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Dwarf Macro with fixxed attacking : Lineage 2 Submissions

Posted: May 8th, 2004, 7:01 pm
 
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[code](*
+ ------------------------------------------------------------- +
| Mordak Bot | Dwarf Version. 05/08/2004 |
| Edited By SnowFox & Valinor for Dwarf Use. |
+ ------------------------------------------------------------- +

WHAT THIS BOT DOES:

* Hunts 3 types of mobs if the first is gone it will move onto the second and etc.
* Picks up to 4 different items after a mob kill
* Can Spoil and Sweep Targets.
* Rests if HP or MP falls below ~50%
* Drinks potion if HP falls below ~20%
* Attempts to move around if stuck or all enemies are exhausted


CHANGELOG:
* Changed to Pickup 4 Items, added Sweep and Spoil Support in. *)

Constants

///////////////////////////////////////////////////////
////////////////////CONFIG START///////////////////////
///////////////////////////////////////////////////////

//NOTE: Be sure not to have a space after the equals sign for typed commands.
// Do not use {F10} ACTools cannot press it properly.

//Change NPCNAME to the Mob(s) of your choice.
Target1 ={F7} //leave this as attack nearest target to pick up additional mobs.
Target2 =/target [Garum Werewolf] //Seccondary target you want to Attack if the first one is not found.
Target3 =/target [Blade Bat] //Third target you want to attack if the first two are not found.
Target4 =/target [Magic Weaver] //Change Target 2 and 3 to {NULL} if you dont want yo use them.

Attack = {F5} //Key or Command bound to the Attack.
Pickup = {F6} //Key or Command bound to pickup.
Potion = {null} //Key bound to Small potions.
Spoil = {F1} //Key Bound to Spoil.
Sweep = {F2} //Key Bound to Sweep.
Skill = {null} //Key Bound to a Weapon Skill. (IE: Mortal Blow, Power Strike)

///////////////////////////////////////////////////////
////////////////////CONFIG END/////////////////////////
///////////////////////////////////////////////////////


//WARNING:Do not edit below this line unless you know what you are doing.


//Places
cbar = 50, 557
targetx = 457, 0

fhealth = 125,25
mhealth = 81, 25
lhealth = 40, 25

fmana = 125, 45
mmana = 81, 45
lmana = 40, 45

fthealth = 447, 21
mthealth = 390, 21
lthealth = 326, 21

ftmana = 444, 25
mtmana = 390, 25
ltmana = 321, 25

//Definitions
IsAttacking = False
IsResting = False
Returned = 0
Output = 0
m_health = 0
m_mana = 0
m_battacked = 0
m_thealth = 0
m_thcount = 0
m_thvalue = 0

//Temporary Variables
tmpvar1 = 0
tmpvar2 = 0
tmpvar3 = 0
END



//PROGRAM ENTRY POINT
SETActiveWindow Lineage II
delay 1000



While 1=1
CALL MainLoop
Delay 500
TimeStamp CONTINUE()
continue
END



Procedure MainLoop

////PREP
CALL GetHealth
SET $m_health = $returned
CALL GetMana
SET $m_mana = $returned

IF $m_health <= 1
CALL DrinkPotion
END
CALL BeingAttacked
SET $m_battacked = $returned
////END PREP

IF $IsAttacking = True

While 1=1
LoadRGB $targetx
delay 50
compute $returned = {RGBRED} + {RGBGREEN} + {RGBBLUE}
set $tmpvar1 = $returned

LoadRGB $targetx
delay 50
compute $returned = {RGBRED} + {RGBGREEN} + {RGBBLUE}
set $tmpvar2 = $returned

LoadRGB $targetx
delay 50
compute $returned = {RGBRED} + {RGBGREEN} + {RGBBLUE}
set $tmpvar3 = $returned

IF $tmpvar1 = $tmpvar2 AND $tmpvar2 = $tmpvar3
SET $returned = $tmpvar1
BREAK
END

END
IF $returned > 50
Timestamp TBar GONE Resetting
CALL Pickup
SET IsAttacking = False
END


CALL GetTargetHealth
SET $m_thealth = $returned

IF $m_thealth = $m_thvalue
compute m_thcount = $m_thcount + 1
ELSE
SET m_thcount = 0
SET m_thvalue = $m_thealth
END

IF $m_thcount >= 4
SET m_thcount = 0
SET m_thvalue = 0
SET IsAttacking = False
CALL RandomMove
END


IF $m_thealth < 1
CALL Pickup
SET $IsAttacking = False
END
delay 300

END//ISATTACKING

IF $IsResting = True
IF $m_mana > 2 AND $m_health > 2
CALL L2Say /stand
delay 1 Sec
SET $IsResting = False

