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 EQ2Extreme with Exhume : EverQuest 2 Premium Discussions - Page 10
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Posted: February 17th, 2008, 9:58 am
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letsgo2u
letsgo2u's Reps:
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hi as far as i understand, i start exhume then eq2extreme right?
when i do that, eq2extreme opens the debugger and stops with the error (?) "Failed to GetDefaultApplication"
any help?
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Posted: February 17th, 2008, 7:10 pm
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letsgo2u
letsgo2u's Reps:
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i had xunleashed rather than exhume. i assumed xunleashed was exhume.. so i will try again!
ok now iam totally lost.
when i start exhume in seprate directory, it just starts a debugger
when i start eq2extreme - i get a "automatisierungs fehler" - roughly translated: "automation error"
what am i doing wrong? i need help here...
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Posted: February 17th, 2008, 9:43 pm
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wyvernx
Total Posts: 6718
Joined: May 1st, 2004, 4:00 am
wyvernx's Reps: 21
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you have to run eq2extreme which will launch the exhume client which you can load up scripts.
_________________
Use Search first, ask questions later!
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Posted: February 18th, 2008, 4:40 am
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letsgo2u
letsgo2u's Reps:
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ok thx will try to see if it works...
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Posted: February 18th, 2008, 9:25 am
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ebarana
Total Posts: 280
Joined: September 1st, 2005, 10:55 pm
ebarana's Reps: 6
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1) faq does help (a bit)
2) eq2extreme has nothing in common with xunleashed, for this one you only need eq2extreme
3) you must have ms scripting installed and the other tips from the faq. after that just start eq2extreme (some black/yellow icon). that opens a window where you can load (load project) the xxx.vbs script you want to run
4) after that is loaded (sometimes with an error msg, usually doesnt matter) start with "start" in the menu dropdown.
should run after that, be sure to use the newest version of your script
have fun
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Posted: February 21st, 2008, 9:32 am
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ooohboy
ooohboy's Reps:
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Hello Gheezer,
I am trying to enhance the crafting bots to do multiple different recipes. One of the data that I need is the Recipe ID that you show in the test script under the recipe tab.
That recipe ID that you show is a HEX value. However when I tried to retrieve recipe id within the script i get very weird values. And it is not a long nor a INT value.
For example: The recipe "Flames of Velious Apprentice IV"
in your test script: it has a hex value of FD55E031
which could be converted to a dec value of 4250263601
However, when i tried to get the recipe id from my code, it returns a different value of -44703695
I notice that the value seems to be always negative. Could it be the conversion issue?
Please advice... is there a way i can get the hex value that you displaying in your test program so that I can convert to the DEC value myself or provide the DEC value so that I can use it directly.
Thanks for your help.
btw... my code is as follow:
Set RecipeList = EQ.Recipes 'Get Recipe Listing
for each EachRecipe in RecipeList
memowrite EachRecipe.RecipeName
memowrite EachRecipe.RecipeID
next
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Posted: February 21st, 2008, 4:11 pm
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gheezer
gheezer's Reps:
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Try this:
memowrite Hex(EachRecipe.RecipeID)
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Posted: February 22nd, 2008, 11:46 am
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ooohboy
ooohboy's Reps:
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Thanks Gheezer...
Now I see the problem... the recipe ID was generated correctly... the issue is with the long / int variable in window does not have enough bit for such as large number after conversion so it overflow into negative.
do you guys have a tool/command/function/procedure in scripting to convert a large hex number to a dec number but in a string format? so that the converted number can go higher than 4 Millions?
Thanks for your help again  ...
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Posted: February 23rd, 2008, 6:00 pm
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letsgo2u
letsgo2u's Reps:
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hey is there a "moveto" function in eq2extreme or somthing similary?
kinda hard to script the faceing stuff to face your target - anyone got some sampels?
thx!
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Posted: February 23rd, 2008, 11:47 pm
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magmaikh
magmaikh's Reps:
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Want any help working on the C# port Gheezer?
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Posted: March 2nd, 2008, 9:12 am
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letsgo2u
letsgo2u's Reps:
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hi iam haveing a little problem here. iam tring to import your dll in vb 2008 via com-object but i dont really get it to work.
could you plz post the code on how i import your dll?
thx!
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Posted: March 9th, 2008, 3:35 am
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letsgo2u
letsgo2u's Reps:
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can noone help me? iam lost here. how do i reference the dll in my vb2008 projects? so that when i compile to exe, the login screen and such appears?
any help is good, thanks!
managed to do it
Last edited by Guest on March 9th, 2008, 2:49 pm, edited 1 time in total.
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Posted: March 9th, 2008, 2:44 pm
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fatalshrooms
fatalshrooms's Reps:
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hey Gheezer, I'm currently making a project from scratch in c# and I was hoping you could shed some light on an aspect of the EQ2 client... I'm trying to grab the memory addresses associated with your current target.
I was wondering how everquest stores this data. Is it a static variable that I can just point to or am I going to need to scan through the addresses of all nearby enemies in the game. I am just unsure of how its stored. Perhaps you could explain the concept behind grabbing your targets health? I'm not really concerned with the code.. I just need a way to get that memory address and I cant pin it!
Thanks Gheezer!
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Posted: March 9th, 2008, 6:21 pm
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pind
pind's Reps:
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Site seams down again for this ? 
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Posted: March 11th, 2008, 2:45 pm
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fatalshrooms
fatalshrooms's Reps:
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ehh in case you ever read this board gheezer, I found the answer to my own problem and them some! So uhh, you don't need to reply...
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