taultunleashed logoKorean Patch Nov 2004 translated : Lineage 2 General Discussions
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Korean Patch Nov 2004 translated : Lineage 2 General Discussions

Posted: November 7th, 2004, 7:28 am
 
tault_Broden

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Korean Patch - 3rd November 2004



1. Item

1.1 To aid Bow users, recipe requirements for crafting various arrows have been devalued.

Item

Previous

Now
Bone Arrow

Create Item 3, MP 105

Create Item 2, MP 80
Fine Steel Arrow

Create Item 5, MP 150

Create Item 3, MP 100
Silver Arrow

Create Item 7, MP 180

Create Item 4, MP 120
Mithril Arrow

Create Item 8, MP 198

Create Item 4, MP 130



1.2 Due to Player Feedback on lack of Silver Arrows, changed Recipe: Silver Arrow (100%) 's formula:

Item

Previous

Now
Silver Arrow

4x Braided Hemp + 2x Silver

1x Braided Hemp + 5x Silver



1.3 A, B-Grade Soulshot's efficiency were found to be rather higher than that of C, D-Grade Soulshots, therefore formula have been changed:

Item

Previous

Now
Soulshot: A-Grade

20x Soul Ore + 1x Crystal: A-Grade

36x Soul Ore + 1x Crystal: A-Grade
Soulshot: B-Grade

30x Soul Ore + 1x Crystal B-Grade

54x Soul Ore + 1x Crystal: B-Grade



1.4 Any shot shrink packages now cannot be picked up by pets.



1.5 Raid Sword*Sword of Nightmare, Sword of Limit*Sword of Nightmare Dual Swords - Sword of Nightmare image in these duals would show as image of Caliburs, this has been corrected.



2. Skill

2.1 Surrender to Fire, Surrender to Earth, Surrender to Poison, Surrender to Wind, Surrender to Water, Veil - these skill's range has been increased. Related Tool-tips will change next patch.



2.2 To promote usage of Manor-system further, the seeding skill, Sowing's MP usage has been greatly reduced.



2.3 Certain PKers deleveling to 4 or below - will be surprised that any character with 1 or more PK counter now cannot benefit from Lucky skill.



2.4 Soul-Catcher Crystals are inappropriately being used as pulling mobs, therefore MP usage has been doubled, its range reduced. Related Tool-Tips will change next patch.



3. Quest

3.1 Coin of Magic - Renewal

*

Increased drop-rates for 3rd Level Coins, and rebalanced Coins required for Games.
*

Game method - Removed "Guess in First Attempt" and added "Guess in Second Attempt".
*

Item Rewards have been changed:

Level

Items
1st Level

Demon Staff, Dark Screamer, Widow Maker, Sword of Limit
2nd Level

Demon's Boots, Demon's Stockings, Demon's Gloves, Full Plate Helmet
3rd Level

Moonstone Earring, Nassen's Earring, Ring of Binding, Necklace of Protection



3.2 When players surpass 80% weight limit or 80% of inventory slots (Dwarves 80, others 64) filled, players can no longer speak with NPCs for any Quests. This is to prevent various errors that may occur during Quests due to lack of Inventory.



3.3 Test of the Reformer - Attacking Quest Monster: Krimsha Wolf with magic - but without any equipment would halt the quest - this has been fixed.



4. Interface

4.1 Official Support for Window-mode

*

Press Alt + Enter to access Window-mode.
*

During Window-mode, Gamma changes are not available. Use Desktop Display options to change brightness.
*

During Window-mode, using many other programs may greatly reduce the speed of game or even crash, so please note.
*

Changing resolution during Window-mode will result in Game Interface resetting incorrectly. Please change resolution in Full-Screen mode only.
*

Certain PC setup and/or Graphics Card may not work under Window-mode.



4.2 Some Appraised Characters have their names too dark in blue therefore cannot distinguish too well, the color has been brightened.



4.3 After casting a skill, as soon as players setup a Shop would display as if though the skill has been completed, from now, players cannot open a shop during casts.



4.4 To prevent Purple players using Shops to cause unwanted PvP, when under combat or during skill usage, players can no longer open Shops.



4.5 Players can no longer use Shops to sell Enchant scrolls and attempt to "see" the result of enchantment.



4.6 Whilst equiping Set Items that give Starter-stat bonuses, and players attempt to erase Symbols, Erase Symbol Window would display incorrect stats, this has been fixed.



4.7 During combat, players can no longer Leave Clan or Expel a Clan member.



5. NPC

5.1 To promote usage of Manor-system further, non-agressive monsters will not react to Sowing.



5.2 Raid monsters Golkonda, Oxhorn General and Shuriel, Fire of Chastity's HP regeneration skills have been removed.



5.3 Summons Wild Hog Cannon and Big Boom - when commanded to attack, if the target is within range, they will now move towards target and attack - if the target is not within range, the summons will follow the owner instead.



6. Clan Hall

6.1 Conquer-style Clan Hall - Increasing Teleport function to Level 2 would result in Level 1 destinations not being displayed, this has been fixed.



6.2 Bandit Hall's Final Round now has a time-limit of 40 minutes, when the round results in draw, NPC will claim victory over Bandit Hall.



7. Others

7.1 Aden Castle's new Arch Bridge castle door can now be used in Siege. Defenders may use NPC to open/close the door, Attackers may attack the door and break it down.



7.2 When escaping from West of Misty Mountain Range, players would be teleported to Elven Village, this has been changed so players will now be teleported to Dark Elven Village, with the exception of Elves, they will be teleported to Elven Village as before.



7.3 To prevent various Macro and Hacking external programs, the client program's protection has been increased. If you cannot connect to server, please do a full-check or check for any illegal programs being run.


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