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TR - In a Garage not so Far Away : FPS / MMORPG / RTS Discussion

Posted: September 17th, 2007, 6:02 pm
 
samuraispnky

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Joined: April 28th, 2006, 7:37 pm
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Developing a game like Richard Garriott's Tabula Rasa can be quite stressful... especially during "crunch" time. See how two brothers deal with the stress over at TR Stratics.

http://tr.stratics.com/#24535


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