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L2 bot that works! : Lineage 2 Submissions

Posted: April 28th, 2004, 5:03 am
 
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Greetings all, after a long search I found a macro that really works, Just find an area with no aggro mobs around and its gr8.

I will post down the code and the macro it's self so you can customize it if you want to.

btw, how do I add attachments ? (once I find that out I will stick it down)


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Posted: April 28th, 2004, 5:07 am
 
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uh put it in [code] like this [/code] to seperate it


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Posted: April 28th, 2004, 5:08 am
 
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and it looks like this
(!empty($user->lang['CODE'])) ? $user->lang['CODE'] : ucwords(strtolower(str_replace('_', ' ', 'CODE'))):
 see


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Posted: April 28th, 2004, 5:27 am
 
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alrighty, the bot picks up drops, checks ur health so it will sit when you need it (varies from toon so change it if you must)
Has a new "distance" targeting system so it doesnt rely on the close range "next target" feature.

Step 1. Go onto Google and search for a macro called AC tool.
Step 2. Download/install it.
Step 3. Open it up.
Step 4. Paste this code into it.
Step 5. Run Lineage and log in.
Step 6. Get to your hunting ground.
Step 7. Minimize L2 and type the name of the mob you want to hunt where it says at the top of the macro script, [puma] for example.
Step 8. bring L2 back up and Edit your quickbar to what it says on the macro.
Step 9. Minimize L2 and Start the macro.


The macro will open up L2 by its self and will start to do its thing in around 8 seconds.

Hope this gives me a life membership! :D

Copy and paste the 2nd part over the same line were it asks you to add the Hpbar. (at the bottom)


This sounds a long one but with common sense you can be up and running in moments. Good luck.

1st part
(!empty($user->lang['CODE'])) ? $user->lang['CODE'] : ucwords(strtolower(str_replace('_', ' ', 'CODE'))):
//Level2 0.1
//alpha beta gaga release

SETActiveWindow Lineage II

delay 8 sec //start delay

//code borrowed from tivia is the hp/mp check for your char, thanks mang

//RESOLUTION: 1024x768
//PUT ALL FILES IN YOUR ACTOOL\MACROS FOLDER.

//Personal Notes:
//1: If you haven't attacked the mob yet, and you're being aggro'd,
//   you'll have a monster attacking you and their name will have red
//    balls in the target title. You could wait and check that before you
//    attack the passive mob. (assuming you only target passive mobs)
//2: Could use the near target hotkey to see how many mobs are attacking
//    you at once. Cycle through and keep a count by checking discrepancies
//   in their health bars. --run away using the arrow keys?
//3: Load potential targets from a text file?
//4: Find out precisely the amount of HP by scanning down the hp meter till
//   you get to the depleted red color (or blue)
//5: Start using soulshots if monster health is lower than yours but you're starting to hurt
//6: Could determine how fast you are killing him by storing damage/hit over x amount
//    of exchanges...see if you need to use soulshots

Constants
  //CHANGE "PUMA" TO WHATEVER MONSTER (PASSIVE IS BEST) YOU WANT TO FIGHT
  //KEEP THE NAME IN THE BRACKETS
  Monster = [Puma]
 
  ExecWeaponSkill = {F1}
  ExecAttack        = {F2}
  ExecPickup         = {F3}
  ExecTarget          = {F4}
  ExecSpoil          = {F5}
  ExecSweep         = {F6}
  ExecHeal             = {F7}
  ExecPotion        = {F8}
 
  ///LOCATIONS//
  //LiveNPC  = 435, 19
  //DeadNPC    = 435, 19
  MobHP     = 435, 19
  FullHP     = 119, 25
  HalfHp    = 70, 25
  LowHp     = 40, 25
  FullMP     = 119, 38
  HalfMP     = 70, 38
  LowMP      = 40, 38
  ObjVar     = 5
 
  //COLORS//
  //DeadMOB = 102 //the color the hp bar will be if a mob is dead (at 435, 19)
  LiveMOB = 207 //the color the hp bar will be if a mob is alive (at 435, 19)
 
 
  //TOOLBAR FLAGS//
  WeaponSkill = 1
  Spoil          = 1
  Heal             = 0
  Potion          = 0
 
  //HEALTH FLAGS//
  Safe        = 1
  Danger     = 0
  Critical = 0
 
  //COMBAT FLAGS//
  Attacking = 0 //test if you're currently engaged in combat
  StopSpoil = 1 //should we spoil this guy or not
  Spoiled   = 0 //see if target is already spoiled
 
