Okay, if you have Blessed signet, take the blessed signet and put it in one of your last slots. Than take another spell and put it in the slot, than move the other spell over the blessed signet, and it should duplicate the spell! You can do this with cap signets too!
Now you dont have to buy skill caps Dupe elites too for double farming speed! I am not sure about elites, but those spells can be duped! Use it on arcane echo and you can have 3 of the same spells
Nay, skills dissapear out of town, so this is useless. This has been submitted before, maybe an admin or mod can lock it after the tenth entry.
abezden
June 6th, 2006, 4:23 pm
Cash on hand: Locked
admin, if you see this supposed skill dupe exploit can you just insta-lock it unless it says it can be used outside of a town in an explorable area? It saves so much time.
Tault_admin
June 6th, 2006, 4:55 pm
administrator
Joined: November 9th, 2002, 9:57 am
Cash on hand: 34,187.00 Posts: 29974
Its a democracy so people can decide what to do. Its not much work saying nay hah. And you get free tu bucks.
commodore
June 6th, 2006, 6:57 pm
Active User > 50 Posts
Joined: June 4th, 2006, 6:58 am
Cash on hand: 140.00 Posts: 73
Location: Canada Eh?
/nay (im joinin the bandwagon!)
sorry draygonia, but i joined just a few days ago, and ive already seen this posted EVERYWHERE, not to mention it doesnt work if you leave the outpost
(go 1 more TUbuck! )
_________________
kallick
June 6th, 2006, 11:14 pm
Cash on hand: Locked
erm /nay then.
Tault_admin
June 7th, 2006, 4:43 pm
administrator
Joined: November 9th, 2002, 9:57 am
Cash on hand: 34,187.00 Posts: 29974
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