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EVE Macro: MAX-COTE Miner : EVE Online Nerfed Info - Page 16

Posted: August 26th, 2005, 5:56 am
 
welgill

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Actualy the creator of EASYUO has cracked it he just doesnt have the time and is still caught up with uo but I am working on him hehe


Posted: August 26th, 2005, 6:10 am
 
firelord1973
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Welgill

No £%^%!! now if that guy could crack it, that would be the daddy.
But then OU was the platform for that sort of thing, I think the
shard emulators that are out there now days are as good if not better than OSI real servers. For sure more fun to play on. Im on a Darktide Shard at the moment. Macroing my money up

Of course the other way to do it would be to change memory address on the client How well that would work with EVE I don't know.

Be interested if anyone wants to look into it. or if there is a project underwall allready.

firelord


Posted: August 26th, 2005, 6:54 am
 
tault_buckw1
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Several people I understand have Eve cracked since they are able to automatically analyse the market and buy/sell at optimum prices. See Eve-I for details.


Posted: August 26th, 2005, 7:57 am
 
firelord1973
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Really, hmm interesting, where did you see that Buck Ive looked over the eve-i page can not find any link or refrance,


Firelord


Posted: August 26th, 2005, 9:17 am
 
tault_lloyds
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Okay, next log file.

This time it does everying fine, even takes ore back to station and unloads it to the hanger. It then undocks as normal, heads back out to the belt and then does nothing at all but sit there.

It's clear all needed functions work at some point as they completed the first run etc.


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Posted: August 26th, 2005, 12:46 pm
 
tault_lloyds
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This is by far the most random acting macro I have ever seen, lol.

This time it sets up, mines goes back to station but makes no attempt to unload ore but instead docks, then undocks and goes back to try mining again...


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Posted: August 26th, 2005, 4:18 pm
 
tault_buckw1
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Fire,
In the traders forum. Topic is called Outputting Market Data. 2nd page is what's interesting.

http://www.eve-i.com/forum/showflat.php ... o=&fpart=1

Lloyds,
If your getting significant changes in macro routine then I would strongly suspect you have a serious lag issue. How are you connecting?


Posted: August 26th, 2005, 4:26 pm
 
tault_buckw1
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Upallnite,
I think you mentioned this a day or so ago. the issue of "looking" like your mining and doing something in field when in fact your crashed :( . Seen this 1st hand this afternoon. manually hitting dock failed to cause game to close!!!!
I have no great solution other than a master time out routine that will exit game when no proper action has been seen within certain time. I guess that time period would depend on length of a mining cycle.

Buck


Posted: August 26th, 2005, 9:14 pm
 
upallnite
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Deleted...


Last edited by Guest on September 25th, 2005, 9:36 pm, edited 1 time in total.

Posted: August 26th, 2005, 10:10 pm
 
tault_buckw1
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Lloyd,
Could you post your system specs? I looked back several pages and did not see them. If XP then is advanced settings set for performance? 32 bit color and not 16 or 24 bit? Those are only issues we have really encountered that causes macro to miss so bad as your log shows.


Posted: August 26th, 2005, 11:48 pm
 
firelord1973
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Or the position of the main window could be off buck, other things i have found to effect it is having a start bar in a diffrent location, or having it set to auto-hide also seems to cause problems.

There is also my macro earler in the thread that nales the windows position infomation

lloyd's really need to download that program and nale the warp position, as I said in my earler post.

Firelord


Posted: August 27th, 2005, 1:44 am
 
tault_lloyds
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Nah, I don't see it being a system problem or gfx related. Reason being is that it mined 127,000 units of Veldspar last night but then just packed up for no reason.

Without changing anything in one day this macro has failed many times and worked once but then packed up after mining for a while.


Posted: August 27th, 2005, 2:25 am
 
mystakilla
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Having some problems, at the start it opens up the settings in the game and checks and unchecks some things then it trys to adjust the window colors which i think there is a alignment problem because it doesnt do it cause its a tad off, but beyond that, it gets stuck at the char select screen, then it quits the game and restarts, goes through the whole thing again with the settings and that. It did manage to get to the station and selected the P&P but from there it hit escape and quit the game again, any ideas? I checked the pixels and they seem to be lined up correctly. (game window 128,128).

Log file attached.

Thanks

MK


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Posted: August 27th, 2005, 4:55 am
 
nycro04
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Im having the exat same problems as mystakilla. My log file is even the same. I manualy set the colors as there was alliment problem when it went to move the slider after that it just loops. It logs in selects char opens the p&p window then it loads the esc menu and exits the game and repeats itself. Im running a watercooled 3.4 pressie and 800xt on a asus p5ad2 premium mb on windows xp pro. Also maybe adding a check for the trial account window and clicking on the ok button.


Posted: August 27th, 2005, 7:12 am
 
firelord1973
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lloyds

Tault_lloyds (!empty($user->lang['WROTE'])) ? $user->lang['WROTE'] : ucwords(strtolower(str_replace('_', ' ', 'WROTE'))):
Nah, I don't see it being a system problem or gfx related. Reason being is that it mined 127,000 units of Veldspar last night but then just packed up for no reason.

Without changing anything in one day this macro has failed many times and worked once but then packed up after mining for a while.


Sorry Lloyds but it WILL be your system that is causing it to not work, we have found that diffrent video card create and display diffrent, and even when you click on the same position for a menu, the position that menu pops in and the pixel in the text can be diffrent colours or positions, this is FACT comfirmed by mutple people. Even if the window lines up, the image that is in that window even if diffrent by one pixel will cause the macro to behave diffrently. I have 2 system 1 ATI and 1 NVIDIA, I have done pixel compareing they display diffrent. Also lag and computer power make a lot of diffrance to this macro.
This have been tested and verfiyed on at least 9 diffrent systems, this macro works, direct from the box without any changes. But it has been written to take into account only THOSE changes that upallnite has been made aware off of diffrent systems

He MAY amend it for you or you may be able to learn how to tweek it for your system but your going to have to do some work yourself. Read the posts in the forum about this issue its all there.

If you want it to work for you, your need to do some work, as said before this is a very advance and powerfull macro, its not for the newbe.
It is still in devolpment.


nycro04 and mystakilla. please can you do the same for your system , the most likely cause of problems are lag, computer power or diffrent pixel positions and colour due to diffrent video cards, read the posts and do the checking.

Firelord


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