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SWG Guide: Grinding/powerleveling : Star Wars Galaxies Nerfed Info - Page 2

Posted: April 11th, 2007, 8:33 pm
 
Tault_admin

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2 yays 1 more needed for confirm
0 nays. 3 more needed for lock


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Posted: April 12th, 2007, 1:36 pm
 
rfwheeler80
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Basic, yet helpful idea that I had not thought of. I say yay.


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Posted: April 12th, 2007, 1:41 pm
 
lilfisher

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3 yays
moved to confirmed and submitted

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Posted: April 12th, 2007, 6:51 pm
 
Tault_admin

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great find 500 to you.


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Posted: April 15th, 2007, 12:35 pm
 
lvrain
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cute, but i have found that grinding the meatlump quest on corellia is faster


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Posted: April 15th, 2007, 10:06 pm
 
mezzin
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could this work with grauls?


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Posted: April 17th, 2007, 3:14 am
 
nmdawson
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I dont think this is how its supose to work. From what i heard, your supose to place the harvi on top of the lair and then the creature's get stcuk in the harvi and they dont stop spawning, then you can just AFK spam with AOE attack's but question is..how do you get a harvi on top of a lair? Ive tryed it and i cant find a way to place the harvi on the lair.


Oh and about this thread. will the creature's keep running to the harvester? or you need to agro them each time?


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Posted: April 17th, 2007, 5:45 am
 
uspqbg402
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nmdawson wrote:
I dont think this is how its supose to work. From what i heard, your supose to place the harvi on top of the lair and then the creature's get stcuk in the harvi and they dont stop spawning, then you can just AFK spam with AOE attack's but question is..how do you get a harvi on top of a lair? Ive tryed it and i cant find a way to place the harvi on the lair.


Oh and about this thread. will the creature's keep running to the harvester? or you need to agro them each time?


Sounds like you're describing something different altogether. The exploit above requires the harv to be over 100m away. If you get your version of this working, start a new post because it might be useful.


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Posted: May 9th, 2007, 11:56 am
 
droopy04

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uspqbg402 wrote:
nmdawson wrote:
I dont think this is how its supose to work. From what i heard, your supose to place the harvi on top of the lair and then the creature's get stcuk in the harvi and they dont stop spawning, then you can just AFK spam with AOE attack's but question is..how do you get a harvi on top of a lair? Ive tryed it and i cant find a way to place the harvi on the lair.


Oh and about this thread. will the creature's keep running to the harvester? or you need to agro them each time?


Sounds like you're describing something different altogether. The exploit above requires the harv to be over 100m away. If you get your version of this working, start a new post because it might be useful.


I don't think you can place anything on a liar, since the area is yellow surrounding any lairs or spots taken.

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Posted: October 30th, 2007, 1:13 pm
 
k1llface
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who gives out the janta missions ?


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Posted: October 31st, 2007, 3:06 am
 
anobis

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k1llface wrote:
who gives out the janta missions ?


Any "Mission Terminal" on Dantooine


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Posted: October 31st, 2007, 12:08 pm
 
k1llface
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do you have to be a certian lvl all i get is deliver this here.


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Posted: November 6th, 2007, 5:42 am
 
anobis

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k1llface wrote:
do you have to be a certian lvl all i get is deliver this here.


I think, since the Destroy missions from a Mission Terminal give you XP, they modified the access to the destroy mission at the terminals. That means for example you want to get a mission on Dantooine (Dantooine has common NPC Levels around 60-70 i think) and you have a toon that is CL30 you cant access the destroy missions.


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Posted: November 6th, 2007, 3:48 pm
 
cazwright

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/yay

I've also seen it were they drop the harvy right on top of the grind toon, which leaves him completely protected.


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Posted: January 18th, 2009, 4:59 pm
 
jetli007

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I just attempted this with a CL 47 Commando... as far as I can tell, this has been nerfed. As soon as the CL 47 gains aggro, the mobs run right thru the harvester and attack and kill the CL 47


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