[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 116: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 116: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 116: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 116: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
What am I doing wrong? :) : General & Trouble Shooting
taultunleashed logoWhat am I doing wrong? :) : General & Trouble Shooting
newtopic  postreply
 [ 6 posts ] 
blue large dot

What am I doing wrong? :) : General & Trouble Shooting

Posted: September 12th, 2005, 11:41 am
 
mcbath
mcbath's Reps:
User avatar
Ok, i manage to do simple key press macros. But when I try the harvest bot I get nothing happening. I downloaded the services vbs file and put it in services. I downloaded the harvest vbs file and the subdirectory with other vbs files and put them in scripts.

But when I click on 'scripts' option once EQ2 is running, I click the > key until Harvest_V402.vbs shows and I press start, and nothing happens. It says script is running , press f12 to stop etc etc. And nada. This is the log showing in the XUnleased window:

09/12/05 09:13:06 PM

***** XUnleashed Trace Log Started: Monday, September 12, 2005 21:13:06


09/12/05 09:13:06 PM Registered XUnleashed Controls...
09/12/05 09:13:06 PM Registered XUScriptHelper...
09/12/05 09:13:06 PM XUnleashed Client: Click Play to begin...
09/12/05 09:13:11 PM XUnleashed Client: Updating 3rd Party Plugins and Services...
09/12/05 09:13:12 PM XUnleashed Client: Failed to load a plugin/service. . .
09/12/05 09:13:12 PM XUnleashed Client: Patching incomplete. . .
09/12/05 09:13:12 PM XUnleashed Client: Connecting to XUnleashed...
09/12/05 09:13:12 PM XUnleashed Client: Authenticating User...
09/12/05 09:13:13 PM XUnleashed Client: Connected. . .
09/12/05 09:13:13 PM Using Alternate Hooking. . .
09/12/05 09:13:20 PM XUnleashed Client: Launching. . .
09/12/05 09:14:08 PM Found Target Process: EverQuest2.exe
09/12/05 09:14:09 PM Config Option: Display Logo
09/12/05 09:14:09 PM Config Option: Hook DirectInput
09/12/05 09:14:09 PM Initializing COM Objects. . .
09/12/05 09:14:27 PM FOUND: Direct3DCreate9
09/12/05 09:14:27 PM Starting Services. . .
09/12/05 09:14:27 PM ------->FOUND A StandardSERVICE: XUnleashed Windows Input Service
09/12/05 09:14:27 PM CXUWinInput::Initialize()
09/12/05 09:14:27 PM ------->FOUND A StandardSERVICE: XUnleashed TCP/IP Packet Sniffer
09/12/05 09:14:27 PM CPacketSniffer::Initialize()
09/12/05 09:14:27 PM Starting the 3rd Party Services...
09/12/05 09:14:27 PM ------->FOUND A 3rd Party Service: Wyvern's EQ2 Servicer
09/12/05 09:14:27 PM ERROR: Failed to create COM Object
09/12/05 09:14:27 PM ERROR: One service did not get created
09/12/05 09:14:27 PM ERROR: Failed to start Services!
09/12/05 09:14:27 PM ERROR: This means that you may need to reinstall your Services.
09/12/05 09:14:27 PM ERROR: You also may need to install additional supporting software.
09/12/05 09:14:27 PM Attempting to continue (this may crash) !!!
09/12/05 09:14:27 PM Starting Plugins. . .
09/12/05 09:14:27 PM ------->FOUND A 3rd Party Plugin: EQ2Crafter Plugin
09/12/05 09:14:27 PM ERROR: Failed to instantiate plugin by Registrar
09/12/05 09:14:27 PM ERROR: Skipping this plugin, not supported by this handler
09/12/05 09:14:27 PM ------->FOUND A STANDARD Plugin: XUnleashed V2 Triggers
09/12/05 09:14:27 PM Loading Window Schema. . .
09/12/05 09:14:27 PM ------->FOUND A STANDARD Plugin: XUnleashed V2 Macros
09/12/05 09:14:27 PM Loading Window Schema. . .
09/12/05 09:14:27 PM ------->FOUND A STANDARD Plugin: XUnleashed V2 Scripts
09/12/05 09:14:27 PM Loading Window Schema. . .
09/12/05 09:14:27 PM Attempting to lock onto Client. . .
09/12/05 09:14:27 PM WARNING: Requested DirectX9 Screen Format may not be compatable with XUnleashed.
09/12/05 09:14:27 PM FOUND: Direct3D9::CreateDevice()
09/12/05 09:14:27 PM DETECTED: Direct3DDevice9 Reset
09/12/05 09:14:27 PM WARNING: Requested DirectX9 Screen Format may be incompatable with XUnleashed.
09/12/05 09:14:27 PM FOUND: Direct3DDevice9::Present
09/12/05 09:14:27 PM Releasing XUnleashed DX9 BackBuffers.
09/12/05 09:14:27 PM Released XUnleashed DX9 BackBuffers.
09/12/05 09:14:27 PM Initializing DX9 BackBuffers...