END

END//RESTING


IF $IsResting = False AND $IsAttacking = False
TimeStamp Starting Next RF&AF
IF $m_health >= 2
CALL Attack
END
IF $m_health < 2 OR $m_mana < 2
TimeStamp Rest Needed!
CALL Rest
END

END//RF&AF
END//MAINLOOP



////////////////////////
////HELPER FUNCTIONS////
////////////////////////
Procedure Pickup
TimeStamp PICKUP()
CALL L2say $Sweep
Delay 400
CALL L2say $pickup
delay 300
CALL L2Say $pickup
delay 300
CALL L2say $pickup
delay 300
CALL L2Say $pickup
END

Procedure RandomMove
TimeStamp RANDOMMOVE()
compute $returned = Random(X) * 10
keydown {RIGHT} $returned sec
compute $returned = Random(X) * 15
keydown {UP} $returned sec
END

Procedure Attack
TimeStamp ATTACK()
SET $IsAttacking = True
CALL L2Say $target4
CALL L2Say $target3
CALL L2Say $target2
CALL L2Say $target1
Delay 600
CALL L2Say $Spoil
Delay 2 sec
Call L2Say $Attack
Delay 4 Sec
CALL L2Say $Attack
Delay 3 sec
CALL L2Say $Attack
CALL Check
END

Procedure Check
CALL GetTargetHealth
SET $m_thealth = $returned
IF $m_thealth > 2
CALL Attack
Delay 400

END
END

Procedure Rest
TimeStamp REST()
CALL L2Say /sit
SET $IsResting = True
END


Procedure DrinkPotion
TimeStamp DrinkPotion()
While $tmpvar1 < 10
IsObject SmallPotion at 146,3
TimeStamp Already Drinking Potion...
EXIT
Else
compute tmpvar1 = $tmpvar1 + 1
delay 100
End
END
CALL L2Say $potion
END

Procedure L2Say using Text
TimeStamp L2Say(): $Text
keys $Text
delay 50
keys {return}
END

Procedure BeingAttacked
//TODO
SET $Returned = False
END

Procedure GetHealth
while 1=1
CALL GetHealthSub
SET $tmpvar1 = $returned
CALL GetHealthSub
SET $tmpvar2 = $returned
CALL GetHealthSub
SET $tmpvar3 = $returned
IF $tmpvar1 = $tmpvar2 AND $tmpvar2 = $tmpvar3
SET $returned = $tmpvar1
TimeStamp GetHealth(): $returned
BREAK
END
END
END

Procedure GetHealthSub
Compute output = 0

LoadRGB $lhealth
delay 50
IF {RGBRed} > 125
SET $Output = 1
END

LoadRGB $mhealth
delay 50
IF {RGBRed} > 125
SET $Output = 2
END

LoadRGB $fhealth
delay 50
IF {RGBRed} > 125
SET $Output = 3
END
SET $Returned = $output
END

Procedure GetMana
while 1=1
CALL GetManaSub
SET $tmpvar1 = $returned
CALL GetManaSub
SET $tmpvar2 = $returned
CALL GetManaSub
SET $tmpvar3 = $returned
IF $tmpvar1 = $tmpvar2 AND $tmpvar2 = $tmpvar3
SET $returned = $tmpvar1
TimeStamp GetMana(): $returned
BREAK
END
END
END

Procedure GetManaSub
Compute output = 0

LoadRGB $lmana
delay 50
IF {RGBBlue} > 200
SET $Output = 1
END

LoadRGB $mmana
delay 50
IF {RGBBlue} > 200
SET $Output = 2
END

LoadRGB $fmana
delay 50
IF {RGBBlue} > 200
SET $Output = 3
END
SET $Returned = $output
END

Procedure GetTargetHealth
while 1=1
CALL GetTargetHealthSub
SET $tmpvar1 = $returned
CALL GetTargetHealthSub
SET $tmpvar2 = $returned
CALL GetTargetHealthSub
SET $tmpvar3 = $returned
IF $tmpvar1 = $tmpvar2 AND $tmpvar2 = $tmpvar3
SET $returned = $tmpvar1
TimeStamp GetTargetHealth(): $returned
BREAK
END
END
END

Procedure GetTargetHealthSub
Compute output = 0

LoadRGB $lthealth
delay 50
IF {RGBRed} > 200
SET $Output = 1
END

LoadRGB $mthealth
delay 50
IF {RGBRed} > 200
SET $Output = 2
END

LoadRGB $fthealth
delay 50
IF {RGBRed} > 200
SET $Output = 3
END
SET $Returned = $output
END

