|
 EQ2Unleashed EQ2 Radar : EverQuest 2 Premium Discussions - Page 17
|
|
Posted: June 16th, 2006, 1:21 pm
|
|
|
|
dienamoe
dienamoe's Reps:
|
Wyvernx the Radar doesn't work right now with the latest LU 24 change. Can you please fix it?
|
|
|
|
|
Posted: June 17th, 2006, 5:34 pm
|
|
|
|
kenbee11
Total Posts: 46
Joined: November 5th, 2005, 4:39 pm
kenbee11's Reps: 0
|
dont worry dienamoe it will be fixed soon
|
|
|
|
|
Posted: June 18th, 2006, 8:36 am
|
|
|
|
Tault_admin
Total Posts: 29974
Joined: November 9th, 2002, 9:57 am
Tault_admin's Reps: 1444
|
It should be fixed sometime today if not already.
|
|
|
|
|
Posted: June 18th, 2006, 6:24 pm
|
|
|
|
wyvernx
Total Posts: 6718
Joined: May 1st, 2004, 4:00 am
wyvernx's Reps: 21
|
Was already fixed. Make sure you have auto update plugins checked so it can get the latest service.
_________________
Use Search first, ask questions later!
|
|
|
|
|
Posted: June 19th, 2006, 12:26 am
|
|
|
|
Tault_nazeroth
Total Posts: 1390
Joined: November 17th, 2004, 5:16 pm
Tault_nazeroth's Reps: 1
|
|
|
|
|
Posted: June 19th, 2006, 8:05 am
|
|
|
|
wyvernx
Total Posts: 6718
Joined: May 1st, 2004, 4:00 am
wyvernx's Reps: 21
|
Tault_nazeroth, please enlighten me on what you want added?
_________________
Use Search first, ask questions later!
|
|
|
|
|
Posted: June 19th, 2006, 8:51 am
|
|
|
|
chowming
chowming's Reps:
|
i love this plugin, it is the only reason i use xunleashed... but i wish it had a few more things...
i use an amd processor, so maby this is not for everyone.. but the filtering is broken, and the names do not show up right..
I wish the filter for the pc/npc only worked right... even if i turn all the filters off everything still shows up... this mod is so freaking nice in pvp... just wish you could filter it to pc only and make the range to whatever you wanted...
|
|
|
|
|
Posted: June 19th, 2006, 10:03 am
|
|
|
|
hadush
hadush's Reps:
|
Is it possible to use a filtering system to filter certain mobs Wyv?
In some zones (like Vermins) is an abundance of mobs that fill the screen making it a nightmare to see
|
|
|
|
|
Posted: June 19th, 2006, 1:24 pm
|
|
|
|
wyvernx
Total Posts: 6718
Joined: May 1st, 2004, 4:00 am
wyvernx's Reps: 21
|
chowming, good suggestions, I'll add those changes/bug fixes. I dont mess with some of those options and didnt know they were broke.
Hadush, I've thought about that. Yes I think I can make a simple file to filter mobs you dont want to see in it.
_________________
Use Search first, ask questions later!
|
|
|
|
|
Posted: June 19th, 2006, 7:26 pm
|
|
|
|
chowming
chowming's Reps:
|
you will?
/cheer
|
|
|
|
|
Posted: June 19th, 2006, 7:29 pm
|
|
|
|
chowming
chowming's Reps:
|
oh btw... is there a way you can make filter for Queynps, Freeport, or Exile allignment?
|
|
|
|
|
Posted: June 19th, 2006, 10:46 pm
|
|
|
|
hadush
hadush's Reps:
|
wyvernx (!empty($user->lang['WROTE'])) ? $user->lang['WROTE'] : ucwords(strtolower(str_replace('_', ' ', 'WROTE'))): Hadush, I've thought about that. Yes I think I can make a simple file to filter mobs you dont want to see in it.
Excellent thank you 
|
|
|
|
|
Posted: June 20th, 2006, 8:07 am
|
|
Posted: June 20th, 2006, 8:22 pm
|
|
|
|
beergeek
Total Posts: 434
Joined: July 10th, 2005, 9:59 am
beergeek's Reps: 21
|
Here's a few ideas/requests:
If possible, it would also be nice to have different options for the aggro circles, like a toggle for ones that do or don't see invis/stealth.
For the idea of filtering out certain names, it would also be nice to have a filter that only allows certain names (like harvest nodes) and an option to include/exclude named mobs.
PVP settings, like to exclude aggro circles from PCs of the same faction.
Ability to save/load settings without crashing the client.
an EQ2Unleashed.dll file that works on both intel and AMD systems
Thanks for all your scripting work thus far... I also agree with Nazeroth in that this is the most useful script by far. I feel blind without it 
|
|
|
|
|
Posted: July 13th, 2006, 1:31 pm
|
|
|
|
dienamoe
dienamoe's Reps:
|
The radar screen is showing the player about 1 grid over from where he should be making a huge offset on the map. It is pretty much impossible to use now. Can it please get fixed?
|
|
|
|
|
Who is online |
|
Users browsing this forum: No registered users and 156 guests |
|
|
|