nycro04
Thanks for that, we dont have modorator controll of this thread so
if you can post as 2 log files as attachment rather than large text posts.
helps keep the forum size down.
Lloyds
For as you say a so called Failed eve macro Lloyds its working good for me, 10hours+ never crashes and allways works first time everytime.
What you need to understand that pixels in this game interface changes depending on lighting, so a lot of the setting are of ranges. becuase the values that it is detecting will change depending on a number of factors. like lighting position of the sun etc etc. If your video card is outputing diffrent colours on some of those ranges, then it may well work sometimes and not others. becuase sometimes it will be in range that is the default and somtimes not. Also game lag and computer power make a large diffrance.
Without seeing what pixel colours your system is displaying at the points listed in the prevous post. We won't be able to help you.
Unless we know how it is diffrent for you, we won't be able to advise what ajustments need to be made to make it work.
Posting a log file will tell us what colours are on the locations to be detected, but it won't tell us what is at that point. We need more data to work with
For example using the Loupe program to get what x,y pos and colours the top and bottom of the ( on warping are . also the menu x,y on clicking as per the prevous post. if you go get this data and post it here, we can tell if your game menus and pixel colour are the same as a working system.
Without these facts to work on, progress can not be made.
Read Page 9 on this thread and post your results.
Stateing that the macro does not work or is too complex is not a method that will get it to work for you. or one that will enable us to help you make it work either.
your choice,
Firelord
ok download the following program and turn on the croshair target to get the pixels
http://www.gregorybraun.com/
put on x4 mag, also use the marco debug cord location to get pixel colour as loope give values in hex (not helpfull)
star the macro and let it log you in setup everthing, and then stop it to get the readings
(taken from page 9) Copyed from upallnite and my posts.
when warping
values for the four pixels for warp detect. That's the main game environment, and it's centrally located on the screen. It should give me an x and y offset for the game environment, no matter how much of the edges are cut off, or under the frame...It's the tip top and tip bottom of the characters "(" and ")" of "(WARPING)" in the SHIP CONSOLE...The pixels that are actually above and below any pixels in the letters themselves...(Screen Loupe)
those warping position should be the following positions
623,875 100% Correct
623,881 100% Correct
658,875 100% Correct
658,881 100% Correct
clicking on the following screen position from a belt
Dock to station clicking on 250,367 (where you click to get menu)
Top of the Left side of the W on the left hand side:271,375
Middle of the Triangle:428,391
from outside station
Warp to Belt Clicking on position 250,385
Top of the Left side of the W on the left hand side:271,407
Middle of the Triangle:432,409
the Triangle on this menu is definded as the middle listed below
the place we want is marked with a X
The pixel I was looking for in WarpTo Button was The Middle One at 16777215:
G
OG
OOG
OXOG
OOG
OG
G
O-Bright White(> 16 Mill)
G-Greyish(9-10 Mill)
X-16777215
this should give us a idea if your menu positions are out or not and also what your colour output it like compared to a working system.
Firelord
****UPDATED****
Guys if you run the scipt attached it will make a text file called cords.txt in your c:\ it should look the same as below if things are correct
Let the MAX-Cote Miner script log you on then stop it and run this one.
Macro to Check your window position.
Correct output
Top Left X :128
Top Left Y :128
Top Right X :1157
Top Right Y :128
Bottom Left X :128
Bottom Left Y :920
Bottom Right X :1157
Bottom Right Y :920
Note: If you get the below output the macro has not been able to detect your window position, either it is serously out or you video card is giving you very diffrent pixel colours for your borders. You Need to check by hand in that case.
default time out output
Top Left X :130
Top Left Y :130
Top Right X :1150
Top Right Y :130
Bottom Left X :130
Bottom Left Y :911
Bottom Right X :1150
Bottom Right Y :130
Firelord