Khal (Paladin Class Lead) emailed me to say that there was some form of fiber-optic disaster in his area and internet is expected to be down for at least a month. During this time he will be taking care of some RL things. He is leaving his guild as well. We hope to see him back soon.
In any case, he wants to step down as class lead during his absence. The timing of this catastrophe (can you even fathom not having internet access for more than a day!?) could certainly be better. I have just finished up the Paladin adjustments, and although most of the changes went through Khal, some of the last minute changes did not. I am not too worried about them, but some minor tweaks may need to be made with your input. I am mainly talking about the GoV changes.
Our goal was to address some of the balance issues between the tanks and some of the long standing annoyances (shield consecrations). We also wanted to integrate your gifts of virtue into more normal game play. We want you spending them frequently, worrying less about whether you will have enough when the nasty hits the fan. I believe the changes accomplish this, but minor changes to cost and refresh may need to be had.
I am looking through the posts and taking Khal's recommendations for a new class lead. When I know who it will be I will let you know.
Take a look at this list of changes. Once the class lead is chosen and installed, he/she and I will be going over your feedback and determining what changes, if any, need to be made.
Here they are:
Paladin - Healing Touch has had its cast time lowered to 2.5 seconds and refresh time removed. Energy cost has increased by 2% and
healing amount has been lowered by 6%.
Paladin - Aura of Replenishment has changed. It now increases the power of heals by 30%, lowers energy costs by 4% and reduces casting times by 8%. These bonuses only affect the paladin. The frequency of the regeneration pulses has increased to 10 seconds, up from 5. Because of this, the amount returned has increased.
Paladin - Courage has changed. A new version has been added at level 48 and previous ranks have had their levels changed to make a
more gradual curve. This changes the values of the armor class portion of the buff in the mid levels. The Courage I and Superior Courage both retain their original values for armor class increase. The hit point portion of the ability have been slightly increased and will now stack with all other buffs. The new rank of Courage is available at trainers.
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