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EVE Macro: MAX-COTE Miner : EVE Online Nerfed Info - Page 26

Posted: September 7th, 2005, 3:14 am
 
upallnite
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Deleted...


Last edited by Guest on September 25th, 2005, 9:24 pm, edited 1 time in total.

Posted: September 7th, 2005, 5:30 am
 
tohs eht
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Err... I know...

OK. When I run loupe to tell me where the game window starts I was getting 128x128 and 131x157 - this annoyingly on 2 seperate macines using Redeon 9500/9700 Pro's on XP, I updated the script to work with this offset change and managed to get it working...

But really didn;t want to keep updating the script each time you rev'd it and didn;t want to mention it as a problem if no-one else was seeing it. I eventually got around to changing the desktop theme to windows classic + no background then it all fell into place...

As this wasn't mentioned in the script header I just thought I'd mention it in case anyone else was experiencing the same problem... That was all...

Apologies if this information was mentioned elsewhere or isn't really useful to anyone...

I do appreciate all the work done here and if I'm being an idiot or missing something let me know..

Shot


Posted: September 7th, 2005, 11:23 am
 
upallnite
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Last edited by Guest on September 25th, 2005, 9:24 pm, edited 1 time in total.

Posted: September 7th, 2005, 9:23 pm
 
tault_buckw1
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Tutorial issue fixed.


Last edited by Guest on October 31st, 2005, 12:36 pm, edited 3 times in total.

Posted: September 8th, 2005, 3:41 am
 
tohs eht
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Thanks Upallnite - I should have said that I did this after all settings instructions were followed. Anyway - it works for me.. subject closed - Thanks for taking the time to respond to it.

Buckw1 - THanks for this - I'll play with it post DT

Cheers,

Shot


Posted: September 9th, 2005, 1:40 am
 
mystakilla
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After you close out all the tuts, its fine, BUT....as soon as you clear the cache they come back, so obviously they added that to the patch, just have to find the correct file in the cache and dont delete it when the cache is cleared. Finding the right one might be a problem though. Let me know if anyone finds it, thanks.


Posted: September 9th, 2005, 2:49 am
 
upallnite
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Deleted...


Last edited by Guest on September 25th, 2005, 9:24 pm, edited 1 time in total.

Posted: September 9th, 2005, 7:14 am
 
tault_buckw1
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snip


Last edited by Guest on October 31st, 2005, 12:37 pm, edited 1 time in total.

Posted: September 9th, 2005, 7:48 am
 
mystakilla
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I think they address it in another patch, even after you uncheck 'show tuts' in the options and close that out, it automatically rechecks it on my system and many others.

I also did notice the chat window after undocking, if its minimized while docked it will pop up when undocking but if its closed during dock, it will stay closed.
Just little issues that can become irritating... :evil:


Posted: September 10th, 2005, 3:51 pm
 
tault_buckw1
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snip


Last edited by Guest on October 31st, 2005, 12:37 pm, edited 1 time in total.

Posted: September 14th, 2005, 3:30 am
 
upallnite
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Deleted...


Last edited by Guest on September 25th, 2005, 9:25 pm, edited 2 times in total.

Posted: September 14th, 2005, 5:45 am
 
gmaras
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What program do you guys use for getting the pixel color and position???


Posted: September 14th, 2005, 12:07 pm
 
marpala
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Will mining barges and ice be implemented in the macro in the future?


Posted: September 14th, 2005, 2:20 pm
 
thadius856
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gmaras (!empty($user->lang['WROTE'])) ? $user->lang['WROTE'] : ucwords(strtolower(str_replace('_', ' ', 'WROTE'))):
What program do you guys use for getting the pixel color and position???


Try Loupe.


Posted: September 14th, 2005, 9:10 pm
 
tault_buckw1
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MacroSCheduler has cursor location already built in. Run macro in edit mode and look under tools or right clik a macro and select properties. We use the above mentioned Loupe at same time for a close up look of where cursor is.

I believe Firelord has his macro working with a barge, he needs to share his mods :)


Buck


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