If i try using xunleashed after this i crash. Even tho i press DEL, before I hit stop.

Any idea what im doing wrong? Is there an idiots step by step guide.... like starting with 'Turn the PC on ..... ' . Im feeling pretty stupid right now.

oh my ini file looks like this:

;;
;; Configuration file for HarvestBot version 4.02
;;
;; Written by:
;; Retsek 04-19-2005 - 05-01-2005
;; thewatcher 04-27-2005 - 06-02-2005
;; psouza4 06-17-2005 - forward
;;
;; For updates and revision history, please read Changelog.txt.
;;


;; IMPORTANT
;;
;; (1) Be sure to set this INI file carefully or the bot will not run correctly, or even not at all.
;;
;; (2) Change your view controls to be 'Avatar relative' instead of 'View relative' or you will run
;; backwards and such. You can change that setting at:
;; Options -> Controls -> View Options -> Free look controls
;;
;; (3) Never stop the bot using the F12 key. This has a devastating effect on XUnleashed and can
;; cause instability in the EverQuest II game client, including crashing it. Use the [Del] key
;; or whatever other key you setup below.
;;
;; (4) It's been reported that Norton Antivirus can seriously impact game performance, causing the
;; bot to run extremely slow. You may wish to enable it.
;;
;; (5) If the bot crashes for any reason or you've accidently pressed F12 to abort it, you may wish
;; to completely restart the EverQuest II game client. Starting it again can cause instabilities.
;; This does not happen when the bot is shut down using the configured shutdown key.
;;
;; (6) XUnleashed TCP/IP sniffer plugin must be disabled (no check in the checkbox) before you
;; launch EverQuest II. Also be sure that you're using alternative hooking.
;;
;; (7) To start the script, open the Scripts window (by dragging your mouse to the bottom of
;; the EverQuest II game screen). The script selection arrows, use compatibility mode
;; checkbox, and Start / Stop button will not work unless you have a game window behind
;; them. This is a known problem with EverQuest II, so be sure to open the Persona window
;; or Journal window and move them behind the XUnleashed Scripts window so you can select
;; The HarvestBot script and start it. Be sure to start it in compatibility mode.


;; AIM SERVICE
;;
;; This version supports the use of the AIM plugin. It is entirely optional to install this plugin
;; and the bot will run fine without it (when the AIM section is disabled). Using the AIM plugin
;; will send messages to a designated screen name when important messages are detected or upon
;; certain events. It also allows you to pass information to the game using AIM.
;;
;; You can download the AIM service plugin at:
;; http://www.taultunleashed.com/phpBB2/vi ... hp?t=21300
;;
;; When you type to the screen name the bot uses, it will try to match up what you've typed to
;; a recognized *BOT* command. If the command does not exist in the *BOT*, it will pass what you
;; typed to the game instead. Here are the bot commands:
;;
;; /exit Stops the bot and exits the game immediately.
;;
;; /update By itself, it will send you a detailed update immediately,
;; including location, waypoints, health, etc.
;;
;; /update [<amount> | off] Use this to disable AIM updates or to set it to regularly
;; update you every <amount> minutes.


