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EQ2Extreme with Exhume : EverQuest 2 Premium Discussions - Page 16
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Posted: July 27th, 2008, 11:35 am
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staz27
Total Posts: 88
Joined: September 19th, 2007, 12:21 pm
staz27's Reps: 2
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Does anyone know if this module is seeing current development by chance?
Staz
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Posted: July 27th, 2008, 12:07 pm
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blueknight
Total Posts: 136
Location: So Cal.
Joined: January 24th, 2005, 2:06 pm
blueknight's Reps: 2
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I think Geezer is still putting effort into it but the inventory part on TestEQ2Extreme dowsn't seem to return valid results. I am thinking a memory location changed.
I am having a real hard time finding any info on it though. The Wiki seems to be broken (database errors) and either there are not any active programers reading the threds (this one or the development ones) or people don't feel the desire to share. I would like to start writing scripts for things that noone seems to be doing already but I can't get any info. I am not a great programmer but I am willing and able to learn if I can get some input.
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Posted: July 31st, 2008, 2:50 pm
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quigly4000
Total Posts: 30
Joined: February 16th, 2008, 8:09 am
quigly4000's Reps: 1
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I know there are other posts on this but just figured i'd put the fyi here that eq2extreme is broken after gu47. I assume this it the place to watch for updates.
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Posted: July 31st, 2008, 10:41 pm
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ebarana
Total Posts: 280
Joined: September 1st, 2005, 10:55 pm
ebarana's Reps: 6
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yes, please devs update eq2extreme!
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Posted: August 1st, 2008, 1:06 am
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Tault_admin
Total Posts: 29974
Joined: November 9th, 2002, 9:57 am
Tault_admin's Reps: 1444
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Yea we are waiting on gheezer to come back and if not we will be forced to update it.
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Posted: August 1st, 2008, 6:06 pm
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wyvernx
Total Posts: 6718
Joined: May 1st, 2004, 4:00 am
wyvernx's Reps: 21
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I uploaded a fix (untested) to the radar thread in the download area, see the first post.
_________________
Use Search first, ask questions later!
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Posted: August 2nd, 2008, 2:28 am
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wyvernx
Total Posts: 6718
Joined: May 1st, 2004, 4:00 am
wyvernx's Reps: 21
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Yea sorry about that, I think I have it all fixed up now. Quite a few offsets as well as structures changed since Gheezer last updated his sources. I think I have it mostly working now. Please send me a PM if you find something still amiss. Oh, and grab the latest from Radar thread in the confirmed apps/programs forum.
@alex1982, you may need to register the dll again. Seems I messed up the compatibility. Gheezer it seems updated his dll, but not the sources, so this was the best I could do with what I had. Only the EQ2UIObject.Children function changed, but I dont know what he changed it too. Everything else I think I got working.
_________________
Use Search first, ask questions later!
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Posted: September 18th, 2008, 9:16 pm
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uleule
uleule's Reps:
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Hey guys
I can't install EQ2Extreme, install program stops and i need close the setup
Any idea?
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Posted: September 20th, 2008, 2:08 pm
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ebarana
Total Posts: 280
Joined: September 1st, 2005, 10:55 pm
ebarana's Reps: 6
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you have to install the scripting and some dll first, try to read the faq and installation guide for details
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Posted: October 5th, 2008, 10:10 am
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mosucul
Total Posts: 20
Joined: May 1st, 2004, 4:00 am
mosucul's Reps: 0
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Hello! Anybody could please give me an example on how to use the MerchantItems property?
Thanks!
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Posted: October 18th, 2008, 10:13 am
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mosucul
Total Posts: 20
Joined: May 1st, 2004, 4:00 am
mosucul's Reps: 0
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Nodody at all? Is the feature still in at least?
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Posted: October 18th, 2008, 11:39 am
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slam666
Total Posts: 1184
Location: Quebec, Canada
Joined: April 21st, 2005, 7:30 am
slam666's Reps: 1
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Posted: October 25th, 2008, 8:41 am
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mosucul
Total Posts: 20
Joined: May 1st, 2004, 4:00 am
mosucul's Reps: 0
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