Patch 2 - Test Center Build 3 Patch NotesThe Build 3 patch notes is already available on the official forum, but I won't post it here because you already know how lengthy it is
The new changes include:
feed requirement balance
power recharge rate and power cost balance
skills balance
The Consignment House listing fee has been reduced from 10% to 5%.
The Test Center Vendor NPC [...]
Author: Syl
Category: General
Publish Date: Wed, 25 Jun 2008 08:10:23 +0000
The Build 3 patch notes is already available on the official forum, but I won't post it here because you already know how lengthy it is
![(!empty($user->lang['IMAGE'])) ? $user->lang['IMAGE'] : ucwords(strtolower(str_replace('_', ' ', 'IMAGE')))](http://hellgateguru.com/wp-includes/images/smilies/icon_wink.gif)
The new changes include:
-feed requirement balance
-power recharge rate and power cost balance
-skills balance
-The Consignment House listing fee has been reduced from 10% to 5%.
-The Test Center Vendor NPC has many new items for sale.
-Oversized Carnagors and Ravagers have been returned to normal size. This problem was specific to 64-bit operating systems.
-Divided all Armor values by 5 purely for display reasons. The only pieces left intentionally unchanged are: Yahtel's Fist, Shinn's Guard, Aegis of the Ages, Keeper of the North Star, and the Cold Steel dye kit. These items effectively provide 5 times more Armor than they did in Builds 1 and 2.
-Crafting NPCs no longer spawn Mythic nor Double-Edged items.
-The level difference Experience penalty now only occurs after a 13-level difference.
-All Patch 2 weapons can now only be Legendary, Unique, or Mythic.
-Dramatically lowered trinket (ring) cleansing costs.
-Lowered the penalty of negative properties on Double-Edged items.
-Blademasters can now proc Surge Skills on one-shot kills.
-Fixed Abyss monsters' sliding problems and movement AI.
-Fixed not being able to type in the min/max price and the min/max level boxes on the Consignment House search screen.
-Guild Members can now Demote other Members when they are currently online.
-Fixed Blademasters sometimes getting stuck in an animation loop when gaining Surges.
you can check the whole thing here:
http://forums.hellgatelondon.com/showthread.php?t=100789
![(!empty($user->lang['IMAGE'])) ? $user->lang['IMAGE'] : ucwords(strtolower(str_replace('_', ' ', 'IMAGE')))](http://feeds.feedburner.com/~f/hellgate?i=5yMzCi)
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