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 Demon : EverQuest 2 Submissions
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Posted: November 6th, 2009, 7:10 am
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babyenma
Total Posts: 85
Joined: November 5th, 2009, 10:34 am
babyenma's Reps: 6
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Demon is official. Please post any and all requests on the official forums. Please also post all bug reports there as well.
Donate
Current Features:
Super Jump, Dual Speed, Dual Size, Jump Boost, Underwater Walk, Levitation, Warp, +/- Warp, Individual Warp Hack, Warp to Waypoint, Warp To Target
Click through form (optional), Always on Top(optional)
Hotkeys: Super Jump, Warp to Waypoint, Click Through, Run Speed, Size, Warp To Target
Ability to save RunSpeed, Size, Jump Boost, Underwater Walk, Always On Top, and Super Jump Hotkey.
Temporary and Permanent Teleportation Lists.
Works on Multiple Instances of EQ2.
Last edited by babyenma on January 26th, 2010, 11:38 am, edited 52 times in total.
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Posted: November 6th, 2009, 7:46 am
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bhhunter
Total Posts: 73
Joined: November 5th, 2007, 1:28 pm
bhhunter's Reps: 5
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I'm about to test and give any details.
But you really should tell people what they need to run it. You will need .NET Framework 4.0.21006. You can get that here.
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Posted: November 6th, 2009, 8:07 am
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babyenma
Total Posts: 85
Joined: November 5th, 2009, 10:34 am
babyenma's Reps: 6
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bhhunter (!empty($user->lang['WROTE'])) ? $user->lang['WROTE'] : ucwords(strtolower(str_replace('_', ' ', 'WROTE'))): I'm about to test and give any details. But you really should tell people what they need to run it. You will need .NET Framework 4.0.21006. You can get that here.
Thanks for the heads up, sorry about that. I had thought I changed it back to only requiring 3.5 SP1. I will change it back to only requiring 3.5 SP1 so that people won't have to download the additional Framework until it is released.
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Posted: November 6th, 2009, 8:12 am
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bhhunter
Total Posts: 73
Joined: November 5th, 2007, 1:28 pm
bhhunter's Reps: 5
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After testing it. All features go! Run speed and size are noob friendly lol. Jump boost (glide w/o fae) and underwater walk all work.
Only things I don't like:
- Need warp for individual x/y/z.
- Need +/- (# like 10) like pursuiteds for x/y/z.
Otherwise it works well.
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Posted: November 6th, 2009, 8:54 am
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babyenma
Total Posts: 85
Joined: November 5th, 2009, 10:34 am
babyenma's Reps: 6
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bhhunter (!empty($user->lang['WROTE'])) ? $user->lang['WROTE'] : ucwords(strtolower(str_replace('_', ' ', 'WROTE'))): After testing it. All features go! Run speed and size are noob friendly lol. Jump boost (glide w/o fae) and underwater walk all work.
Only things I don't like: - Need warp for individual x/y/z. - Need +/- (# like 10) like pursuiteds for x/y/z.
Otherwise it works well.
Update:
Added the bold to the application.
Now works with 3.5 SP1, no need to download the 4.0 frameworks anymore.
EDIT:
Update: For the individual warp, after typing your location press the enter key and you will automatically warp to that location. Note: Enter Key works for each of the Locations X/Y/Z.
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Posted: November 6th, 2009, 9:31 am
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bhhunter
Total Posts: 73
Joined: November 5th, 2007, 1:28 pm
bhhunter's Reps: 5
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There is a bug with speed arrows. Sometimes the arrows reverse values (IE: up arrow lowers from 100%, down arrow goes up to 125%, etc.)
You just have to play with the arrows to fix it.
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Posted: November 6th, 2009, 10:12 am
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babyenma
Total Posts: 85
Joined: November 5th, 2009, 10:34 am
babyenma's Reps: 6
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bhhunter (!empty($user->lang['WROTE'])) ? $user->lang['WROTE'] : ucwords(strtolower(str_replace('_', ' ', 'WROTE'))): There is a bug with speed arrows. Sometimes the arrows reverse values (IE: up arrow lowers from 100%, down arrow goes up to 125%, etc.)
You just have to play with the arrows to fix it.
Update:
Fixed the speed arrow issues where it would sometimes do reverse effects.
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Posted: November 6th, 2009, 10:43 am
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bhhunter
Total Posts: 73
Joined: November 5th, 2007, 1:28 pm
bhhunter's Reps: 5
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/yay. Even though we already have like 3 eq2 hacks that do similar things.
