The spirit of WoW in Resistance 2's co-op gameplayFiled under:
World of Warcraft,
Fantasy,
Sci-fi,
Classes,
Game mechanics,
Interviews,
MMO industry![(!empty($user->lang['IMAGE'])) ? $user->lang['IMAGE'] : ucwords(strtolower(str_replace('_', ' ', 'IMAGE')))](http://www.blogcdn.com/www.massively.com/media/2008/12/r2imagesizedat425.jpg)
Much has been said on the influence of
World of Warcraft on the MMO industry, but comparisons between other games and
WoW don't end with massively multiplayer online games. The multiplayer cooperative mode of
Resistance 2, a Playstation 3 exclusive from
Insomniac Games, bears some similarities in its design to the ubiquitous
Blizzard fantasy title in terms of class interdependencies.
Insomniac Games co-op lead designer for
Resistance 2, Jake Biegel, recently gave an interview with Christian Nutt from
Gamasutra on the development of multiplayer cooperative gameplay, and the games that influenced its creation. Of course, the class-based Team Fortress 2 was cited as an influence, but Insomniac Games also looked to
World of Warcraft for further inspiration.
"We looked at experiences like Team Fortress 2, in which there are dependencies on classes, and games like World of Warcraft, in which there are large amounts of people working in tandem, creating this kind of epic synergy to overcome these encounters that wouldn't be overcomeable as an individual," Biegel says.
One of Azeroth's millions of citizens? Check out our ongoing coverage of the World of Warcraft, and be sure to touch base with our sister site WoW Insider for all your Lich King needs!Continue reading The spirit of WoW in Resistance 2's co-op gameplayThe spirit of WoW in Resistance 2's co-op gameplay originally appeared on
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CommentsAuthor: James Egan
Category: blizzardchristian-nuttclassesco-opfantasygamasutragame-designgame-mechanicsinsomniac-gamesinterviewsjake-biegelmmo-industryplaystation-3ps3resistance-2sci-fiteam-fortress-2tf2world-of-warcraftwow
Publish Date: Wed, 10 Dec 2008 19:00:00 EST
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