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Dark Elves
Dark Elves have higher strength and intelligence when compared to other races, but are even more fragile than elves and seriously lack wisdom. They tend towards the offensive classes and use dark magic.
History
Brown Elves were of a higher class among Elves. However, they ended up playing with black magic, the forbidden force. They were deceived by Humans' dark schemes and slaughtered all the Tree Elves who used to be their brothers of the forest. Then a curse was cast upon them turning them into Dark Elves. The history of Dark Elves after
that is smeared with blood from endless war with Elves.
Dark Fighters
Base Stats:
INT STR CON MEN DEX WIT
25 41 32 26 34 12
Palus Knights: Palus Knights are Dark Elf Fighters that possess skill both with a sword and with the offensive magics. They have quite a number of good enemy debuffs such as Hex.
Shillien Knight: Shillien Knights use elemental, summoning, and dark magics in addition to normal combat skills. They own the popular "Lightning Strike" ability that can paralyze opponents if it succeeds.
Shillien Templar
Bladedancer: The Bladedancer wields dual swords and can raise the skills of his party through dancing. A Bladedancer also uses elemental and dark magic to harm enemies.
Spectral Dancer
Assassins: Assassins are similar to the human Rogue class, but they use magic to enhance their damage. They have quite a number of good enemy debuffs such as Hex.
Abyss Walker: The Abyss Walker specializes in assassinations and other silent methods of killing.
Ghost Hunter
Phantom Ranger: The Phantom Ranger has a higher attack strength when compared to other archers.
Ghost Sentinel
Dark Mystics
Base Stats:
INT STR CON MEN DEX WIT
44 23 24 37 23 19
Dark Wizards: Dark Wizards can use elemental, summoning, and dark magics.
Spellhowler: A Spellhowler can use wind and dark magic to kill enemies from afar. Because of their high Int and low Wis they are the strongest, but also the slowest spellcasters. Ironically they, not the Necromancer, get the strongest dark magic spell, Shadow Flare. Like necromancers they can also silence opponent spellcasters and fail to get the Cancel and Mass Sleep spells. They can wear only robes skillyfully.
Storm Screamer
Phantom Summoner: Phantom Summoners summon spirits to attack their enemies in battle and can boost their summon with special buff spells. They can wear robes and light armor.
Spectral Master
Shillien Oracle: Shillien Oracles follow the god Shillien.
Shillien Elder: Shillien Elder are the weakest of all real healers, but balances this with very good support magic, besides standard buffs also the special spellcaster buff "Empower" and the damage dealer buff "Vampiric Rage". They are probably the hardest class to solo because they dont even have anti-undead spells. They get the skill for robes and light armor.
Shillien Saint
Orcs
Orcs are the most vital and mentally strong of the races and are resistant to many negative effects, but their actions are the slowest. In addition, they have a fairly simple class tree
History
The race of Orcs was created by Einhasad with the help of Paagrio, god of fire. Since ancient times, Orcs, taking advantage of their powerful might, have been engaging in wars. By using their most powerful army as a front, they once controlled the entire continent. However, after having been defeated by the allied forces of Humans and Elves, they were banished to the northern part of the continent. After that time, when the lower class Orcs separated themselves out, the influence of Orcs became even more feeble. Now, they are living in the land controlled by Humans and maintaining an awkward relationship.
Orc Fighters
Base Stats:
INT STR CON MEN DEX WIT
21 42 48 9 28 9
Orc Raiders: Raiders are similar to Warriors, though their skills are more dependant on raw strength than their human counterparts.
Destroyer: Destroyers are balanced between offense and defense, leaning a bit to the defense side. They wear heavy armor and have the broadest weapon selection of all fighter classes - blunts, swords, polearms, and twohanded swords - and more hitpoints than any other class in the game. One of the most prominent features are their Guts and Frenzy skills, which they can activate at 30% of the maximum hitpoints and give them extreme offense and defense. Thats why one should never melee a Destroyer in PvP; rather take him down from the distance instead.
Titan
Monks: Monks are members of the Order of Paagrio and practice Tangsu. Their attacks are rapid and they fight with hand-to-hand weapons, though they may also use magic to augument their skills. In combat, they wear light armor.
Tyrant: Tyrants have the worst defense of all warriors and quite little hitpoints, but also deal the most massive damage. They also can stun and slow opponents and activate a special mode ("Totem") that allows them to run very fast.