;; CONFIGURATION
;;
;; DeleteMe True / False Either delete this line or set it to false to indicate that
;; the bot has been configured properly. The bot will not run
;; Unless this line is configured.
;;
;; DebugLevel 1-10 Generally 8 is a good setting you are not debugging. 1 to turn
;; off all but the extreme basics. 10 will generate a lot of debug info.
;;
;; EQ2Path <directory> Full path to the directory where EverQuest II is installed.
;;
;; AvoidPlayers True / False If True, this will mark a node bad if another player is nearby
;; (within a range of 7 from node).
;;
;; CampOnEnd True / False If True, the bot will /quit desktop once harvesting ends.
;;
;; EraseBadSpawns True / False If True, will erase bad spawn locations when moving to a new location.
;;
;; ClosestFirst True / False If True, will harvest the closest node first.
;; If False, will harvest nodes based on priority instead.
;;
;; MaxHarvests # How many times should we attempt to harvest a node before
;; marking it bad and moving on.
;;
;; RunToRange # How close do we get to what we are running to before we stop and
;; consider ourselves 'there'. Use caution when changing this.
;;
;; WaitBetween # How long to stop and wait between each attempt to harvest a node.
;; This value is in centiseconds, so 450 = 4.5 seconds.
;;
;; QuitOnTimeout True / False Stop bot if you have not harvested in (Timeout) minutes. Requires
;; configuring (Timeout) to a value in minutes.
;;
;; Timeout Time, in minutes, to stop the bot if you have not harvested in this
;; length of time.
;;
;; NOTE: if you set PlayOnTells to True, then QuitOnTells
;; does nothing. You can have one or the other, but not both.
;;
;; Hotbar 0-9 Hotbar row # to use, assuming you have hotkeys set up for harvesting
;; actions. If you do not, or do not want to use hotkeys, set this
;; to 0 and the bot will /useability the harvesting actions instead
;; although this is somewhat slower.
;;
;; HotbarReset 0-9 Hotbar row # to reset back to upon shutdown. If (Hotbar) above is
;; set to 0, this setting has no effect.
;;
;; DefaultZone <zonename> If the zone name could not be detected automatically (very rare),
;; the bot will use the zone name defined here. This usually only happens
;; after a recent patch and memory locations have been changed -- although
;; in that event, it's very likely the bot simply won't work anyway.

[Harvester]
DeleteMe = True
DebugLevel = 8
EQ2Path = D:\Games\EQ2
AvoidPlayers = True
CampOnEnd = False
EraseBadSpawns = True
ClosestFirst = True
MaxHarvests = 15
RunToRange = 7
WaitBetween = 450
QuitOnTimeout = True
Timeout = 15
Hotbar = 0
HotbarReset = 0
DefaultZone = Feerrott



;; The events section determines what to do when specific events occur.
;; Most of these allow you to play a custom sound when an event happens.
;; Sound files must be located in your XUnleashed scripts folder.
;;
;; eQuitOnTell True / False Whether or not you want the bot to end and
;; disconnect you from the game if you receive a tell.
;;
;; eQuitOnStuck True / False Whether or not you want the bot to end and
;; disconnect you from the game if has been
;; stuck for a while and cannot free itself.
;;
;; eTellSound <sound file> If this is not blank, it will play the sound file
;; specified whenever you receive a tell.
;;
;; eUncommonSound <sound file> If this is not blank, it will play the sound file
;; specified whenever you harvest an uncommon item.
;;
;; eRareSound <sound file> If this is not blank, it will play the sound file
;; specified whenever you harvest a rare item.
;;
;; eStuckSound <sound file> If this is not blank, it will play the sound file
;; specified whenever your character has been stuck
;; for a while and cannot free itself.
;;
;; eInventoryFull <options> If this is not blank, you can either specify a
;; sound file or the word 'Quit'. If you choose to
;; leave it blank, the bot will simply stop when your
;; inventory is full. If you use the word 'Quit',
;; the bot will end and log you out of the game.
;; If you specify a sound file, the bot will end and
;; play the specified sound when your inventory is full.

[Events]
eQuitOnTell = False
eQuitOnStuck = True
eTellSound =
eUncommonSound =
eRareSound =
eStuckSound =
eInventoryFull =



;; If you are interested in using the AOL Instant Messenger service to monitor and
;; remote-control your bot, then set up this section accordingly.
;;
;; WantToUseAIM True / False If this is True, then the AIM service will be used
;; to monitor and remote-control your bot. It requires
;; that you have the AIM service installed from
;;
;; Login Your bot's registered screen name
;;
;; Password Your bot's AIM password
;;
;; Authorized The screen name that you want your bot to send
;; messages and updates to. This also sets what screen
;; name is allowed to remote-control your bot. You
;; are limited to only one Authorized screen name for now.
;;
;; UpdateInterval How often (in minutes) to send update messages to
;; the Authorized screen name. This can be modified while
;; the bot is running with the /update command.