  //MISC
  Difference = 0 //used to find the variance of red
 
End //of constants

////MAIN LOOP
While 1=1
  Processmessages
  Call Main
End
///END MAIN LOOP


/////////////////////////////////////////////////
/////////////////////////////////////////////////
Procedure Main
 
  Keys ^a {BACK} {BACK} //make sure it deletes any channel crap crap (+, #, etc)
  Set STOPSPOIL = 0 //reset stop spoil if it somehow didn't get reset already
 
  While $Attacking = 0
    Timestamp Debug: We're at main...
    Keys ^a {BACK} {BACK} //make sure it deletes any channel crap crap (+, #, etc)
    Keys /target $Monster {RETURN}
    Delay 200
    //target anything close first
    Call Aggro
    //Call the CheckMonsterHP procedure to see if we have a target
    Call CheckMonsterHP
    //see if we need to sit down
    //lots of overhead here?
    Call SitDown
    Timestamp Debug: End of main...
  End //End $Attacking While
 
  //Call Kill because we're attacking now
  Call Kill
 
End
/////////////////////////////////////////////////
/////////////////////////////////////////////////


/////////////////////////////////////////////////
/////////////////////////////////////////////////
Procedure Kill
 
  If $Spoil = 1 and $Spoiled = 0 and $StopSpoil = 0
    Keydown $ExecSpoil 500
    Set SPOILED = 1 //monster has been spoiled
  End
 
  //if $Critical = 1
  //call runawaylikeabitch
 
  While $Attacking = 1
    Keydown $ExecAttack 150
    delay 1500
    Keydown $ExecWeaponSkill 250
    delay 100
    KeyDown $ExecAttack 150
    delay 5 sec
    Call CheckMonsterHP
    Timestamp END OF ATTACKING
  End
  //Hooray! Monster is dead, now for the spoils
 
  //BEGIN !@#$%^&* PICKUP HACK
  Keydown $ExecPickup 10
  delay 20
  Keydown $ExecPickup 10
  delay 20
  Keydown $ExecPickup 10
  delay 20
  Keydown $ExecPickup 10
  delay 20
  Keydown $ExecPickup 10
  delay 20
  Keydown $ExecPickup 10
  delay 20
  Keydown $ExecPickup 10
  delay 50
  Keydown $ExecPickup 100
  //END PICKUP HACK
 
  If $Spoiled = 1
    Keydown $ExecSweep //sweep the monster
    Set SPOILED = 0 //reset spoiled flag
    Set STOPSPOIL = 0 //reset stopspoil flag
  End
 
  Call Aggro //double check
  Call HealthCheck // see if you're good to go again
 
End
/////////////////////////////////////////////////
/////////////////////////////////////////////////


/////////////////////////////////////////////////
/////////////////////////////////////////////////
Procedure SitDown
  Call HealthCheck
  //now we check and see if we're safe to attack
  If $Safe = 0 and $Attacking = 0
    //see how long we need to sit
    while $Danger = 1 or $Critical = 1
      keys /sit
      if $Danger = 1
        delay 1 min
      else
        if $Critical = 1
          delay 2 min
        End
      End
      keys /stand
    End //End HealthCheck while
  End //End parent If
End
/////////////////////////////////////////////////
/////////////////////////////////////////////////


/////////////////////////////////////////////////
/////////////////////////////////////////////////
//Pretty much just Tivia's MyHealth procedure with a few things sprinkled in
Procedure HealthCheck
  Timestamp ()
  Isobject HalfHp at 70, 25
    //SET HEALTH FLAGS
    Set SAFE        = 0
    Set DANGER     = 1
    Set CRITICAL = 0
   
    If $Heal = 1
      Keydown $ExecHeal 200
      //dont want to sit there with your thumb up your !@#$%^&* if you're getting stomped
      If $Attacking = 0
        Delay 4000
      End
    End
  Else
    Isobject LowHp at 40, 25
      //SET HEALTH FLAGS
      Set SAFE        = 0
      Set DANGER     = 0
      Set CRITICAL = 1
     
      If $Potion = 1
        Keydown $ExecPotion 200
        //defend yourself, dont delay! :D
        If $Attacking = 0
          delay 1000
        End
      Else
        Set SAFE        = 1
        Set DANGER     = 0
        Set CRITICAL = 0
        Timestamp
        If $Attacking = 0
          Delay 1 sec
        End
      End
    End
  End
End
/////////////////////////////////////////////////
/////////////////////////////////////////////////