Grand Khavatari
Orc Mystics
Base Stats:
INT STR CON MEN DEX WIT
39 22 28 44 20 17
Orc Shamans: An Orc Mystic is known as a Shaman. They can bless and heal their party and clan members and also curse their enemies. They also dabble in physical combat.
Overlord: The Overlord is a Shaman who founds their own clan and supports it and their alliance with magic. They use area of effect attacks to curse their enemies.
Dominator
Warcryer: The Warcryer is a Shaman who can cast chants that give power to his party members.
Doomcryer
Dwarves
Dwarves are similar to humans, but they are limited to the fighter class. As fighters, they aren't focused on defeating enemies, but are more interested in acquiring resources, trading and crafting.
History
The Dwarf race was created by Mapre, god of earth and Einhasad. After the era of giants ended, they did not get themselves involved with feuds or strife among other races, and focused on seeking their profits only. Other races hated them for this attitude and the Dwarves were often persecuted by other races. However, due to excellent manual skills and seasoned business savvy, their influence currently reaches across the entire continent.
Fighters
Base Stats:
INT STR CON MEN DEX WIT
21 40 44 26 28 11
Scavengers: Scavengers are fighters who travel the world to collect materials for crafting.
Bounty Hunter: The Bounty Hunter uses his combat skills to collect rare items.
Fortune Seeker
Artisans: Artisans create items using the materials gathered by Scavengers. When they do enter combat, they summon machines to assist them.
Warsmith: Warsmiths are able manufacture many items, including siege weapons.
Maestro
STR: Strengh (Increase P atak)
DEX: Evasion Agility (Increase Evasion)
CON: Life (if you have more CON you have more HP)
INT: Inteligence (you are more strong when you use a Magic atak. Increase M atak)
WIT: Casting Speed (Increase Casting Speed)
MEN: M.Def (Increase M. def. increase the ability to scape from hold, sleep, surrender's...)
If you want to increase them, you have to make your tatto...
Subclasses
Upon completing the appropriate quest and reaching level 75, a player may choose a subclass for their character. Limitations are put in place on what subclass one can choose. Dark and Light Elves may not choose the opposing race. Overlord and Warsmith cannot be chosen by any class. Also a player can not choose a class that matches their main class (a Dark Avenger may not become a Paladin, likewise a Treasure Hunter may not become a Plainswalker). Once the subclass has reached level 75, they may choose another. A character may have a total of three subclasses.
Players are able to to switch between their main and subclasses through an NPC. Once the class is changed, the character’s attributes switch to those of chosen class. Inventory, recommendations, and PvP and PK scores are carried over however.
From the official page:
Subclass is:
Leveling your character is only the beginning. A whole new class rewards your efforts!
At level 75, players can perform Mimir's Elixir quest and seek out the master for the available class of their choice to create an additional job class.
The only classes that don't mix are opposing Elf races, overlord and warsmith classes, or any similar classes. See the Available Classes page for more information about the class combinations that are available.
To begin your journey for a subclass, speak to Magister Ladd of the Ivory Tower.
Once your subclass has reached level 75, you are ready to start on the path to become a Noblesse.
Noblesses
When a character’s subclass has reached level 75, they are eligible to become a Noblesse. Upon completing the necessary quest, they receive bonuses, such as a crown, more teleportation options, and certain Noblesse-only abilities. A character must be a Noblesse in order to compete in the Grand Olympiad.
From the official page:
Noblesses is:
A player who has reached level 75 in their subclass and completes the Path to a Noblesse quests is able to become a Noblesse. Noblesse are granted special abilities that are primarily used in sieges and raids, giving the Noblesse a leading role in combat. Once a character earns the title of Noblesse, both main class and subclasses are given the title. Special skills conferred by the title can also be used in both classes.
Noblesse Abilities
The Noblesse have access to exclusive teleports from the village gatekeepers, which transport them to various locations that are ordinarily unavailable, including dungeon interiors.
Noblesse can give themselves a title without joining a clan. Noblesse can designate or modify their own titles with the Title and Delete Title buttons in the Clan window.
Noblesse are also awarded accessories by the Noblesse quest NPCs, which distinguish them from other players. Hair accessories can only be deleted from the inventory and cannot be traded, dropped, or sold in stores.
The player’s attack ability in Player vs. Player combat increases once they become a Noblesse.
