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 submission : Lineage 2 Submissions
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Posted: April 14th, 2004, 11:26 pm
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Tault_Tault Community
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Joined: August 29th, 2004, 2:46 pm
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ok heres one its very handy i hope its not a duplicate  for the grim collector quest you need to kill skeltons right well while farming them i discoverd this: in the ROS (ruins of sorrow) in the main entry yard of the south entrance skeletons spawn inside the houses and tend to stand next to the walls u can target these with the nearest taget action and kill them more times than not they dont fight back the catch being on some occasions u cant use your skills but u dont really need em if it cant fight you  by doing this i saved hours of downtime and thing was noone noticed what i was doing and ive never seen anyone else do it ok thats all i have for now plz plz say its worth it a very nice tip in my opinion
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Posted: April 14th, 2004, 11:38 pm
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Tault_Tault Community
Total Posts: 10213
Joined: August 29th, 2004, 2:46 pm
Tault_Tault Community's Reps: 16
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I don't think we have this and even though at last I was told the grim collector quest has been disabled this is still a good exploit. I'll run over when I can to check it out. Anyone in the area?
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Posted: April 14th, 2004, 11:56 pm
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Tault_Tault Community
Total Posts: 10213
Joined: August 29th, 2004, 2:46 pm
Tault_Tault Community's Reps: 16
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the quest is still disabled but it works so when it goes back up it can be used
im going to look into deeper and see if certain houses have skellys that dont fight back ill make charts and such time it all out and see the chances of which skellys wont fight back and which ones will
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Posted: April 16th, 2004, 3:56 am
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Tault_Tault Community
Total Posts: 10213
Joined: August 29th, 2004, 2:46 pm
Tault_Tault Community's Reps: 16
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Hmnn this is going to take some thought, I would normally say this is acceptable as a submission, but since it can't be done right now Im not sure... I'll talk it over with the mods about for now, but if/when they do re-activate bone collector, if this still works it will be accepted and you will get membership....
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Posted: April 16th, 2004, 4:01 am
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Tault_Tault Community
Total Posts: 10213
Joined: August 29th, 2004, 2:46 pm
Tault_Tault Community's Reps: 16
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majito (!empty($user->lang['WROTE'])) ? $user->lang['WROTE'] : ucwords(strtolower(str_replace('_', ' ', 'WROTE'))): the quest is still disabled but it works so when it goes back up it can be used
im going to look into deeper and see if certain houses have skellys that dont fight back ill make charts and such time it all out and see the chances of which skellys wont fight back and which ones will Some co-ordinates and maybe a screenshot would be nice 
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Posted: April 16th, 2004, 10:12 pm
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Tault_Tault Community
Total Posts: 10213
Joined: August 29th, 2004, 2:46 pm
Tault_Tault Community's Reps: 16
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woot thanks for the input ninji
and for the other one currently tryin to look at it more ill try and get some screenshots for u i havent had a chance to get which exact houses and such (been doing alot of farming) but next time i go back to the ruins ill do it
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Posted: April 18th, 2004, 4:35 am
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Tault_Tault Community
Total Posts: 10213
Joined: August 29th, 2004, 2:46 pm
Tault_Tault Community's Reps: 16
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yeah come to think of it, I recall getting from levls 18-20 hunting those ribes around there, remember them ebing stuck in the houses every once and awhile and they couldnt attack back...
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Posted: April 18th, 2004, 6:52 am
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Tault_Tault Community
Total Posts: 10213
Joined: August 29th, 2004, 2:46 pm
Tault_Tault Community's Reps: 16
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oh yeah i like the sound of that reply 
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Posted: April 18th, 2004, 7:01 am
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Tault_Tault Community
Total Posts: 10213
Joined: August 29th, 2004, 2:46 pm
Tault_Tault Community's Reps: 16
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actually i cant seem to get a screenshot i mean i can take them and all that just cant find them in my lineage2 folder its supposed to be in system right?
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Posted: April 19th, 2004, 3:52 am
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Tault_Tault Community
Total Posts: 10213
Joined: August 29th, 2004, 2:46 pm
Tault_Tault Community's Reps: 16
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i think non members are looking at this and maybe it should be moved it is after all a working exploit  just a thought
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Posted: April 19th, 2004, 5:05 am
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Tault_Tault Community
Total Posts: 10213
Joined: August 29th, 2004, 2:46 pm
Tault_Tault Community's Reps: 16
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no point moving it until we have proof it even works.
As for the screenshot if u press print-screen key just go into Paint and paste it then save as wutever u want.
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Posted: April 19th, 2004, 6:11 am
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Tault_Tault Community
Total Posts: 10213
Joined: August 29th, 2004, 2:46 pm
Tault_Tault Community's Reps: 16
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damn i had a feeling it worked like that what a piece of crap u know how many awesome ss ive taken what a waste they bette rfix that in retail  i had a few ones for contests that were way better than what won
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Posted: April 19th, 2004, 6:13 am
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Tault_Tault Community
Total Posts: 10213
Joined: August 29th, 2004, 2:46 pm
Tault_Tault Community's Reps: 16
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and btw it is a working exploit  why post a fake theres nothing to gain?
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Posted: April 19th, 2004, 7:54 am
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Tault_Tault Community
Total Posts: 10213
Joined: August 29th, 2004, 2:46 pm
Tault_Tault Community's Reps: 16
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No we need the screenshot to get the place this "bug" is happening.
How are we supposed to know where "theres this house yea, in some burnt down village yea, and the skels they dont attack you they just get stuck in the wall!" actually is ingame!?!
Yea you would prolly get a premium account if this was a "submit your best vague descriptions". You still havent given us any co-ordinates or a screenshot of the skeletons being stuck in the walls or even which house it is!
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Posted: April 19th, 2004, 8:07 am
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Tault_Tault Community
Total Posts: 10213
Joined: August 29th, 2004, 2:46 pm
Tault_Tault Community's Reps: 16
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did u read the sumission it clearly says in the first villiage opening of the south ent to the ruins of sorrow cmon gimme a break  yknow where all those skellys are?
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