Telonian Tribune - November 06, 2009(0)Are you wondering what the Vanguard development team is up to? The team is currently in the middle of a mild revamp of all the classes in Vanguard. This week we're featuring the latest set of class changes to roll out for the Sorceres
Sorcerer Changes -Sleep III particle has been improved.
-Seradon's Falling Star line should now have a casting animation again.
-Unfocused form has been removed. Sorcerers will now default to Fiery Intensity form.
-A new passive ability has been added to the Sorcerer trainers called Magical Manifestation. This passive adds 16% damage.
-Fiery Intensity no longer grants a 16% damage bonus.
-Icy Focus no longer lowers energy costs and global refresh.
-Fiery Intensity and Icy Focus should now persist through death properly.
-Color Spray is now properly set to a mesmerize and not a stun.
-Chaos Volley, Taqmir's Barrage/Bolts and Shocking Grasp will no longer remove the feedback from Seradon's Falling Comet.
-Sanctuaries have had their refresh timers reduced to 2 minutes.
-Sanctuaries will now place 45 second immunities on their targets.
-Meteor Storm has had its refresh timer reduced to 0 and its stun portion is now a 10% chance.
-Meteor Storm has had its cast time reduced to 3 seconds.
-Meteor Storm will now cast a debuff called Meteor Storm Synergism on the targets it hits as long as they do not already have it on them. This will allow Ice Quake IV to do additional damage. The debuff lasts for 6 seconds.
-Ice Quake IV will now cast a debuff called Icequake Synergism on the targets it hits as long as they do not already have it on them. This will allow Meteor Storm to do additional damage. The debuff lasts for 6 seconds.
-Aquamarine Focus Essence now scales properly past level 50.
-Diamond Focus Essence now scales properly past level 50.
-Opal Focus Essence now scales properly past level 50.
-Quartz Focus Essence now scales properly past level 50.
-Quicksilver Focus Essence now scales its attributes properly past level 50.
-Forget has had its refresh timer reduced to 20 seconds.
-Chromatic Halo rune absorption amount has been increased to 5k.
-The Fire Pummel charge mechanic has been updated. Charging will now pop up a charge meter instead of popping up icons on your buff bar. The longer you wait on the charge, the more fireballs will be released (a maximum of 5).
-The tooltips for the energy feedback have been corrected for Chaos Volley, Seradon's Falling Comet, Shocking Grasp & Taqmir's Barrage/Bolts. They should no longer display 0 or the incorrect value. They will also now display text in the chat box per tick.
-Blinding Fire is now instant cast.
-Sleep will no longer consume 100% crit buffs.
Author: Raijinn
Publish Date: Fri, 6 Nov 2009 19:00:30 GMT
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