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VG - Test Server Notes: To Date : Vanguard News

Posted: March 5th, 2007, 11:46 am
 
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Another addition.
GAMEPLAY NOTES

- Experience is now lost (or debt is applied) when you release or are resurrected, instead of at the moment of death.
- You can now gain skill both on success and on failure, instead of only on success. This should make gaining skill with weapons you haven't used before at higher levels significantly easier.

ADVENTURING NOTES

- Cleric
- Auto-attack damage and melee special attack damage has been significantly increased.
- Disciple
- Auto-attack damage and melee special attack damage has been significantly increased.
- Necromancer
- Removed some abilities from trainers that were not supposed to be so easy to access.
- Shaman
- All versions of Spirit Strike are now 2 second casts
- Hayatet Totemic abilities that previously cost mana no longer do.
- Changed the endurance cost of Firestorm to 40
- Changed the endurance cost of Phoenix Fury to 10
- Changed the endurance cost of Breath of Immolation to 25
- Changed the endurance cost of Ignite to 17
- Acuity is now trainable at level 18. Levels of other version of Acuity have changed so you may need to commune with Hayatet to gain the latest one.
- Acuity now buffs intelligence.
- A small amount of the regeneration portion of Acuity now stacks with other energy regen buffs.
- Burning Mantle has been moved to level 26. The first version has been changed to Smoldering Mantle and is no longer available on vendors and has remained a level 18 spell. If you have this spell you will keep it. If you have yet to earn Burning Mantle you will need to wait until level 26 to gain it.
- Fire Claw is now available at level 15.
- Changed the endurance cost of Fire Claw to 20.
- All Offensive flavored Totemic Gifts should no cost less mana.
- Refresh timers for NPC snare, stun, and damage over time spells have been increased

CRAFTING NOTES

- Ammo enhancements should now display their damage type enhancement in the description.
- Crafted ammo and thrown items should now display their damage type properly.
- Half Elves should now have their racial crafting/harvesting bonus.
- Updated crafting gear that has an effect added should now show the effects correctly
- Horseshoes
- Crafted horseshoes are now all no drop.
- Horseshoe recipes will now produce horseshoe packs that cannot be equipped but when right clicked will add the proper horseshoe to the inventory of the clicker. The stats of the horseshoe that will be created should display on the horseshoe pack as well.

- Fixed cloth armor recipes that were allowing invalid types of leather lining to be used.
- The Rindol Field Medal is now more powerful.
- Some crafting items have had helpful information added to the tooltip of the beneficial spell effect icon.
- Varryn Dunes now gives you Kojani faction for work orders completed there.
- A new quest for higher level artificers has been added to the Varryn Dunes outpost.

QUEST NOTES

- There are new quests available for players level 44 – 46 near Rahz Inkur. Find Atihva Dagras at the outpost of Emancipation.
- Missives in Southwatch are no longer shareable.

WORLD POPULATION NOTES

- Cragwind Ridge
- Nebberzek and Xexxinez now spawn less frequently.
- Jadeon will now start dropping loot again.

GUI NOTES

- The parry chance displayed in the tool tip for martial swords is now correct in both cases.

- Added a Diplomacy Container slot to the diplomacy section of the character sheet. Eventually all diplomacy containers will be moved over to this slot.

CODING NOTES

- Fixed a substantial client memory leak. This will greatly minimize any further occurrences.

ITEM NOTES

- The Cloak of Vindication is now soulbound.
- All adventuring Martial Staffs now correctly use the “Two-Handed Blunt” weapon overskill
- All adventuring Bladed Staffs now correctly use the “Two-Handed Pierce” weapon overskill
- Starspark Melded Chestguard has had it’s statistics adjusted

~The Vanguard Team




Players on Test can expect much more frequent developer sightings and interaction as designers, programmers, QA testers and even artists will be checking in constantly to get feedback and monitor the newest changes... [Read More]

http://www.silkyvenom.com/forums/showthread.php?t=13298


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