-Small, clean UI.
-User friendly.
-Good features:
- Speed % and automatically locks for users
- Size increase
- Glide (jump boost)
- Underwater walk
- X,Y,Z warp features
- Multiple EQ2 instances
I hope to see some other up coming features too, like some of the other programs we have.
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Posted: November 6th, 2009, 3:06 pm
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babyenma
Total Posts: 85
Joined: November 5th, 2009, 10:34 am
babyenma's Reps: 6
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bhhunter (!empty($user->lang['WROTE'])) ? $user->lang['WROTE'] : ucwords(strtolower(str_replace('_', ' ', 'WROTE'))): /yay. Even though we already have like 3 eq2 hacks that do similar things.
-Small, clean UI. -User friendly. -Good features: - Speed % and automatically locks for users - Size increase - Glide (jump boost) - Underwater walk - X,Y,Z warp features - Multiple EQ2 instances
I hope to see some other up coming features too, like some of the other programs we have.
Give me suggestions and I'll implement them into the application. These are just some of the suggestions my friends and I needed on a daily basis and thats why they are the only ones in there. However, I will gladly add any suggestions you can think of to the application.
Update:
You can now turn off the Aero Theme if you want to, just right click any where on the form.
It will also save the move current Run Speed, Size, Jump Boost, Underwater Walk, and Always on Top settings.
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Posted: November 6th, 2009, 7:40 pm
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mybrotha
Total Posts: 13
Joined: October 4th, 2009, 11:30 am
mybrotha's Reps: 0
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teleport to target, avoidance.
EDIT: i love the up and down buttons, but can you also make it so we can type in the specific speed and size we'd like?
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Posted: November 6th, 2009, 8:32 pm
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babyenma
Total Posts: 85
Joined: November 5th, 2009, 10:34 am
babyenma's Reps: 6
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mybrotha (!empty($user->lang['WROTE'])) ? $user->lang['WROTE'] : ucwords(strtolower(str_replace('_', ' ', 'WROTE'))): teleport to target, avoidance.  EDIT: i love the up and down buttons, but can you also make it so we can type in the specific speed and size we'd like?
Teleport to Target: I am currently working on this, however its not going according to plans. I will continue working on this until I have it fixed and working.
Avoidance: Explain.
Size: Due to Sony and how they coded the Size, its impossible to allow you to specify what size you want exactly. The Up and Down arrows are the only way to get it to work correctly.
Speed: Currently working on that as well as we speak. This will more than likely be finished tomorrow afternoon.
Remember guys/gals, please continue giving feedback on things you would like to see in the application. Please explain the meaning of/behind the hack so I have a better understanding as to what you are looking for me to add.
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Posted: November 6th, 2009, 8:38 pm
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suriond
Total Posts: 4
Joined: August 27th, 2009, 12:37 pm
suriond's Reps: 0
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Will test it out tonight and I will let you know how i tworks aswell =)
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Posted: November 6th, 2009, 8:39 pm
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mybrotha
Total Posts: 13
Joined: October 4th, 2009, 11:30 am
mybrotha's Reps: 0
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sorry, there is one on this site that has an avoidance hack, i was never able to get it to work on my computer, so would like to see it on this one. i believe all it does is raise avoidance...? im not entirely sure myself.
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Posted: November 6th, 2009, 9:32 pm
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babyenma
Total Posts: 85
Joined: November 5th, 2009, 10:34 am
babyenma's Reps: 6
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mybrotha (!empty($user->lang['WROTE'])) ? $user->lang['WROTE'] : ucwords(strtolower(str_replace('_', ' ', 'WROTE'))): sorry, there is one on this site that has an avoidance hack, i was never able to get it to work on my computer, so would like to see it on this one. i believe all it does is raise avoidance...? im not entirely sure myself.
I'm sorry but, without some type of explanation of how the avoidance works I won't be able to begin to start working on it for you. As far as "adjusting" the avoidance stat, I am currently unable to adjust it.
Update: Right click the Run Speed up and down arrows for more options!
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Posted: November 7th, 2009, 12:35 am
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mybrotha
Total Posts: 13
Joined: October 4th, 2009, 11:30 am
mybrotha's Reps: 0
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awesomely done. i love being able to choose the increments!
and im sorry, but ive no idea how to explain the avoidance thing =/ and i may be completely off.. might not be at all what i think it is.
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