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[ 14 posts ] |
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 vge still broken? : VGExtreme General Discussion
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Posted: October 18th, 2007, 4:13 am
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tlucredael
Total Posts: 35
Joined: August 23rd, 2007, 5:41 am
tlucredael's Reps: 1
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Hi,
I have run VGE since update by wyv,. And tried running a few scripts. It seems like it is not getting the return information from VG of the Mobs. Anyone else find this?
Example: Radar program loads, runs, but shows no mobs.. fighting script runs, goes to way points, but doesnt fight. does not target mob or anything based off of being hit..etc. I have erased VGE, re-downloaded it, a few times and get same result.
I tried in VG using /autolog and /log making sure it was logging, also tried it off to see if that was the problem. still same results.
Tried rebooting few times. I have been using VGE before and worked.
Re Reg'd the dll's etc..
Shows in the test script HP, XYZ location, Level, but does not show any mobs however either.
maybe has nothing to do with logs in the first place, could be dll or VGService perhaps needs update?
Thanks,
tluc redael
Last edited by tlucredael on October 18th, 2007, 9:39 am, edited 6 times in total.
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Posted: October 18th, 2007, 7:01 am
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tlucredael
Total Posts: 35
Joined: August 23rd, 2007, 5:41 am
tlucredael's Reps: 1
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Is nobody else having this problem?
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Posted: October 18th, 2007, 8:11 am
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stuarcl
stuarcl's Reps:
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haven't tried yet. Will try and let you know.
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Posted: October 18th, 2007, 8:29 am
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tlucredael
Total Posts: 35
Joined: August 23rd, 2007, 5:41 am
tlucredael's Reps: 1
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That'd be great thank you.
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Posted: October 18th, 2007, 11:06 am
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Tault_admin
Total Posts: 29974
Joined: November 9th, 2002, 9:57 am
Tault_admin's Reps: 1444
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sending this to a tech. But i believe it should be working
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Posted: October 18th, 2007, 11:29 am
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tlucredael
Total Posts: 35
Joined: August 23rd, 2007, 5:41 am
tlucredael's Reps: 1
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Thanks for sending in ticket to the tech.
I did have the program working very very well, before it was broke after VG update.
I'll craft with the crafting script see if that works. But For me at least, it does not find the mobs.
I tried the crafting script it runs just fine!
Then I kept running it I thought it was working but I guess it isnt working right either. It will goto table and click all things to start, but then wont proceed, but will go back an try to get more tasks because it can't actually do these ones I guess.
To me it just seems it doesn't see the mob's through VGE. And therefore not able to respond to the commands given in the scripts/program's written for VGE.
Thanks for the assistence! cant wait to use this awesome program again.
Last edited by tlucredael on October 18th, 2007, 11:49 am, edited 1 time in total.
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Posted: October 18th, 2007, 11:46 am
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stuarcl
stuarcl's Reps:
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Well I tried the crafting bot and it worked fine. Vgextreme itself however didn't bring up any mob info of anyone in my vicinity.
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Posted: October 19th, 2007, 11:34 am
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wyvernx
Total Posts: 6718
Joined: May 1st, 2004, 4:00 am
wyvernx's Reps: 21
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I didnt even check the mob array. I'll load it back up and get out anotehr fix.
_________________
Use Search first, ask questions later!
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Posted: October 19th, 2007, 11:43 am
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tlucredael
Total Posts: 35
Joined: August 23rd, 2007, 5:41 am
tlucredael's Reps: 1
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wooohoo! Thank you ! You are freakin awesome !
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Posted: October 19th, 2007, 1:28 pm
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mesys2
mesys2's Reps:
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adding another problem to the list
no hud showing up
![(!empty($user->lang['IMAGE'])) ? $user->lang['IMAGE'] : ucwords(strtolower(str_replace('_', ' ', 'IMAGE')))](http://img99.imageshack.us/img99/1581/okthisjustdoesntworklz3.jpg)
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Posted: October 19th, 2007, 1:29 pm
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tlucredael
Total Posts: 35
Joined: August 23rd, 2007, 5:41 am
tlucredael's Reps: 1
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read other post i left, your using wrong program in the first place., thats just the test script i believe .
tluc redael
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Posted: October 19th, 2007, 4:18 pm
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wyvernx
Total Posts: 6718
Joined: May 1st, 2004, 4:00 am
wyvernx's Reps: 21
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yes you have to use FILE->Open PROJECT and select the radar.
_________________
Use Search first, ask questions later!
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Posted: October 20th, 2007, 11:49 pm
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wyvernx
Total Posts: 6718
Joined: May 1st, 2004, 4:00 am
wyvernx's Reps: 21
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I just patched it.. yes mobs were broke. All fixed now.
_________________
Use Search first, ask questions later!
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Posted: October 21st, 2007, 4:42 am
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tlucredael
Total Posts: 35
Joined: August 23rd, 2007, 5:41 am
tlucredael's Reps: 1
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Thanks Wyv., thats supper awesome! Tested and working great.
tluc redael
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