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VG - In the Works for Vanguard : Vanguard News

Posted: April 25th, 2007, 12:52 pm
 
Gaming-News

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In the Works – Short Term

* Cleric – ability updates (added 4/24)

* Crafting Stations – unique crafting stations for each continent (added 4/24)

* Art – optimization for high traffic areas (added 4/24)

* Lots of bug fixes! (ongoing)

* Art - Optimizing character art

* Item Economy - Addressing several item economy issues

* Xennument - Questlines and dungeon population (high 30s to mid 40s) (ongoing)

* Beranid Downs - Questline and population adjustments (high 30s to mid 40s)

* Expanding Hunter's League quest line (low teens to 30s)

* Afrit - Questline and population adjustments (mid to high 40s) (ongoing)

* Rahz Inkur - Questline and population adjustments (high 40s) (ongoing)

* Gorgalok Swamps - Questline, events and population adjustments (mid to high 40s) (ongoing)

* Nusibe Necropolis – Expanding and adding weapon quests

* Diplomacy Strategies have been expanded across the board for players. At skill 40, you now can play 8 cards, and you gain a card slot every fifty points after 100.

* NPC decks are slowly being migrated to a new system which depends on their Race, Station, and their basic outlook on life. These new decks also have more cards.


Recently Added:

* Travel - Addressing ways to travel and travel times

* Mount Quests - Shadowhound and Unicorn (mid 20s to 30s)



In the Works – Long Term:

General

* Greater LFG functionality

Adventuring

* High level raid dungeons


Art

* Getting visible helmets




Top 10 Bugs
For the week of: 4/23/2007

1. Group disconnect
2. Falling through the world
3. Player housing performance
4. Harvestable corpses getting stuck animating
5. Cull distance issues causing mobs to pop in too close
6. Client hitching
7. Client memory leaks
8. Ranged physical attacks having wrong timing with damage numbers
9. Rough player character movement (when you are watching other players)
10. character art optimizations


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