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      |  eternal ingots(some private servers) : UO Submissions |  |  
    
      | Posted:  October 26th, 2007, 8:37 am |  
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            | dokrates dokrates's Reps:
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                  | well its a pretty simple bug on some private servers ive played, worked on neverlands till a few months back uog and ik, simply start tinkering or blacksmithing and pick up the ingots and hold em in your hand the server wont pick em up as being used on any crafting skill but the craft skill will continue on and on xD this is how i made a few million on neverlands selling nexus armors and weapons xD 
 
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      | Posted:  October 26th, 2007, 3:29 pm |  
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            | Tault_admin 
 Total Posts: 29974
 Joined: November 9th, 2002, 9:57 am 
               
               
               
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                  | Can members say yay or nay to this being moved to a confirmed section. 
 
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      | Posted:  March 27th, 2008, 5:57 am |  
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            | symptom symptom's Reps:
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                  | Nay - tested this on OSI and a few free servers. Does NOT work. Unless im doing something wrong. 
 
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      | Posted:  January 25th, 2009, 7:51 am |  
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            | hassanabdulla 
 Total Posts: 5
 Joined: February 21st, 2008, 3:28 am 
               
               
               
              hassanabdulla's Reps: 0
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                  | Nay
 I also tried it on a few freeshards , no luck there.
 
 
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      | Posted:  February 5th, 2009, 11:28 am |  
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            | rybread2 
 Total Posts: 7
 Joined: September 4th, 2007, 9:18 pm 
               
               
               
              rybread2's Reps: 1
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      | Posted:  December 25th, 2009, 6:45 pm |  
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            | thedeadcall 
 Total Posts: 5
 Joined: December 21st, 2009, 4:07 am 
               
               
               
              thedeadcall's Reps: 0
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                  | works on a few freeshards IF
 they are post 7.0.0.0
 They have failed to update packets.cs packethandles.cs correctly in thier server and compile a new core.
 They run ruo 2.0 RC 2 not final
 
 If your on a shard like that anyways I'd imagine you'd have left before actually doing much else.  I've recreated it with some test servers on my end, but 9 times out of 10 its a client crasher, and could only reproduce with said results.
 
 RunUO 2.0 final has a post 7.0.0.0 check for world items, and any SVN shard has it patched as part of their SVN updates.
 
 So I'd have to say nay.
 
 
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      | Posted:  January 3rd, 2010, 11:24 am |  
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            | Tault_admin 
 Total Posts: 29974
 Joined: November 9th, 2002, 9:57 am 
               
               
               
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