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Max Levels : GW Discussion
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azureknight003 |
June 15th, 2006, 11:38 pm |
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i think that they should
put an extra 2 lvls every campaign
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kallick |
June 16th, 2006, 11:24 am |
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It's not about grinding out levels it about finely tuned PvP. All skills have an opposite number that can counter it. It's all about using the right skill at the right time rather than 'I'm 10 levels higher than you so die'
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ill_tell_my |
June 16th, 2006, 11:26 am |
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well someone has brought sense to this form
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azureknight003 |
June 16th, 2006, 10:58 pm |
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well sum1 fighting a lvl 10 and their 20
would wup them no mater what lvl
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snoggish |
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mooyoo (!empty($user->lang['WROTE'])) ? $user->lang['WROTE'] : ucwords(strtolower(str_replace('_', ' ', 'WROTE'))): Well, personnally im wth Kallick. It is in my eyes good that the lv cap is so low because then the game isnt about lv and attributes but about the gamers skill. I remember wen i was like 10 or sumtin i liked to play runescape (So Much Time Wasted!!!) anyways i quit after two months because i wud always die because of the lv difference but in this game it is your PURE skilll and nothing else seperating you besides builds but that also revolves around your skill
That's what the second option is for. You can still have a higher level, but it won't matter for anything but status. Personally, if I had been playing GW since the beginning, I'd like to have a higher level than someone who just started last week.
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