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Game Updates - December 16, 2008(1) : Vanguard News

Posted: July 13th, 2009, 4:51 pm
 
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(!empty($user->lang['IMAGE'])) ? $user->lang['IMAGE'] : ucwords(strtolower(str_replace('_', ' ', 'IMAGE'))) Game Updates - December 16, 2008(1)
New Race Class combos

Some races have received new class combos.

[b]Thestra
[/b]Halfling Paladin - The humans of Tursh have helped train the Halflings in the ways of the Paladin.
Dwarf Ranger - A human scout contingent was summoned by the king to train their soldiers in the techniques of the Ranger in preparation of an impending threat.
Vulmane Monk - Ancient spirits of the land have shared the knowledge of the use of Jin and the technique of utilizing it with their descendants.

[b]Kojan
[/b]Raki Bard - As the Raki have become more attuned to the world of Telon, they have developed a way of incorporating their musical abilities in combat.
Goblin Dreadknight - Due to the impending war with Gulgrethor and the latest threat of the Ulvari, the Orcs have started to train young goblins in the way of dread.
Goblin Ranger - As Martok seeks to explore or advance their power, the goblins have become the front line for scouting and have increased their knowledge of survival techniques.
Orc Rogue - In exchange for the knowledge the Orcs have shared, the Goblins have trained the Orcs of espionage and assassination.

[b]Qalia
[/b]Dark Elf Ranger - In an attempt to further spread their influence, the Dark Elves have taken on the mantle of learning the ways of desert survival and scouting.
Kurashasa Bloodmage - Further developing the inherent relationship between the symbiote and the host has awakened their innate mastery of symbiotic behavior.
Kurashasa Monk - After mastering the ways of the disciple some Kurashasans have honed their ability to use the ways of Jin in more offensive ways.
Mordebi Necromancer - The Mordebi have unlocked the ancient power of their ancestors through research and experimentation of the undead.

Bridge of Destiny

The Jharru have been trying to keep this place protected in order to prevent people from thwarting thier efforts to summon Garuzamut the world eater. They have recently summoned some elemental constructs to act as wardens for the area. Do you have what it takes to defeat these elementals and find out what is happening on Garuzamut island?

 

·          6 man content with some 12 man encounters.

·          Collect the pieces to build two might weapons as you progress.

[b] [/b]

Garuzamut Island

The bridge of destiny is just a taste of what awaits. The Jharuu's most powerful constructs have been seen roaming around this area. They are there to serve as a warning to those who would try to mess with powers they cannot control.

 

·          24 man raid content.

·          Make the final additions to the mighty weapons built on the bridge of destiny.

 [b]Fishing[/b]

The waters of Telon are filled with a bounty of wonderful fish just waiting to be caught. Cast your line and see what happens. But be warned there are more then fish that swim in these waters and if you die alone there will be no one to tell your tale.

·          Participate in a unique fishing system that is both interactive and casual.

·          Purchase bait and fishing poles while tracking what fish you have caught and what they like/dislike.

·          Go see Tien Hou in Tanvu, Nafis Karam in Qa Riverbank, or Wilhelm Runge in Three Rivers to learn how to fish up some grub. 

[b] 
[/b]



Author: Ikik
Publish Date: Mon, 15 Dec 2008 20:29:11 GMT
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