taultunleashed logoOld EQ2Crafter 2.3 Discussion : EverQuest 2 Premium Discussions - Page 2
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Old EQ2Crafter 2.3 Discussion : EverQuest 2 Premium Discussions - Page 2

Posted: January 14th, 2005, 7:12 pm
 
wyvernx

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Good idea. I'll add to the todo list for version 2.4.

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Posted: January 14th, 2005, 10:22 pm
 
boggar4
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I am an AMD user that didn't work before - New version works and works and works! Excellent job !!
:D


Posted: January 15th, 2005, 4:57 am
 
barlad
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There is another feature that would be nice. Add the possibility to make a X seconds pause every Y craft loops. That would be to let the crafter regain all his power.

For example, we could have the crafter make a 30 seconds pause every 10 crafting loops to recover his power.

By the way, are the sources of the plugin totally closed?


Posted: January 15th, 2005, 7:57 am
 
darkfire5252
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blast it all, i dont want to blind macro these things anymore, i can't get to pristine anywhere near often enough.

still crashing, log looks same as ever.

01/15/05 10:36:21 AM Initializing DX9 BackBuffers...

01/15/05 10:36:21 AM ERROR HANDLER: Exception Code: C0000005 Exception Flags 0

01/15/05 10:36:29 AM Uninitializing XUnleashed. . .


not doing anything special at all, thats what happens after i click begin, the mouse moves, then runtime err 6 - overflow. eq2 crashes, but XU stays (not the plugin window) loaded.

i have an AMD64, running the latest windows script host 5.6 (for windows server 2003) i believe. what did you do to make this work on your amd64? also running xp 64-bit.


Posted: January 15th, 2005, 8:28 am
 
pinkfloyd
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Works nowwwww :lol: :lol: :lol: :lol:


Posted: January 15th, 2005, 10:51 am
 
wyvernx

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DarkFire,

Update your video drivers.

Also, turn off background apps like FRAPS, etc.

Make SURE your script shows version 2.3 in the plugins tab.


Posted: January 15th, 2005, 11:21 am
 
darkfire5252
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done and done. latest nvidia 64-bit driver for my 6800ultra, new install of directx 9c, nothing running in background.


Still does same exact thing.


Posted: January 15th, 2005, 12:46 pm
 
digdug
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Hello,
The auto-crafting works pretty well. I am very new to any UI stuff, and it only took me about an hour to figure most of it out. Remember, I started with no experience at all. So, that shows you that the downloads and stuff are pretty easy to grasp. Anyway, I do have one little problem that I can't seem to figure out. When I try set the buffs, it doesnt seem to work correctly. Most of the time when it says to hit 1,2,3 for the buff to use, the screen isn't showing a buff. Or, sometimes it will just start pressing the keys automatically. Can anyone tell me how to set the buffs correctly. I am sure it is something that I am missing is all. Also, I am getting an occasion runtime error 5 can not create a new worker error. Any help would be most appreciated.

Thanks for the hard work on this, now I can get sleep like normal people, or maybe not :).


Posted: January 15th, 2005, 12:55 pm
 
ariain
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Make sure ypur not running in Fullscreen.


Posted: January 15th, 2005, 12:56 pm
 
ariain
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How do I change the number from 9999?
Also Would be very helpful to beable to set how often a buff is done instead of everytime. Aka I would want durablity to go off every 3 rounds.
ANd 1 more thing =) Would be great if we could set it to say stop after 20 pristine were made or 10 shaped or what not.


Posted: January 15th, 2005, 3:55 pm
 
wyvernx

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digdug, check your firewall.

And try running in windowed mode.

Also, uncheck the tcpip packet snifer plugin.

You may also need to turn off any antivirus/firewall software.


ariain, it is bugged. You can save a config in game. Then edit it outside game however. Edit the config.ini file.


darkfire5252, what os are you running? All windows updates?

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Posted: January 15th, 2005, 4:20 pm
 
darkfire5252
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Windows XP 64-bit version 2003 sp1 v .1218

Updated windows script host and drivers


Posted: January 15th, 2005, 4:44 pm
 
timrilla
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Just some FYI

Had a problem today with CTD as soon as 3rd buff is learned. My McAfee anit-virus was deciding that the eq executable was running a malicious script. Disabled the script-detection feature of McAfee to work around the problem. Kinda like to turn that back on though )


Posted: January 15th, 2005, 9:20 pm
 
hydru
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One thing I noticed running the EQ2 Crafter...

my XUnleashed log file was 14 MB in size, al but the first 10 lines or so was this...

01/15/05 02:47:01 PM WARNING: CoInitialize returned: RPC_E_CHANGED_MODE

Don't know if that means anything to you or not, just thought I'd mention it.


Posted: January 15th, 2005, 10:50 pm
 
wyvernx

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tim, McAfee has never liked XU since it was released. It causes lag, and alot of other problems when running XU.

Dark, no idea. It might even be a problem with the 64 bit version of windows. can you run XU in a compatibility mode or something?


hydru, reboot.

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