taultunleashed logoConverting waypoints from UBMakepath : EverQuest 2 General Discussions
newtopic  postreply
 [ 2 posts ] 
blue large dot

Converting waypoints from UBMakepath : EverQuest 2 General Discussions

Posted: July 9th, 2007, 3:44 am
 
mooman_fl
mooman_fl's Reps:
User avatar
I have noticed that the log file from UBMakepath doesn't format the coordinates in a way that is immediately usable by VBS Harvestbot 4.03 or Ultrabot. Maybe I am doing something wrong, but I don't think so.

To this end I am considering writing a conversion program that will convert the UBMakepath log file to usable coordinates by the bot of your choice.

Would anyone consider this useful and should I start coding? As a side note it would be programmed with the .NET framework so it should be ok with XP and Vista.


Reply with quote
Posted: July 9th, 2007, 7:00 am
 
newbsnacks
newbsnacks's Reps:
User avatar
There already is a program (somewhere) that works the same way but its called HBmakepath and makes the coordinates so you can just cut and paste. I used the UB (for Ultra Bot) version the first few times and was like what the hell until a friend figured it out.


Reply with quote
Want Advertisements After The Last Post Removed? Create A Free Account!

blue large dot Who is online
Users browsing this forum: No registered users and 101 guests

Popular Sections
SWTOR Cheats
Guild Wars 2 Cheats
Guild Wars 2 Hacks
Guild Wars 2 Bots
Diablo 3 Cheats
Guild Wars 2 Mods

Popular Sections
WoW Cataclysm Cheats & Exploits
WoW Cataclysm Hacks & Bots
Star Wars The Old Republic Cheats
SWTOR Mods
Torchlight 2 Cheats
SWTOR Space Mission Bots
Site Nav and RSS
RSS Feed of EverQuest 2 General Discussions RSS Feed 
Sitemap of EverQuest 2 General Discussions Sitemap 
SitemapIndex SitemapIndex
RSS Feed RSS Feed
Channel list Channel list
left bottom corner Site and Contents Copyright 2001-2012 All Rights Reserved TaultUnleashed.com bottom corner
top left
top right
createaccount
Username:   Password:   Remember Me?