Procedure GetTargetMana
while 1=1
CALL GetTargetManaSub
SET $tmpvar1 = $returned
CALL GetTargetManaSub
SET $tmpvar2 = $returned
CALL GetTargetManaSub
SET $tmpvar3 = $returned
IF $tmpvar1 = $tmpvar2 AND $tmpvar2 = $tmpvar3
SET $returned = $tmpvar1
TimeStamp GetTargetMana(): $returned
BREAK
END
END
END

Procedure GetTargetManaSub
Compute output = 0

LoadRGB $ltmana
delay 50
IF {RGBBlue} > 100
SET $Output = 1
END

LoadRGB $mtmana
delay 50
IF {RGBBlue} > 100
SET $Output = 2
END

LoadRGB $ftmana
delay 50
IF {RGBBlue} > 100
SET $Output = 3
END

SET $Returned = $output
END


////////////////////////
////////OBJECTS/////////
////////////////////////




Object SmallPotion // Test at coords 146,3
80=0,0|88=2,0|96=4,0|96=6,0|32=8,0|112=10,0|64=12,0|56=14,0|120=16,0|136=18,0|136=20,0|
72=0,2|80=2,2|88=4,2|80=6,2|40=8,2|168=10,2|72=12,2|40=14,2|104=16,2|128=18,2|136=20,2|
72=0,4|80=2,4|80=4,4|72=6,4|40=8,4|56=10,4|48=12,4|48=14,4|96=16,4|128=18,4|136=20,4|
64=0,6|72=2,6|80=4,6|80=6,6|72=8,6|96=10,6|48=12,6|8=14,6|96=16,6|120=18,6|128=20,6|
56=0,8|64=2,8|72=4,8|64=6,8|92=8,8|196=10,8|104=12,8|8=14,8|88=16,8|120=18,8|128=20,8|
56=0,10|64=2,10|64=4,10|64=6,10|136=8,10|204=10,10|128=12,10|8=14,10|88=16,10|112=18,10|120=20,10|
48=0,12|56=2,12|64=4,12|56=6,12|208=8,12|208=10,12|72=12,12|8=14,12|80=16,12|104=18,12|120=20,12|
48=0,14|48=2,14|56=4,14|64=6,14|200=8,14|200=10,14|112=12,14|4=14,14|80=16,14|104=18,14|112=20,14|
40=0,16|48=2,16|48=4,16|56=6,16|200=8,16|192=10,16|112=12,16|104=14,16|4=16,16|80=18,16|104=20,16|
32=0,18|40=2,18|40=4,18|176=6,18|192=8,18|192=10,18|168=12,18|168=14,18|168=16,18|24=18,18|88=20,18|
24=0,20|32=2,20|40=4,20|48=6,20|40=8,20|64=10,20|64=12,20|72=14,20|16=16,20|48=18,20|88=20,20|
End [/code]

Edited Mordok Bot, alot of the Timings so its a bit faster.....

Also on line 227-253 the attack procedure at end I made it call Check...

and Check basically checks to see if the monster is not dead yet... Also it helps incase you run long distances, and are closer to some mobs and will call closest mob..... Also helps picking up add mobs..

w/e it aint much just something im putting down


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Posted: May 8th, 2004, 8:56 pm
 
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Are you !@#$%^&* me, who the hell is Mardak and how can i get my hands on him. I wrote the original and this was leaked numerous times and sometimes even ripped completely and renamed.


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Posted: May 8th, 2004, 9:46 pm
 
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[quote="sirusdv"]Are you TAULT me, who the hell is Mardak and how can i get my hands on him. I wrote the original and this was leaked numerous times and sometimes even ripped completely and renamed.[/quote]


u made a bot with spoil and sweep? Or did they take official tault bot and modify it a bit?


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Posted: May 8th, 2004, 10:03 pm
 
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they renamed 2 variables and hardcoded a time.


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Posted: May 8th, 2004, 10:41 pm
 
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well actually......

Tault had alot of extra scripting in it that made it somewhat laggy....

I dunno who Mardok is but anyways.....
This is somewhat more of an edit......


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Posted: May 9th, 2004, 6:11 am
 
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If it is an edit then it should name and credit the original creator... tsh!


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Posted: May 9th, 2004, 9:02 am
 
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Valinor, you have stolen once again. SnowFox did not write this version of Mordok!
You are banned from my private archive! Sorry abusers like this don't deserve to see what I create before I release it to Tault. Another thing, why didn't you even try to change your Tault name from my archive? That was brilliant.


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Posted: May 10th, 2004, 1:59 am
 
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rofl stolen?

how the hell is this stolen>?

I dont even know this Mardok dude...

I just basically wanted to post my extra lines of 227-253

But without a foundation for it to work on hows it gonna be of use??
:x


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Posted: May 10th, 2004, 10:39 am
 
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Why didn't you inform me? I could have got you a free Tault membership, but instead you do this eh? I wouldn't have cared if you told me what you were doing.


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