1:00 pm
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vinnyboy32
Total Posts: 1872
Location: Behind You
Joined: June 3rd, 2006, 8:35 pm
vinnyboy32's Reps: 3
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Posted: July 31st, 2007, 1:51 pm
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karsikin
Total Posts: 105
Joined: July 26th, 2007, 4:04 pm
karsikin's Reps: 1
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siccmade32 (!empty($user->lang['WROTE'])) ? $user->lang['WROTE'] : ucwords(strtolower(str_replace('_', ' ', 'WROTE'))): Nerfed
yea nerfed with 6.9
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Posted: July 31st, 2007, 8:44 pm
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Posted: August 1st, 2007, 3:07 pm
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Tault_admin
Total Posts: 29974
Joined: November 9th, 2002, 9:57 am
Tault_admin's Reps: 1444
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