33% longer duration mods stack.
This means that you can use Plague Touch with a Barbed weapon, and cause any bleeding that you transfer to last 33% longer.
If you have someone on the opposing team who continues to Plague Touch the bleeding back to you (ideally with a barbed mod himself) the duration increase continues to stack.
Eventually, the value becomes so great that an instance-wide crash occurs. Everyone is immediately disconnected via err7.
Not sure if this works with Draw Conditions, Veratas Sacrifice/Infuse Condition, or what. Also unsure of how Extend Conditions interacts with this.
EDIT : For celerity's sake you might try two oppossing Contagion characters... should you find a need for this, or to make it fast. (this part is also untested, I am reluctant to trust others)
Last edited by Guest on December 19th, 2006, 5:24 pm, edited 1 time in total.
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