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EQ2Unleashed EQ2 Radar : EverQuest 2 Premium Discussions - Page 11

Posted: March 30th, 2005, 3:59 pm
 
tazman076

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Sorry Bund i'm an AMD kid so no clue... you get me up and running with radar and i'll help you =p


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Posted: March 31st, 2005, 5:36 am
 
tazman076

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Hey Wyv,

I'm gonna have some time this weekend is there anything i can help with to try and get this AMD bug fixed? I have 3 machines all running XU and EQ2 from 1ghz to 2.4ghz. Even though it appears to be a problem affecting all AMD not just 1 particular chip set. But let me know if there is any tests i can run for you. I'd like to see us get this Radar up and running as well as many others on this site.

Tazman


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Posted: March 31st, 2005, 1:56 pm
 
krytical
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yes i always have alot of free time.. cept for every other weekend but this weekend i have all weekend.. but every day i have pretty much all day...


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Posted: March 31st, 2005, 10:38 pm
 
wyvernx

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I'm pretty much free this weekend. Gonna update the radar (hopefully will fix the amd crash) and also update the EQ2service for rich and others making bots.

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Posted: March 31st, 2005, 11:15 pm
 
sinshar

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WOOOT WYV>.....


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Posted: April 1st, 2005, 4:34 am
 
bundey
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wyvernx, I feel like a complete prat posting this as its not something i ususaly have to do! Im an IT technician and can usualy figure most things out for myself. However, i have successfully installed the radar plugin as far as I can tell. Now in-game, I cant find out how to activate the radar, just wondering if you can tell me the actual name that should appear for the plugin, so I can check it on both Xunleashed console, and that the window is there in-game aswell. Also feel free to point and laugh as much much as possible :-)


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Posted: April 2nd, 2005, 2:57 pm
 
octaveus
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no word on the amd fix?


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Posted: April 2nd, 2005, 6:16 pm
 
tazman076

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i'm sure when there is word on the amd bug we'll also see the new version update post.... so hold on to your hats... i'm sure its in the works


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Posted: April 6th, 2005, 2:09 pm
 
stillwater
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As of Live Update #6, Radar is totally fubar. Nothing on the scope.


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Posted: April 6th, 2005, 6:22 pm
 
bloodsmith
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Yes, plz fix asap :D


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Posted: April 6th, 2005, 8:57 pm
 
wyvernx

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Fixing to post it.

I'll post to the EQ2Service thread because that is the one that needs updating.

bundey, to bring up ANY plugins move the mouse to the bottom of the game screen and it willpop up the xu task bar.

Now to interract with xu plugins you have to have a eq2 window behind it!!!!!!! Ie press P and move the persona window around.

You can also bring up plugins with ctrl-ins-# (1-9)

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Posted: April 6th, 2005, 9:01 pm
 
simucal
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hey wyv, did you fix the AMD issue for the radar?


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Posted: April 6th, 2005, 9:12 pm
 
wyvernx

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April 6, 2005
Version 1.2.1

Fixed the EQ2 Service for today's update.
Also, fixed the Map so that it is oriented correctly
Also added a partial name match for FindMob and FindNearestMob



AMD radar is not fixed yet, but I am looking into it a little tonight. Trying to track it down.

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Posted: April 7th, 2005, 12:01 am
 
bundey
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wyvernx";p="60894 (!empty($user->lang['WROTE'])) ? $user->lang['WROTE'] : ucwords(strtolower(str_replace('_', ' ', 'WROTE'))):
Fixing to post it.

I'll post to the EQ2Service thread because that is the one that needs updating.

bundey, to bring up ANY plugins move the mouse to the bottom of the game screen and it willpop up the xu task bar.

Now to interract with xu plugins you have to have a eq2 window behind it!!!!!!! Ie press P and move the persona window around.

You can also bring up plugins with ctrl-ins-# (1-9)

I can bring up the plugins without a problem. You say that I need one of the windows behind the plugin, i.e the persona window. I am currently using fetish's nightfalls custom UI. Could this br a problem? I have 2 seperate eq2.ini files and can flick back to original ui without a problem if needs be.

I will try this out tonight anyways, and also take some screenies of what I get. Thanx for your help though.


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Posted: April 7th, 2005, 4:56 pm
 
lyric76
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It wont update for me. I tried forcing it and it stays at 1.20


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