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Player experience : VGExtreme General Discussion

Posted: April 6th, 2007, 12:34 pm
 
kryologik

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Do we not have the offsets for this? I am trying to grab player exp =/


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Posted: April 10th, 2007, 8:44 pm
 
tault_stigma

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This would be very helpful yes. /signs on the list.

It should also not be hard to find since its allready possible to find the xp (in percentage atleast) manually.

I dont remember the exact command, but its something like /listvars or /varlist or whatever. it dumps a large amounts of variables to your chat window. If you then do /listvars adv youl see your XP in percent (to next level).

For example 200/2000 would mean you have gained 10% so far of current level.

Given this, it should be very easy to locate that in memmory, atleast based on what I know about how you track these things.

WyvernX, would you add it for us pretty please? it would let us do all sorts of cool things like make scripts that estimate time level to levelup ect. :)

You can still do this now, but that involves reading all the pixels in the XP bar, and thats cumbersome, indirect, and more prone to incorrect results.

-Stigma


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Posted: April 10th, 2007, 9:17 pm
 
zergcow

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this code crap is not working even with code tags sorry.



basically gamevar=nAdvExpSelf

In my UI it shows up as total amount gained since i started playing. not 200/200. so mine is something like "Xp: 2844619"

with this you could probably do all sorts of things. like have it log the xp befor and after combat. so you could tell how much xp you make durring each fight.


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Posted: April 11th, 2007, 4:03 am
 
kryologik

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tault_stigma (!empty($user->lang['WROTE'])) ? $user->lang['WROTE'] : ucwords(strtolower(str_replace('_', ' ', 'WROTE'))):
This would be very helpful yes. /signs on the list.

It should also not be hard to find since its allready possible to find the xp (in percentage atleast) manually.

I dont remember the exact command, but its something like /listvars or /varlist or whatever. it dumps a large amounts of variables to your chat window. If you then do /listvars adv youl see your XP in percent (to next level).

For example 200/2000 would mean you have gained 10% so far of current level.

Given this, it should be very easy to locate that in memmory, atleast based on what I know about how you track these things.

WyvernX, would you add it for us pretty please? it would let us do all sorts of cool things like make scripts that estimate time level to levelup ect. :)

You can still do this now, but that involves reading all the pixels in the XP bar, and thats cumbersome, indirect, and more prone to incorrect results.

-Stigma


/gvlist =P


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Posted: April 11th, 2007, 6:51 pm
 
tault_stigma

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[quote="kryologik"
/gvlist =P[/quote]

Yes, thats right. thats it.

In fact, there is a TON of useful stats and info here. everything from your xp to your current bonus to HP regeneration.

Since these numbers are allready easily known, it should be realtively simple to track and incorporate most of them I should think. I hope you will take a look at this wyvern, if you havent allready. xp is probably the most "important" thing to grab from this list tho :)

-Stigma


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Posted: April 12th, 2007, 2:08 pm
 
wyvernx

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I can add it to my todo list. Unless somebody has the current offset??

_________________
Use Search first, ask questions later!


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Posted: April 12th, 2007, 3:56 pm
 
gheezer
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Looking for it now... I gotta figure out why CheatEngine keeps crashing VG though.


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