Battle progress reports are available only to Noblesse clan leaders who are registered for a castle siege. It indicates the location of the clan members and the number of their kills and/or deaths. This function is only available to clan members who are logged in during the game. Use the /siegestatus command to determine whether the clan member is within the siege zone. It is refreshed every 30 seconds. Kill and death numbers are saved even while a server may be down and are reset upon completion of the siege.
Upon earning the title of Noblesse, the player’s performance in raids and sieges will be recorded. When the character becomes a Hero, their battle records are archived in each village’s Monument of Heroes.
Noblesse Skills
Blessing of Noblesse - A buff that can be cast on oneself or other players in a raid against boss-class monsters, this skill retains the buffs on a character who has been killed by the raid boss and resurrected. When the character has died, all other buffs cast are rendered ineffective and they take effect only after the character has been resurrected. Upon resurrection, the Lucky Charm and Blessing of Noblesse will be rendered ineffective. Consumes 5 spirit ore.
Strider Siege Assault - A Noblesse mounted on a strider can perform this strong attack against the castle wall or castle gate during a siege. Consumes 5 Spirit Ore.
Build Advanced Headquarters - A Noblesse who is a clan leader is able to summon a headquarters with twice the HP of an ordinary siege headquarters. This skill can be mastered regardless of the Build Headquarters skill. 300 C-grade Gemstones are consumed when cast.
Wyvern Aegis – A Noblesse castle lord can temporarily maximize magic defense abilities while riding a wyvern. Consumes 20 Spirit Ore.
Summon CP Potion - Summons 20 vials of high-grade CP potions. Consumes 80 Soul Ore.
Fortune of Noblesse - Confers the ability of the Lucky Charm to all party members regardless of level. Consumes 4 Lucky Charm: A Grade.
Harmony of Noblesse - This Noblesse skill combines the energy of 4 individual Wizards (Sorcerer, Spellsinger, and Spellhowler). The energy of each individual must be received consecutively in intervals of 5 seconds or less regardless of type or order, and the skill must be used within 5 seconds of receiving the energy of the 4th individual. It is a non-elemental magic attack with twice the potency of Elemental Assault.
Symphony of Noblesse - This Noblesse skill combines the energy of 8 individual Wizards (Sorcerer, Spellsinger, and Spellhowler). The energy of each individual must be received consecutively in intervals of 5 seconds or less regardless of type or order, and the skill must be used within 5 seconds of receiving the energy of the 8th individual. It is a non-elemental magic attack with four times the potency of Elemental Assault.
Heroes
Heroes are Noblesse characters who have competed in and won the Grand Olympiad. There is a limit of 31 Heroes at any time. Only the character's main class will receive the title. Heroes receive special armor, weapons, and abilities; in addition, they may speak globally to their entire server. They also receive a glowing aura to that they stand out against other characters.
Grand Olympiad
The Grand Olympiad is a one-on-one PvP competition held to determine the Hero. It is held in one month periods, and at the end of each period, the Noblesse with the most Olympiad points in each class is appointed Hero. Only Noblesse who have completed the third class transfer can participate in the Olympiad competition.
Private servers
By the second half of 2004, the official Lineage II server code was leaked and a significant number of private servers appeared. One illegal modification of the official client allowed a player to connect to non-official servers. L2J, an open source server emulator, was forced to shut down their server advertisement portion of their website, as many ads were for servers made with stolen files.
Playing on a private server requires the official Lineage 2 Client and a small modification of the client-files which varies from server to server. Even though any modification of the client, as well as playing on private servers in general, is as a clear breach of the Lineage II End User License Agreement, there were no reports about major legal actions against users or providers of private servers yet.
Prominent private servers now have populations reaching into the thousands, and playing on these unofficial servers is free. Most servers have some or all of Chronicles 1, 2, and 3 implemented, many have added much of Chronicle 4, and others are preparing for Chronicle 5. The gameplay is commonly altered by upping the experience rates, the monetary drop rate, and the item drop rate, making higher-quality gear easier to obtain. While there are bugged mobs and items, wipes, and many other instances of instability, the severity of this varies from server to server.
Information about Botting:
Like many MMORPGs, Lineage II has been target of an internet gaming phenomena called botting, in which an external program is used to simulate the actions of a player. Such activity is prohibited and is a bannable offense. Nevertheless, players continue this practice, since the player is able to leave his/her computer and the bot will continue doing what is has been programmed to do. One of the most well-known bots is L2walker.
Thanks to:
Lineage2
Wikipedia
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See ya this is a little guide... for L2
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