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 DRG or DRK : FFXI General Discussions - Page 2
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Posted: June 30th, 2004, 1:11 am
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Tault_Tault Community
Total Posts: 10213
Joined: August 29th, 2004, 2:46 pm
Tault_Tault Community's Reps: 16
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i've heard that somewhere...although i think drk is damn incredible at solo...aspir and drain make it unnecessary to sit and heal.
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Posted: September 24th, 2004, 1:01 am
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Posted: December 7th, 2004, 5:24 am
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tault_galka1911
tault_galka1911's Reps:
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One quick note on Wyvern healing breaths...It only requires a sub of whm blm or rdm and the target has 1/3 or less HP. This will trigger a breath that heals fairly well. (I'm a 43 DRG/WAR so dont hold that info against me)
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Posted: March 27th, 2005, 10:33 pm
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Posted: May 25th, 2005, 7:09 am
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tault_hailhalo
tault_hailhalo's Reps:
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MNK indeed. I wanted to be the only Drg/Rdm Hume you know. Drg isn't so great due to the TP crap Sony pulled with that update. Penta Thrust was like super god. Now it's just like, "Huh, you attack is better than mine. Too bad in two levels I do two times that."
GO MNK!
SPECIALLY MNK/NIN WITH KRAKEN CLUB!(Putting in left-hand, otherwise you are a moron)
OH AND THIS IS HAILHALO SO THE CENSOR THING DOESN'T HINDER ME EMBARRASMENT!
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Posted: June 28th, 2005, 10:18 pm
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tault_pohyu
Total Posts: 977
Location: St. Louis, MO
Joined: June 28th, 2005, 8:34 pm
tault_pohyu's Reps: 0
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Now what you need is a SAM/NIN with a kraken club, now thats some serious dmg
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