[AIM]
WantToUseAIM = False
Login = BotsRegisteredScreenName
Password = Password
Authorized = YourScreenNameOrSMSNumber
UpdateInterval = 5



;; Here you configure your keys, The AutoRun key must be set, preferably to
;; {NumLock}, but other keys will work too. {Up} doesn't, for example.
;;
;; NearestPC is the key to target the nearest PC, normally {F7}.
;;
;; You can also reconfigure your jump key if needed.
;;
;; Chat is the key you wish to pause the bot and chat with, {ENTER} is a good
;; choice because it also starts the chat at the same time. Reply is your
;; secondary chat key, which will also pause the bot when pressed, but will not
;; unpause it. This will not work if you do not use hotkeys (will be disabled).
;;
;; Shutdown is the key to stop the bot, please use this instead of F12
;; since F12 aborts the bot and prevents a clean shutdown and releasing of
;; memory as well as closing files.
;;
;; PetSpellName is the name of the spell to cast your pet. If you have no pet
;; you can safely ignore this. If you do have a pet, the bot will find it
;; if you have it up when you start the bot and the bot will try to recast
;; the pet if it it disappears.

[KeyConfig]
AutoRun = {NumLock}
Forward = W
Backward = S
Left = A
Right = D
Jump = {SPACE}
NearestPC = {F7}
Chat = {ENTER}
Reply = {Home}
ShutdownBot = {Del}
PetSpellName = Tellurian Soldier



;; NODETYPE 1-10 Priority (the lower, the more priority a node has over others)
;; True / False Do you want to harvest this type of node?
;; 0-9 Hotkey button to press if you are using hotkeys
;; True / False Continue to harvest this node if the node type becomes trivial
;; for your skill level?
;;
;; IMPORTANT NOTE: do not set two node types to the same priority, if
;; you do, the bot will ignore the first setting and not
;; harvest this type of node. It may actually crash the
;; bot as well.

[Resources]
ORE = 1, True, 3, True
STONE = 2, True, 3, True
COLLECT = 3, True, 6, True
WOOD = 4, True, 2, True
DEN = 5, True, 4, True
ROOTS = 6, True, 1, True
SHRUB = 7, True, 1, True
FUNGI = 8, True, 1, True
FISH = 9, True, 5, True
MISC = 10, True, 1, True



;; This section is for defining options specific to your characters. Set the
;; section name to your character's first name: i.e. [JohnDoe]
;;
;; The name must be spelled correctly!
;;
;; Server Your server name (used to locate your log file)
;;
;; LogFileOverride Set this to the path of your log file starting with "logs\". You can
;; leave this blank to have the bot auto-detect where the log file is.
;; Example: logs\Lucan DLere\eq2log_JohnDoe.txt
;;
;; GrayOutRange This value is not used yet (for future upgrades to the bot).
;;
;; NumofBuffs The number of buffs you want the bot to maintain
;;
;; Buff# Name of buff, duration (in minutes), casting time (in seconds)

[YourCharacterName]
Server = Neriak
LogFileOverride =
GrayOutRange = 9999
Numofbuffs = 0
buff1 = Pathfinding, 15, 8


;; Zone sections
;;
;; [zonename] [<zone name>] Each section must be named for the zone it refers to.
;; The name must be spelled completely and correctly, with
;; brackets surrounding the name.
;;
;; UseWayPoints True / False Should we use waypoints or should we just wander around randomly?
;;
;; RelaxedRadius True / False If we harvest something within a waypoint's radius and then find
;; another node nearby (distance less than 15) but it's technically
;; outside of the waypoint's radius, should we harvest that node
;; too (relaxed)? If not, the bot will follow the waypoint's radius
;; strictly.
;;
;; MaxWander # If (UseWayPoints) is False, this value sets a maximum radius
;; around your starting point and will not wander outside of
;; that area.
;;
;; NodeStopType Strict/Relaxed Determines whether or not you want the bot to stop abruptly
;; At each waypoint that we have a radius bigger than zero at.
;; If you have waypoints close together, the bot may zig-zag
;; too much and this setting can help. It's also useful if
;; You are pathing in a dangerous zone and need the bot's
;; movements to be precise.
;;
;; NumOfPoints # Set this to the number of waypoints you are going to define for
;; this zone.
;;
;; waypoint# X, Y, R, MVT Set X and Y to the waypoint coordinants (ignore middle /loc
;; value for height).
;;
;; Set R to the maximum radius you want to harvest nodes in around
;; this waypoint. If a resource distance is outside of the radius
;; for the waypoint you are currently at, it will be skipped.
;;
;; Set MVT to a movement type. This is optional and can be left out
;; entirely. If you want to move to this waypoint and stop immediately
;; when you arrive, set it to "direct". This can be very useful when
;; trying to set waypoints that cross bridges and other precise movements.
;; Direct movement type makes your bot look less lifelike, though, and
;; should be avoided when possible.
;;
;; nodetype resource Set to the exact name of the nodes that match the node types in this zone.

