taultunleashed logoL2Monster analog (script) : Lineage 2 General Discussions
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L2Monster analog (script) : Lineage 2 General Discussions

Posted: July 19th, 2007, 2:08 am
 
try2killme
try2killme's Reps:
User avatar
This is l2phx(l2packetHack) script. (Not hlapex) l2phx is analog of hlapex.You can use it on srvers where hlapex is fixed. Donload link: _http://xkorem.net/index.php?ind=downloads&op=download_file&ide=25&file=l2phx316.zip
Russian version Only.


Code:
var act:integer; me1:char; me2:char; me3:char; me4:char; nm:integer; t1:char; t2:char; t3:char; t4:char; nt:integer; shade:integer; mz:integer; pz:integer; tz:integer; hz:integer;

procedure SendMsg(msg:string);
begin
buf:=#$4A;
WriteD(0);
WriteD(10);
WriteS('');
WriteS(msg);
SendToClient;
end;

begin


//Analize ID

if nm<>1 then
begin
if FromServer and (pck[1]=#$04) then
begin
me1:=pck[18];
me2:=pck[19];
me3:=pck[20];
me4:=pck[21];
nm:= 1;
end;
end;


//защитная часть

if FromClient and (pck[1]=#$1B) and (pck[2]=#$06) then
begin
act:=1;
SendMsg('AT system on');
end;

if FromClient and (pck[1]=#$1B) and (pck[2]=#$05) then
begin
act:=0;
SendMsg('AT system off');
end;

if FromClient and (pck=#$38#$3C#$04#$2B#$00#$00#$00#$03#$00#$00#$00) then
begin
mz:=1;
SendMsg('Advanced m.def on')
end;

if FromClient and (pck=#$38#$3C#$04#$2D#$00#$00#$00#$03#$00#$00#$00) then
begin
mz:=0;
SendMsg('Advanced m.def off')
end;

if FromClient and (pck=#$38#$3F#$04#$2B#$00#$00#$00#$03#$00#$00#$00) then
begin
pz:=1;
SendMsg('Advanced p.def on')
end;

if FromClient and (pck=#$38#$3F#$04#$2D#$00#$00#$00#$03#$00#$00#$00) then
begin
pz:=0;
SendMsg('Advanced p.def off')
end;

if FromClient and (pck=#$38#$42#$04#$2B#$00#$00#$00#$03#$00#$00#$00) then
begin
tz:=1;
SendMsg('Anti-target on')
end;

if FromClient and (pck=#$38#$42#$04#$2D#$00#$00#$00#$03#$00#$00#$00) then
begin
tz:=0;
SendMsg('Anti-target off')
end;

if FromClient and (pck=#$38#$45#$04#$2B#$00#$00#$00#$03#$00#$00#$00) then
begin
hz:=1;
SendMsg('Hit"n"Hide on')
end;

if FromClient and (pck=#$38#$45#$04#$2D#$00#$00#$00#$03#$00#$00#$00) then
begin
hz:=0;
SendMsg('Hit"n"Hide off')
end;

if FromClient and (pck[1]=#$1B) and (pck[2]=#$03) then
begin
buf:=#$48#$00#$00#$FE#$FF#$7F#$AB#$03#$00#$E9#$F1# $FF#$FF#$88#$D4#$00#$00#$00#$00#$00#$00;
SendToServer;
end;

if act=1 then
begin

if tz=1 then
begin
if FromServer and (pck[1]=#$29) and (pck[6] = me1) and (pck[7] = me2) and (pck[8] = me3) and (pck[9] = me4) then
begin
buf:=#$48#$00#$00#$FE#$FF#$7F#$AB#$03#$00#$E9#$F1# $FF#$FF#$88#$D4#$00#$00#$00#$00#$00#$00;
SendToServer;
end;
end;

if mz=1 then
begin
if FromServer and (pck[1]=#$48) and (pck[6] = me1) and (pck[7] = me2) and (pck[8] = me3) and (pck[9] = me4) and (pck[2] <> me1) and (pck[3] <> me2) and (pck[4] <> me3) and (pck[5] <> me4) then
begin
buf:=#$48#$00#$00#$FE#$FF#$7F#$AB#$03#$00#$E9#$F1# $FF#$FF#$88#$D4#$00#$00#$00#$00#$00#$00;
SendToServer;
end;
end;

if pz=1 then
begin
if FromServer and (pck[1]=#$05) and (pck[6] = me1) and (pck[7] = me2) and (pck[8] = me3) and (pck[9] = me4) and (pck[2] <> me1) and (pck[3] <> me2) and (pck[4] <> me3) and (pck[5] <> me4) then
begin
buf:=#$48#$00#$00#$FE#$FF#$7F#$AB#$03#$00#$E9#$F1# $FF#$FF#$88#$D4#$00#$00#$00#$00#$00#$00;
SendToServer;
end;
end;

if hz=1 then
begin
if FromServer and (pck[1]=#$48) and (pck[6] = me1) and (pck[7] = me2) and (pck[8] = me3) and (pck[9] = me4) then
begin
buf:=#$48#$00#$00#$FE#$FF#$7F#$AB#$03#$00#$E9#$F1# $FF#$FF#$88#$D4#$00#$00#$00#$00#$00#$00;
SendToServer;
end;
end;

end;


//Target part

if FromClient and (pck[1]=#$04) then
begin
nt:=1;
t1:=pck[2];
t2:=pck[3];
t3:=pck[4];
t4:=pck[5];
end;

if FromClient and (pck[1]=#$37) then
begin
nt:=0;
end;

if nt=1 then
begin
if FromClient and (pck[1]=#$30) then
begin
buf:=#$04+t1+t2+t3+t4+#$00#$00#$00#$00#$00#$00#$00 #$00#$00#$00#$00#$00#$00;
SendToServer;
buf:=#$A6+t1+t2+t3+t4+#$00#$00;
SendToClient;
end;
end;

if FromClient and (pck[1]=#$1B) and (pck[2]=#$04) then
begin
buf:=#$04+t1+t2+t3+t4+#$00#$00#$00#$00#$00#$00#$00 #$00#$00#$00#$00#$00#$00;
SendToServer;
buf:=#$A6+t1+t2+t3+t4+#$00#$00;
SendToClient;
end;

//shadowmelt

if FromClient and (pck[1]=#$1B) and (pck[2]=#$07) then
begin
shade:=1;
buf:=#$48#$00#$00#$FE#$FF#$7F#$AB#$03#$00#$E9#$F1# $FF#$FF#$88#$D4#$00#$00#$00#$00#$00#$00;
SendToServer;
SendMsg('Skipped to Shadows');
end;

if FromClient and (pck[1]=#$1B) and (pck[2]=#$08) then
begin
shade:=0;
buf:=#$30#$00#$00;
SendToServer;
SendMsg('Reveal from Darkness');
end;

if shade = 1 then
begin
if FromClient and (pck[1]=#$30) then pck:='';
end;

end.



How to manipulate:
Manipulation - press Social Yes, system is ON, but the moduls are not ON yet.......
Write this to Party Chat(to activate modules):

т+ / т- - ON/Off Auto-antitarget - noone can make terget on you
м+ / м- , п+ / п- - magic and phisical deffence.No one can cas any thing on you or just bring some damage.

х+ / х- -go ot hide after every attack.

Social Bow / Social Unaware -go to hide/come back to game by Hint

NOTE:This script only works if you have russian KeyBoard, because you should enter russian leters to the Party Chat for activating modules of script.


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Posted: July 31st, 2007, 3:29 pm
 
mactabilis
mactabilis's Reps:
User avatar
any way to make this work with any regular keyboard ?


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