/////////////////////////////////////////////////
/////////////////////////////////////////////////
Procedure CheckMonsterHP
  //Load the current RGB values at $MobHP
  LoadRGB $MobHP
 
  //find the difference between desired red and actual red
  Compute $Difference = ABS ( $LiveMOB - {RGBRed} )
 
  //if the difference is acceptable, it's still alive
  if $Difference < 40
    Set ATTACKING = 1
    Timestamp Debug: We're still fighting...
    //else it's dead
  else
    Set ATTACKING = 0
    Timestamp Debug: MOB has been vanquished.
  end
End
/////////////////////////////////////////////////
/////////////////////////////////////////////////


/////////////////////////////////////////////////
/////////////////////////////////////////////////
Procedure Aggro every 5 sec
  Timestamp ()
  Keydown $ExecTarget 250
  Call CheckMonsterHP
 
  //if we got aggrod, dont waste time by spoiling
  If $Attacking = 1 and $Spoil = 1
    Set STOPSPOIL = 1
  End
  //hit escape and call nearest target?
End
/////////////////////////////////////////////////
/////////////////////////////////////////////////

//stolen include file -- Thanks tivia
Include Macros\Objects\HpBar.inc


2nd part (hpbar)
(!empty($user->lang['CODE'])) ? $user->lang['CODE'] : ucwords(strtolower(str_replace('_', ' ', 'CODE'))):
Object HalfHp   // Test at coords 74, 25
  99=0,0|99=2,0|
  76=0,2|76=2,2|
  90=0,4|90=2,4|
  121=0,6|121=2,6|
End Object

Object FullHp   // Test at coords 106, 26
  140=0,0|140=2,0|140=4,0|140=6,0|140=8,0|140=10,0|140=12,0|140=14,0|140=16,0|140=18,0|140=20,0|140=22,0|145=24,0|
  162=0,2|162=2,2|162=4,2|162=6,2|162=8,2|162=10,2|162=12,2|162=14,2|162=16,2|162=18,2|162=20,2|162=22,2|145=24,2|
  198=0,4|198=2,4|198=4,4|198=6,4|198=8,4|198=10,4|198=12,4|198=14,4|198=16,4|198=18,4|198=20,4|198=22,4|176=24,4|
  247=0,6|247=2,6|247=4,6|247=6,6|247=8,6|247=10,6|247=12,6|247=14,6|247=16,6|247=18,6|247=20,6|247=22,6|247=24,6|
End Object

Object LowHp  // Test at coords 40, 25
  99=0,0|99=2,0|99=4,0|99=6,0|
  76=0,2|76=2,2|76=4,2|76=6,2|
  90=0,4|90=2,4|90=4,4|90=6,4|
  121=0,6|121=2,6|121=4,6|121=6,6|
End Object

//Object MyMP   // Test at coords 13, 40
76=0,0|132=2,0|132=4,0|132=6,0|132=8,0|132=10,0|132=12,0|132=16,0|132=20,0|255=22,0|255=24,0|132=26,0|132=28,0|132=30,0|132=32,0|132=34,0|132=36,0|132=38,0|132=40,0|132=42,0|132=46,0|132=48,0|255=50,0|255=52,0|132=54,0|132=56,0|255=58,0|255=60,0|132=64,0|132=66,0|132=68,0|132=72,0|132=76,0|132=78,0|255=80,0|255=82,0|132=84,0|132=86,0|255=88,0|255=90,0|132=94,0|132=96,0|132=98,0|
132=0,2|150=2,2|150=4,2|150=6,2|150=8,2|150=10,2|150=12,2|255=14,2|255=16,2|150=20,2|150=24,2|150=28,2|150=30,2|150=32,2|150=34,2|150=36,2|150=38,2|150=40,2|150=42,2|150=46,2|150=48,2|150=52,2|150=56,2|150=60,2|150=62,2|150=64,2|150=66,2|255=68,2|150=70,2|150=72,2|150=76,2|150=78,2|150=82,2|150=86,2|150=90,2|150=92,2|150=94,2|150=96,2|150=98,2|
132=0,4|187=2,4|187=4,4|187=6,4|187=8,4|187=10,4|187=12,4|187=20,4|255=22,4|255=24,4|187=26,4|187=28,4|187=30,4|187=32,4|187=34,4|187=36,4|187=38,4|187=40,4|187=42,4|187=46,4|187=48,4|187=52,4|187=56,4|187=58,4|187=60,4|187=64,4|187=66,4|187=70,4|187=72,4|187=76,4|187=78,4|187=82,4|187=86,4|187=88,4|187=90,4|187=94,4|187=96,4|187=98,4|
143=0,6|225=2,6|225=4,6|225=6,6|225=8,6|225=10,6|225=12,6|225=20,6|225=24,6|225=26,6|225=28,6|225=30,6|225=32,6|225=34,6|225=36,6|225=38,6|225=40,6|225=42,6|225=46,6|225=48,6|225=52,6|225=56,6|225=60,6|225=64,6|255=66,6|225=68,6|225=70,6|225=72,6|225=76,6|225=78,6|225=82,6|225=86,6|225=90,6|225=94,6|225=96,6|225=98,6|
// End Object

