taultunleashed logoDurability bug. : UO Submissions
newtopic  postreply
 [ 13 posts ] 
blue large dot

Durability bug. : UO Submissions

Posted: April 12th, 2007, 3:17 pm
 
dracouo

Total Posts: 84
Joined: April 3rd, 2007, 5:57 am
dracouo's Reps: 4
User avatar
Active User > 50 Posts
Want to show off your weapon with 500 durability?
Well just take the nice weapon you have (non enhanced) and boost it upp with powder of fortification until it hits the max (255/255) then get some DC ingots and smith with 130+ blacksmith, using ASH ofc so you wont fail then enhance it, poof you got 450+ durability . Works with shields!

I got more in my pocket!


Reply with quote
Posted: April 12th, 2007, 6:47 pm
 
Tault_admin

Total Posts: 29974
Joined: November 9th, 2002, 9:57 am
Tault_admin's Reps: 1444
User avatar
administrator
Mod in Training
Can premium members say yay or nay to this being moved to a confirmed section.


Reply with quote
Posted: August 5th, 2007, 9:30 pm
 
strewth

Total Posts: 20
Joined: February 22nd, 2007, 7:22 pm
strewth's Reps: 0
User avatar
First off, whats is ASH (is it an acronym for something?), never heard of it in my 9 years in UO, as far as I know there is no way to improve your chance at success for enhancing beyond having the highest available blacksmith skill, and having smith above 120 does nothing for chance at success as the max skill is 120, you may see it displayed as higher but it's just a disply thing, not an increase in the hard cap.

If your talking about enhancing with a specific material to boost the durability stats, I have yet to see anything above the hard cap of 255...


Reply with quote
Posted: August 6th, 2007, 7:38 pm
 
mellyo
mellyo's Reps:
User avatar
ASH is Ancient Smith's Hammer, and it does increases your chance of success with enhancing... If you've been playing nine years, and don't know this, it's probably just that you don't move in Trammie Smith BOD circles like me!

Here's the Stratics Enhancing calc with the stats if you're interested. If you enter in 255 durability, it will even show you that the resulting piece will be more than 255 if done this way, and it also shows the increased success with an ASH.

Anyway this does work, and have a few items over 255 durability done this way. It's not really needed, and most people know about it, but I will yay this as it could be handy for others. Little Yay from me.


Reply with quote
Posted: August 7th, 2007, 5:57 pm
 
strewth

Total Posts: 20
Joined: February 22nd, 2007, 7:22 pm
strewth's Reps: 0
User avatar
Sorry, but ancient hammers simply up the users Smith skill, this has been discussed to death on many forums and it is widely understood on OSI shards that skill above 120 is a display only attribute, and as such it does not increase the chances of enhancing...

I use an ancient hammer +60 at 120 real SMith skill and have seen no noticeable increase in the success rate of the enhance attempt.


Reply with quote
Posted: August 7th, 2007, 5:58 pm
 
strewth

Total Posts: 20
Joined: February 22nd, 2007, 7:22 pm
strewth's Reps: 0
User avatar
Oh, and you should know not to trust the Stratics calc's by now :)


Reply with quote
Posted: August 11th, 2007, 5:57 pm
 
mellyo
mellyo's Reps:
User avatar
I have to confess I don't have a 120 Smith and haven't had the opportunity to test it myself, so am only going by what the ASH is intended to do and by Stratics and Tower of Roses calcs. The fact that it doesn't work in practice I guess is hardly surprising, given how broken so many aspects of UO are. *sighs*


Reply with quote
Posted: August 29th, 2007, 4:56 am
 
chris_jcz
chris_jcz's Reps:
User avatar
sorry strewth but you are talking from the inside of your bumhole. you actually havent read anything about this because all the forums say the same thing.
my smith with 110 blacksmith plus my +60 ash NEVER fails to enhance. also if you have never heard of an ash then i suggest you dont tell us about what does and doesnt work in uo :)

pretty useless trick BUT it works :D
so i give it a yay! :)


Reply with quote
Posted: August 30th, 2007, 1:15 am
 
dracouo

Total Posts: 84
Joined: April 3rd, 2007, 5:57 am
dracouo's Reps: 4
User avatar
Active User > 50 Posts
Of course it works! <3 to Chris.


Reply with quote
Posted: September 25th, 2007, 4:14 am
 
dracouo

Total Posts: 84
Joined: April 3rd, 2007, 5:57 am
dracouo's Reps: 4
User avatar
Active User > 50 Posts
This works, so I dont see why it isnt confirmed.


Reply with quote
Posted: September 25th, 2007, 9:19 am
 
Tault_admin

Total Posts: 29974
Joined: November 9th, 2002, 9:57 am
Tault_admin's Reps: 1444
User avatar
administrator
Mod in Training
waiting for that second yay :). Im trying to set some time for UO soon :) It needs a graphic overhaul.


Reply with quote
Posted: September 25th, 2007, 9:43 am
 
dracouo

Total Posts: 84
Joined: April 3rd, 2007, 5:57 am
dracouo's Reps: 4
User avatar
Active User > 50 Posts
We need more users aswell. So far its me being active only. Kinda boring to be answering my own threads LOL.

My love to you.


Reply with quote
Posted: September 26th, 2007, 8:52 am
 
Tault_admin

Total Posts: 29974
Joined: November 9th, 2002, 9:57 am
Tault_admin's Reps: 1444
User avatar
administrator
Mod in Training
Yea its what we are working on with the UO section


Reply with quote
Want Advertisements After The Last Post Removed? Create A Free Account!

blue large dot Who is online
Users browsing this forum: No registered users and 3 guests

Popular Sections
SWTOR Cheats
Guild Wars 2 Cheats
Guild Wars 2 Hacks
Guild Wars 2 Bots
Diablo 3 Cheats
Guild Wars 2 Mods

Popular Sections
WoW Cataclysm Cheats & Exploits
WoW Cataclysm Hacks & Bots
Star Wars The Old Republic Cheats
SWTOR Mods
Torchlight 2 Cheats
SWTOR Space Mission Bots
Site Nav and RSS
RSS Feed of UO Submissions RSS Feed 
Sitemap of UO Submissions Sitemap 
SitemapIndex SitemapIndex
RSS Feed RSS Feed
Channel list Channel list
left bottom corner Site and Contents Copyright 2001-2012 All Rights Reserved TaultUnleashed.com bottom corner
top left
top right
createaccount
Username:   Password:   Remember Me?