Snackbar Games now has up an interview with Tabula Rasa's Starr Long. Here is an excerpt:
SBG: Are you of the opinion that MMORPGs need to evolve to not only capture the imaginations of new gamers, and those in their tweens, but also continue to inspire older players who, by way of getting older, have less disposable time to devote to such games?
SL: I am of that opinion completely. I think the idea that a game should require your undivided attention for long periods of time limits the audience. With TR we specifically wanted to make a game where you can have a rewarding experience in 30 to 60 minutes.
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http://www.snackbar-games.com/features/ ... a-220.html