// Object HalfMp   // Test at coords 13, 39
119=0,0|215=2,0|213=4,0|213=6,0|213=8,0|213=10,0|213=12,0|213=14,0|213=16,0|213=18,0|213=20,0|213=22,0|213=24,0|213=26,0|213=28,0|213=30,0|213=32,0|213=34,0|213=36,0|213=38,0|213=40,0|78=42,0|78=44,0|78=46,0|78=48,0|78=50,0|78=52,0|78=54,0|78=56,0|78=58,0|78=60,0|78=62,0|78=64,0|78=66,0|78=68,0|78=70,0|78=72,0|78=74,0|78=76,0|78=78,0|78=80,0|78=82,0|78=84,0|78=86,0|78=88,0|78=90,0|78=92,0|78=94,0|78=96,0|78=98,0|
123=0,2|132=2,2|132=4,2|132=6,2|132=8,2|132=10,2|132=12,2|132=16,2|132=20,2|132=24,2|132=28,2|132=30,2|132=32,2|132=34,2|132=36,2|132=38,2|132=40,2|62=42,2|62=44,2|62=46,2|62=50,2|62=54,2|62=58,2|62=62,2|62=64,2|62=66,2|255=68,2|62=70,2|62=74,2|62=78,2|62=82,2|62=86,2|62=88,2|62=90,2|62=92,2|62=94,2|62=96,2|62=98,2|
118=0,4|168=2,4|168=4,4|168=6,4|168=8,4|168=10,4|168=12,4|255=14,4|255=16,4|168=20,4|168=24,4|168=28,4|168=30,4|168=32,4|168=34,4|168=36,4|168=38,4|168=40,4|88=42,4|88=44,4|88=46,4|255=48,4|255=50,4|88=52,4|88=54,4|255=56,4|255=58,4|88=60,4|88=62,4|88=64,4|88=66,4|88=70,4|88=74,4|88=78,4|255=80,4|255=82,4|88=84,4|88=86,4|88=88,4|88=90,4|88=92,4|88=94,4|88=96,4|88=98,4|
113=0,6|215=2,6|215=4,6|215=6,6|215=8,6|215=10,6|215=12,6|215=20,6|215=24,6|215=26,6|215=28,6|215=30,6|215=32,6|215=34,6|215=36,6|215=38,6|215=40,6|110=42,6|110=44,6|110=46,6|110=48,6|110=50,6|110=54,6|110=56,6|110=58,6|111=62,6|111=64,6|255=66,6|111=68,6|111=70,6|111=72,6|111=74,6|111=78,6|111=82,6|111=86,6|111=88,6|111=90,6|111=92,6|111=94,6|111=96,6|111=98,6|
115=0,8|215=2,8|215=4,8|215=6,8|215=8,8|215=10,8|215=12,8|215=16,8|215=20,8|215=24,8|215=26,8|215=28,8|215=30,8|215=32,8|215=34,8|215=36,8|215=38,8|215=40,8|110=42,8|110=44,8|110=46,8|255=48,8|255=50,8|110=52,8|110=54,8|255=56,8|255=58,8|111=60,8|111=62,8|111=64,8|111=68,8|111=70,8|255=72,8|255=74,8|111=76,8|111=78,8|255=80,8|255=82,8|111=84,8|111=86,8|111=88,8|111=90,8|111=92,8|111=94,8|111=96,8|111=98,8|
// End Object

//Object AlternateHalfhp   // Test at coords 75, 25
99=0,0|99=2,0|99=4,0|99=6,0|
76=0,2|76=2,2|76=4,2|255=6,2|
90=0,4|90=2,4|90=4,4|
121=0,6|121=2,6|255=4,6|121=6,6|
121=0,8|121=2,8|121=6,8|
//End Object


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Posted: April 28th, 2004, 6:22 am
 
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Hmm thats the wrong Forum i meen .. a admin must move it .. or del it..


