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Working Offsets (Mem/Hacks) : EverQuest 2 Nerfed Info - Page 3

Posted: February 2nd, 2005, 4:00 am
 
tault_atrapas
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Top left of the screen under "Main" :)

Also got up this morning and fired up Winhack and unless I'm mistaken the new patch changed some things. It was a huge one so not really surprising.


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Posted: February 2nd, 2005, 6:01 am
 
Tault_pretzel

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quite possible, I dont really use any of them, I just do it for fun. I haven't tested anything since the patch..


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Posted: February 2nd, 2005, 10:21 am
 
tault_akanon
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pretzel - either on the left at the top where it says 'Messages'.


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Posted: February 2nd, 2005, 11:26 am
 
Tault_pretzel

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New offsets for this patch (first patch I've seen break em since I started about a month ago)

camp: 4919EF 0F84 90E9
dont take fall damage: 4E6FA1 0F 84 90 E9
EB: 444687 74 2E 90 90
no blur: 431A57 0F 84 90 E9
merch distance check: 5B6990 56 C3
broker distance check: 5B09B0 56 C3
banker distance check: 50C310 56 C3


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Posted: February 2nd, 2005, 11:27 am
 
Tault_pretzel

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didnt test them, let me know if they dont work


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Posted: February 2nd, 2005, 12:51 pm
 
tault_atrapas
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Broker Distance seems to be broken. Hard lock when you travel outside the range it would normally close. Will test the others as I can, and thanks :P


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Posted: February 2nd, 2005, 2:27 pm
 
tault_akanon
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Since you dont seem to read your PMs pretzel, I am having difficulty understanding your offset notation. Is it offset then what to set it to?


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Posted: February 2nd, 2005, 2:29 pm
 
Tault_pretzel

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I explained that earlier in this thread ak - and I just checked again, I have no PM from you.

Its Offset [old value] [new value]


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Posted: February 2nd, 2005, 2:48 pm
 
Tault_nazeroth

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Well the security surrounding the incoming/outgoing packets is really a basic encryption (already cracked) and probably some server side detection, like if you started spamming packets or if it recieved some packets out fo sync.

I think speed hacks would be very easily detectable, since speed is calculated by a velocity variable that is kept on both server and client. Your account would probably be instantly flagged for inspection.


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Posted: February 2nd, 2005, 2:56 pm
 
tault_akanon
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Aye - speed hacks are one of the easiest to detect.
I didnt PM you - just remembered that you were having some difficulties with the PM system before. It would be really nice *hint* *hint* if there was some sort of 'new message' indicator... *hint* *hint*


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Posted: February 2nd, 2005, 4:21 pm
 
Tault_pretzel

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Yeah, this is one heavily modded phpbb, im suprised thats not already included :)

Packets were something I never could grasp too well, so if anybody has anything nifty to add there, that would be most interesting/appreciated.

I tested most the offsets, all the ones I tested are working, I haven't been in town so I didn't play with the broker yet, but I looked at it briefly.. dont know why it wouldnt be working correctly..


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Posted: February 2nd, 2005, 4:38 pm
 
Tault_nazeroth

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Well theres a packet traffic decoder here that'll dump all packet traffic to a text doco. I tryed it, but it only decoded part of the packets so it was no use to me. It worked for Acid (the creator) so it might work for you guys, check it out.


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Posted: February 3rd, 2005, 5:24 am
 
tault_atrapas
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Where would we get that packet reader Naz? Not seeing any options anywhere and can't browse the FTP


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Posted: February 3rd, 2005, 6:48 am
 
tault_sirusdv
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pretlzel, keep the top post updaded with the latest offsets if you can, makes things easier for people when the thread gets larger.


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Posted: February 3rd, 2005, 7:06 am
 
Tault_nazeroth

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Ah sorry, it was hidden in another thread. I've created a new one now; http://www.tault.com/phpBB2/viewtopic.php?t=6246


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