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LOTROExtreme version 1.0 : LOTROExtreme

Posted: April 30th, 2007, 3:44 am
 
wyvernx

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Initial release.

1.0 Standard. Limited API, mostly names and hp. But enough for a radar and a simple hunting bot.

Known issues:

Mob/Player Names dont resolve correctly if restarted, or if started late.

Missing mob levels, power, etc. Working on it.



Direct all bugs/comments there as well.


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Last edited by wyvernx on August 19th, 2007, 1:20 pm, edited 2 times in total.

Posted: April 30th, 2007, 3:47 am
 
wyvernx

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Bugs and Discussions:

http://gforge.xunleashed.com/gf/project/lotroextreme/

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Last edited by wyvernx on August 19th, 2007, 1:18 pm, edited 1 time in total.

Posted: May 1st, 2007, 3:11 pm
 
wyvernx

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May 1, 2007 - LOTROExtreme v0.91beta

--Bugfix: Mob names were not being cached properly
--Bugfix: EU clients were not being initialized correctly.

You may have to delete LOTROExtreme.exe and run UpdateLOTROExtrme.exe for it to take the patch.

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Posted: August 19th, 2007, 3:24 am
 
wyvernx

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August 19, 2007 LotroExtreme V1.0 Release Candadate 1


--This is a fairly final version of the standard release.
--It will auto expire in 15 days, so I can push out Release Candadate 2
--The advanced version is well on its way. Keep watching the forums for details.


Should be fully vista compatible.

If you have problems, try registering the ExhumeHelper.dll and VGhelper.dll files via RegSvr32.exe

If you still have problems, try deleting all files except the UpdateLotroExtreme.exe and let it patch all new files.

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Posted: August 29th, 2007, 6:40 pm
 
wyvernx

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August 29, 2007 LotroExtreme v1.1

--Fixed a bug where player would not show up on radar.
--Misc bug fixes.

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