Inquisitor
Level Name Description
1 Minor Healing Replenishes Health instantly to a group member
3 Smite Does instant Divine damage to the target
4 Minor Archhealing Major replenishment of Health instantly to a group member
5 Courage Grants Stamina and Trauma (Crushing/Slashing/Piercing) mitigation to the group
6 Cure Noxious Cures Poison and Disease ailments from the target group member. Curatives can fail if the relevant ailments are significantly more potent than the caster's ability.
6.3 Summon Food and Water Summons Food and Drink for the target group member
7 Minor Regeneration Replenishes Health over a period of time to a group member
8 Revive Resurrects a dead target (Caster cannot be directly engaged in combat)
9 Minor Ward Wards (prevents Health damage) a group member
10 Rebuke Reduces Trauma (Crushing, Slashing, and Piercing) mitigations on the target. (Can only be focused on one target at a time)
11 Radiant Strike Does instant Mental damage to the target opponent. (Does additional instant Divine damage if the target is Undead)
11.3 Favor of the Phoenix Summons a Crystallized Phoenix Egg into the target party member's inventory. This egg can be used to revive a fallen priest.
12 Bestowal of Vitae Augmentation that instantly heals the target group member when they are successfully attacked, but has a limited number of heals before expiring.
13 Cure Trauma Cures Crushing, Slashing, and Piercing ailments from the target group member. Curatives can fail if the relevant ailments are significantly more potent than the caster's ability.
13.2 Distract Point-blank area of effect Hate reduction.
13.4 Odyssey Transports the target party member to their home city, specifically to the temple of each city.
14 Minor Group Healing Replenishes Health instantly to the group
14.3 Soothing Sermon Augmentation, placed on each group member, that instantly heals the group member when they are successfully attacked, but has a limited number of heals before expiring.
15 Lesser Healing Replenishes Health instantly to a group member
15.3 Radiance Replenishes Health instantly to a target group member. This replenishment does not have a casting time, nor does it cost Power, but it has a signficiant re-use timer.
16 Symbol of Transal Increases the Health pool of each group member
16.3 Redoubt Increases Health pool on the target party member (Compatible with the Symbol spell line)
17 Admonishing Smite Does instant Divine damage to the target
18 Mark of Pawns Impairment that is cast on a target opponent that has a chance to replenish Health over-time and increase Armor Class when the opponent is successfully attacked.
18.3 Lesser Archhealing Major replenishment of Health instantly to a group member
19 Cure Elemental Cures Heat and Cold ailments from the target group member. Curatives can fail if the relevant ailments are significantly more potent than the caster's ability.
19.3 Daring Grants Stamina and Trauma (Crushing/Slashing/Piercing) mitigation to the group
20 Forced Submission Decreases the offensive skills of that target and surrounding encounter members within the area of effect
21 Lesser Regeneration Replenishes Health over a period of time to a group member
22 Resuscitate Resurrects a dead target, regardless of whether the caster is in combat
23 Lesser Warding Wards (prevents Health damage) a group member
24 Cleansing Fire Does Heat damage over-time to the target
24.3 Reproach Reduces Trauma (Crushing, Slashing, and Piercing) mitigations on the target. (Can only be focused on one target at a time)
25 Celestial Strike Does instant Mental damage to the target opponent. (Does additional instant Divine damage if the target is Undead)
26 Heretic's Demise Impairment that causes instant Heat damage to the target opponent's encounter members when the target opponent dies.
26.3 Endowment of Vitae Augmentation that instantly heals the target group member when they are successfully attacked, but has a limited number of heals before expiring.
27 Disorient Point-blank area of effect Hate reduction.
28 Cure Arcane Cures Magic, Mental, and Divine ailments from the target group member. Curatives can fail if the relevant ailments are significantly more potent than the caster's ability.
28.2 Lesser Group Healing Replenishes Health instantly to the group
28.4 Renewing Sermon Augmentation, placed on each group member, that instantly heals the group member when they are successfully attacked, but has a limited number of heals before expiring.
29 Retaliation Impairment that causes instant Divine damage whenever the target opponent successfully attacks
29.3 Healing Replenishes Health instantly to a group member
30 Symbol of Ryltan Increases the Health pool of each group member
30.3 Pious Redoubt Increases Health pool on the target party member (Compatible with the Symbol spell line)
31 Reproving Smite Does instant Divine damage to the target
32 Litany of Agony Does instant Divine damage to the target and surrounding encounter members within the area of effect
32.2 Archhealing Major replenishment of Health instantly to a group member
32.4 Mark of Princes Impairment that is cast on a target opponent that has a chance to replenish Health over-time and increase Armor Class when the opponent is successfully attacked.
33 Bravery Grants Stamina and Trauma (Crushing/Slashing/Piercing) mitigation to the group
34 Forced Acquiesence Decreases the offensive skills of that target and surrounding encounter members within the area of effect
35 Act of Belief Augmentation that grants each party member a chance to do instant Divine damage on a successful attack. Each party member gets one Divine attack in this fashion.
35.3 Regeneration Replenishes Health over a period of time to a group member
36 Blazon Life Resurrects all dead group members (Caster cannot be directly engaged in combat)
37 Ward Wards (prevents Health damage) a group member
38 Censure Reduces Trauma (Crushing, Slashing, and Piercing) mitigations on the target. (Can only be focused on one target at a time)
38.3 Cleansing Flames Does Heat damage over-time to the target
39 Imprison Prevents the target from moving
39.3 Divine Strike Does instant Mental damage to the target opponent. (Does additional instant Divine damage if the target is Undead)
40 Gift of Vitae Augmentation that instantly heals the target group member when they are successfully attacked, but has a limited number of heals before expiring.
40.3 Heretic's Fate Impairment that causes instant Heat damage to the target opponent's encounter members when the target opponent dies.
41 Salvation Rescues a party member who is taken to the verge of death by averting the death and replenishing Health. The rescue is not guaranteed to activate. . (Can only be focused on one target at a time)
41.3 Diversion Point-blank area of effect Hate reduction.
42 Flagellant Augmentation that grants the caster increased Armor Class; and, reduces Hate and does Instant Divine damage to any attackers.
42.2 Group Healing Replenishes Health instantly to the group
42.4 Emending Sermon Augmentation, placed on each group member, that instantly heals the group member when they are successfully attacked, but has a limited number of heals before expiring.
43 Greater Healing Replenishes Health instantly to a group member
43.3 Vengeance Impairment that causes instant Divine damage whenever the target opponent successfully attacks
44 Symbol of Pinzarn Increases the Health pool of each group member
44.3 Sacred Redoubt Increases Health pool on the target party member (Compatible with the Symbol spell line)
45 Harrowing Inquest Impairment that has a chance to drain Power over-time and decrease Arcane mitigation when the target opponent is successfully attacked
45.3 Condemning Smite Does instant Divine damage to the target
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