If there was a forum I would post one of my info/link* pages (all info from beta, not the released game) like:
A massively multiplayer online role–playing game, The Secret World takes place on our earth, in our times, and yet is a tale of mythology and ancient mysteries. For there really is a world within ours, a secret world, where magic exists, monsters roam and ancient forces are fighting for the dominance of earth. It is a world of legendary stories, ageless conflicts and powerful cabals. In this world, even modern cities hide secrets. In this world, players can take part in the greatest conspiracies of our age, and battle the forces of darkness across the world and throughout time.
Release Date: July 3, 2012
M for Mature: Blood, Partial Nudity, Sexual Content, Strong Language, Use of Drugs, Violence
Genre: Persistent Online RPG
Publishers: Electronic Arts , Funcom
Developer: Funcom
The Secret World (formerly known under the working titles Cabal and The World Online) is an upcoming MMORPG from developer Funcom (makers of Anarchy Online and Age of Conan: Hyborian Adventures), the development of which has been officially confirmed on March 6, 2007. The final title of the project was confirmed on May 11, 2007. Ragnar Tørnquist is the creative director of the game.
After announcing the development of The Secret World, Funcom project director Jørgen Tharaldsen informed the press that the game uses the same engine as Age of Conan. According to Funcom, the game will blend elements of MMO gameplay with alternate reality gaming and social networking. At GDC 2009, Tørnquist gave an interview to GameSpot regarding TSW, revealing more about its gameplay.
There will be neither levels, nor classes in the game; instead, the character building will be skill-based. This way, the developers plan to avoid level grinding, allowing new players to join the game more easily.
The player characters will be customizable to a large degree, particularly in their choice of clothing (except in PvP, where players must wear faction-specific uniforms), weapons (which range from shotguns to swords and can be customized and upgraded), and the supernatural powers they acquire. Combat against computer-controlled monsters will be one of the game's central points and will require more of player's attention than contemporary MMORPGs.
The players will be able to form teams to fight together but in an earlier blog posting, Tørnquist assured that the game can also be played in single-player mode, should a player choose not to play with a group. According to him, the game is story-driven and there will be an overarching linear plot, as well as numerous side-quests, ranging from investigation to sabotage and hunting, since diversity of the gameplay will be another central point.
Imagine if every myth, conspiracy theory and urban legend was true. Imagine a world where you can become anything you want to be, without restrictions such as classes or levels. This is the premise for The Secret World, Funcom’s upcoming massively multiplayer online game set in the modern-day real world.
Choose a side. Join one of three secret societies
Templar - Illuminati - Dragon -
and battle with or against other players for world domination.
The Secret World has no classes or levels. It gives you complete freedom to be whoever you want to be and play however you want to play.
How much will it cost?
from:
http://www.darkdemonscrygaia.com/showthread.php?t=24227-49,99€/US$ & 15€/US$ a month or 250€/US$ for lifetime
The Secret World Previews: SWTOR vs. TSW
BLOG: Player vs. Player in The Secret World