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Posted: April 28th, 2004, 6:37 am
 
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ok stop stealing other peoples' work dude, you got that from zenith -.- trying to get premium membership by stealing others' hard work, you keep this up the original suppliers won't be releasing it for free

-sigh- people like you ruin the underground community.. you want to do something impressive?

go translate the goddamn chinese bot into english you dumb stealing piece of !@#$%^&*


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Posted: April 28th, 2004, 7:05 am
 
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Jesus Christ! I've only made 1 post here, how am I supposed to know if someone has put it down here be4 or not, I ment no harm by it, god damn it.

I did not steal anything, I did not say I made it... It was my intention to share, not to steal. You need to calm down and stop accusing people so quickly, I wont bother posting the Korean bot translation (my m8s @ college did it 2 days ago) because of your attitude towards people.


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Posted: April 28th, 2004, 7:39 am
 
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[quote="minty"]Jesus Christ! I've only made 1 post here, how am I supposed to know if someone has put it down here be4 or not, I ment no harm by it, god damn it.

I did not steal anything, I did not say I made it... It was my intention to share, not to steal. You need to calm down and stop accusing people so quickly, I wont bother posting the Korean bot translation (my m8s @ college did it 2 days ago) because of your attitude towards people.[/quote]

you're defensive because you got caught redhanded stealing peoples' work trying to get PREMIUM membership, nothing wrong with it, but at least give credit where credit is due and put down the author's name

he released it FOR FREE and you're the worst kind of piece of !@#$%^&* trying to get credit for it

as for your so called korean translation bot gimme a break if you had that then you'd have posted it but you don't because you're a stealing liar trying to scam his "free lifetime premium membership"

if anyone should get a premium membership it's the author, not a leech like yourself

go on, post your korean bot translation? no sense in waiting for it BECAUSE YOU DON'T HAVE IT you stupid leech


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Posted: April 28th, 2004, 12:15 pm
 
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here quit the !@#$%^&* flame u newbs, least minty posted something half decent unlike u idiots who r being bent over by tault, put it this way, u guys are playing 2 play lineage, k? and u PAYING for macros so u can lvl up. i mean haha come on get ur fingers out ur asses.

also [quote]Greetings all, after a long search I found a macro that really works, Just find an area with no aggro mobs around and its gr8.[/quote]

notice the words: after a long serach i found...

that means he aint takin credit for creating it


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Posted: April 28th, 2004, 4:37 pm
 
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yeah fellahz, a simple no would have sufficed, no need for the hostility. after all, he never claimed he made the macro, and i dunno about you guys, but i hate trolling thru a google search looking for free lin2 exploits/macros


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Posted: April 28th, 2004, 11:35 pm
 
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Thank you for understanding guys :)


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Posted: April 28th, 2004, 11:40 pm
 
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[quote="l0rdza0n"][quote="minty"]Jesus Christ! I've only made 1 post here, how am I supposed to know if someone has put it down here be4 or not, I ment no harm by it, god damn it.

I did not steal anything, I did not say I made it... It was my intention to share, not to steal. You need to calm down and stop accusing people so quickly, I wont bother posting the Korean bot translation (my m8s @ college did it 2 days ago) because of your attitude towards people.[/quote]

you're defensive because you got caught redhanded stealing peoples' work trying to get PREMIUM membership, nothing wrong with it, but at least give credit where credit is due and put down the author's name

he released it FOR FREE and you're the worst kind of piece of TAULT trying to get credit for it

as for your so called korean translation bot gimme a break if you had that then you'd have posted it but you don't because you're a stealing liar trying to scam his "free lifetime premium membership"

if anyone should get a premium membership it's the author, not a leech like yourself

go on, post your korean bot translation? no sense in waiting for it BECAUSE YOU DON'T HAVE IT you stupid leech[/quote]

For your information I didnt translate it but I have a couple of friends who have been studying Eastern Languages for three years, they want to become linguists.
Not knowing how much to put down I put this macro down first.
Im currently running it through my friend who is goot at scripting etc... to see if it has any red flags.

Once again Im not attempting to steal anything nor claim to of made anything. Please stop with the flames.


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