taultunleashed logoEQ2Extreme with Exhume : EverQuest 2 Premium Discussions - Page 16
newtopic  postreply
 [ 252 posts ]  Previous  1 ... 13, 14, 15, 16, 17  Next
blue large dot

EQ2Extreme with Exhume : EverQuest 2 Premium Discussions - Page 16

Posted: July 27th, 2008, 11:35 am
 
staz27

Total Posts: 88
Joined: September 19th, 2007, 12:21 pm
staz27's Reps: 2
User avatar
Active User > 50 Posts
premium
Does anyone know if this module is seeing current development by chance?


Staz


Reply with quote
Posted: July 27th, 2008, 12:07 pm
 
blueknight

Total Posts: 136
Location: So Cal.
Joined: January 24th, 2005, 2:06 pm
blueknight's Reps: 2
User avatar
Active User > 50 Posts
premium
I think Geezer is still putting effort into it but the inventory part on TestEQ2Extreme dowsn't seem to return valid results. I am thinking a memory location changed.

I am having a real hard time finding any info on it though. The Wiki seems to be broken (database errors) and either there are not any active programers reading the threds (this one or the development ones) or people don't feel the desire to share. I would like to start writing scripts for things that noone seems to be doing already but I can't get any info. I am not a great programmer but I am willing and able to learn if I can get some input.


Reply with quote
Posted: July 31st, 2008, 2:50 pm
 
quigly4000

Total Posts: 30
Joined: February 16th, 2008, 8:09 am
quigly4000's Reps: 1
User avatar
I know there are other posts on this but just figured i'd put the fyi here that eq2extreme is broken after gu47. I assume this it the place to watch for updates.


Reply with quote
Posted: July 31st, 2008, 10:41 pm
 
ebarana

Total Posts: 280
Joined: September 1st, 2005, 10:55 pm
ebarana's Reps: 6
User avatar
Million Dollar Member
premium
yes, please devs update eq2extreme!


Reply with quote
Posted: August 1st, 2008, 1:06 am
 
Tault_admin

Total Posts: 29974
Joined: November 9th, 2002, 9:57 am
Tault_admin's Reps: 1444
User avatar
administrator
Mod in Training
Yea we are waiting on gheezer to come back and if not we will be forced to update it.


Reply with quote
Posted: August 1st, 2008, 6:06 pm
 
wyvernx

Total Posts: 6718
Joined: May 1st, 2004, 4:00 am
wyvernx's Reps: 21
User avatar
administrator
premium
I uploaded a fix (untested) to the radar thread in the download area, see the first post.

_________________
Use Search first, ask questions later!


Reply with quote
Posted: August 2nd, 2008, 2:28 am
 
wyvernx

Total Posts: 6718
Joined: May 1st, 2004, 4:00 am
wyvernx's Reps: 21
User avatar
administrator
premium
Yea sorry about that, I think I have it all fixed up now. Quite a few offsets as well as structures changed since Gheezer last updated his sources. I think I have it mostly working now. Please send me a PM if you find something still amiss. Oh, and grab the latest from Radar thread in the confirmed apps/programs forum.


@alex1982, you may need to register the dll again. Seems I messed up the compatibility. Gheezer it seems updated his dll, but not the sources, so this was the best I could do with what I had. Only the EQ2UIObject.Children function changed, but I dont know what he changed it too. Everything else I think I got working.

_________________
Use Search first, ask questions later!


Reply with quote
Posted: September 18th, 2008, 9:16 pm
 
uleule
uleule's Reps:
User avatar
Hey guys :)
I can't install EQ2Extreme, install program stops and i need close the setup :(
Any idea?


Reply with quote
Posted: September 20th, 2008, 2:08 pm
 
ebarana

Total Posts: 280
Joined: September 1st, 2005, 10:55 pm
ebarana's Reps: 6
User avatar
Million Dollar Member
premium
you have to install the scripting and some dll first, try to read the faq and installation guide for details


Reply with quote
Posted: October 5th, 2008, 10:10 am
 
mosucul

Total Posts: 20
Joined: May 1st, 2004, 4:00 am
mosucul's Reps: 0
User avatar
Hello! Anybody could please give me an example on how to use the MerchantItems property?
Thanks!


Reply with quote
Posted: October 18th, 2008, 10:13 am
 
mosucul

Total Posts: 20
Joined: May 1st, 2004, 4:00 am
mosucul's Reps: 0
User avatar
Nodody at all? Is the feature still in at least?


Reply with quote
Posted: October 18th, 2008, 11:39 am
 
slam666

Total Posts: 1184
Location: Quebec, Canada
Joined: April 21st, 2005, 7:30 am
slam666's Reps: 1
User avatar
Moderator
premium
I dont think so, I will check to be sure.

_________________
Slam666

Author of EQ2Ultrabot, NOW WITH CRAFTING!!!
Read this before asking for help


Reply with quote
Posted: October 25th, 2008, 8:41 am
 
mosucul

Total Posts: 20
Joined: May 1st, 2004, 4:00 am
mosucul's Reps: 0
User avatar
Thanks! Any info yet?:)


Reply with quote
Want Advertisements After The Last Post Removed? Create A Free Account!

blue large dot Who is online
Users browsing this forum: No registered users and 209 guests

Popular Sections
SWTOR Cheats
Guild Wars 2 Cheats
Guild Wars 2 Hacks
Guild Wars 2 Bots
Diablo 3 Cheats
Guild Wars 2 Mods

Popular Sections
WoW Cataclysm Cheats & Exploits
WoW Cataclysm Hacks & Bots
Star Wars The Old Republic Cheats
SWTOR Mods
Torchlight 2 Cheats
SWTOR Space Mission Bots
Site Nav and RSS
RSS Feed of EverQuest 2 Premium Discussions RSS Feed 
Sitemap of EverQuest 2 Premium Discussions Sitemap 
SitemapIndex SitemapIndex
RSS Feed RSS Feed
Channel list Channel list
left bottom corner Site and Contents Copyright 2001-2012 All Rights Reserved TaultUnleashed.com bottom corner
top left
top right
createaccount
Username:   Password:   Remember Me?