[The Forest Ruins]
UseWayPoints = True
RelaxedRadius = False
MaxWander = 100
NodeStopType = Relaxed
NumOfPoints = 24
;; This set of waypoints will path you from the entrance of the zone completely around the keep
;; ignoring any nodes found within it. Notice that some waypoints have a radius of 0. These
;; are only travel nodes to help path to that location.
waypoint1 = 906, -562, 35
waypoint2 = 952, -562, 35
waypoint3 = 996, -575, 45
waypoint4 = 1014, -622, 10
waypoint5 = 1033, -607, 15
waypoint6 = 1055, -594, 30
waypoint7 = 1075, -595, 30
waypoint8 = 1090, -605, 0, direct
waypoint9 = 1105, -655, 30
waypoint10 = 1117, -708, 0, direct
waypoint11 = 1138, -733, 0, direct
waypoint12 = 1172, -749, 50
waypoint13 = 1140, -811, 50
waypoint14 = 1083, -840, 50
waypoint15 = 1075, -814, 15
waypoint16 = 1019, -825, 40
waypoint17 = 971, -815, 50
waypoint18 = 958, -757, 50
waypoint19 = 956, -703, 40
waypoint20 = 948, -661, 30
waypoint21 = 956, -641, 20
waypoint22 = 984, -635, 15
waypoint23 = 1004, -622, 10
waypoint24 = 992, -591, 35
COLLECT = ?
FUNGI = natural herb garden
ORE = blemished ore
FISH = array of fish
ROOTS = damp roots
DEN = creature den
SHRUB = natural garden
WOOD = aged arbor
STONE = unearthed stones
MISC = withered bones

[The Feerrott]
UseWayPoints = False
RelaxedRadius = False
MaxWander = 100
Numofpoints = 0
COLLECT = ?
ORE = alluvium ore
STONE = hermetic stone
WOOD = putrid arbor
SHRUB = overgrown bed of greenslade
FUNGI = overgrown fairy ring
ROOTS = dusty roots
DEN = animal den
FISH = hatch of fish
MISC = withered bones


Reply with quote
Posted: September 12th, 2005, 2:56 pm
 
Tault_admin

Total Posts: 29974
Joined: November 9th, 2002, 9:57 am
Tault_admin's Reps: 1443
User avatar
administrator
Mod in Training
msg sent to a tech guy expect a reply soon :)


Reply with quote
Posted: September 12th, 2005, 8:47 pm
 
wyvernx

Total Posts: 6718
Joined: May 1st, 2004, 4:00 am
wyvernx's Reps: 21
User avatar
administrator
premium


Reply with quote
Posted: September 12th, 2005, 11:37 pm
 
mcbath
mcbath's Reps:
User avatar


Reply with quote
Posted: September 13th, 2005, 2:11 pm
 
mcbath
mcbath's Reps:
User avatar


Reply with quote
Posted: September 13th, 2005, 2:32 pm
 
wyvernx

Total Posts: 6718
Joined: May 1st, 2004, 4:00 am
wyvernx's Reps: 21
User avatar
administrator
premium


Reply with quote
Want Advertisements After The Last Post Removed? Create A Free Account!

blue large dot Who is online
Users browsing this forum: No registered users and 14 guests

Popular Sections
SWTOR Cheats
Guild Wars 2 Cheats
Guild Wars 2 Hacks
Guild Wars 2 Bots
Diablo 3 Cheats
Guild Wars 2 Mods

Popular Sections
WoW Cataclysm Cheats & Exploits
WoW Cataclysm Hacks & Bots
Star Wars The Old Republic Cheats
SWTOR Mods
Torchlight 2 Cheats
SWTOR Space Mission Bots
Site Nav and RSS
RSS Feed of General & Trouble Shooting RSS Feed 
Sitemap of General & Trouble Shooting Sitemap 
SitemapIndex SitemapIndex
RSS Feed RSS Feed
Channel list Channel list
left bottom corner Site and Contents Copyright 2001-2012 All Rights Reserved TaultUnleashed.com bottom corner
top left
top right
createaccount
Username:   Password:   Remember Me?