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EQ2Crafter 2.1 Discussion (OUTDATED) : EverQuest 2 Premium Discussions - Page 5
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Posted: January 12th, 2005, 5:41 pm
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jmoses
jmoses's Reps:
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Every time i try out the dll it does an Auto update that replaces it, How do you disable the auto update?
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Posted: January 12th, 2005, 5:45 pm
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wyvernx
Total Posts: 6718
Joined: May 1st, 2004, 4:00 am
wyvernx's Reps: 21
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That is it. AMD processors are crashing.
I have an old AMD XP 3000 Processor machine. I'm gonna see if I can put WinXP on it and try to reproduce the crashing.
I am guessing that it will. Since I have yet to see an Intel Processor crashing. I guess that is why I only choose Intel now..
As for the auto-update thingy, you uncheck update plugins on the options tab. But the debug dll will still crash AMD processors.
I'll give an update here in about 2 hours once I get that old machine formatted and reinsatlled.
_________________
Use Search first, ask questions later!
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Posted: January 12th, 2005, 5:47 pm
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airent
Total Posts: 1
Joined: January 12th, 2005, 7:43 am
airent's Reps: 0
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I have:
Windows XP SP 2
AMD 64 2800
1.5 GB RAM
ATI Radeon 9600
and I am having the same problem. I think the AMD connection is valid. I tried switching to an Nvidia card and that did not help.
Let me know what I can do to help.
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Posted: January 12th, 2005, 6:04 pm
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jmoses
jmoses's Reps:
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Makes sense because I was using an AMD 64 3200+ ...
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Posted: January 12th, 2005, 6:06 pm
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_awol_
_awol_'s Reps:
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My Athlon XP 3000 system crashes.
My P4 system does not.
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Posted: January 12th, 2005, 6:10 pm
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equinox654
equinox654's Reps:
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YAY!
So what do I get a cookie? lol
How strange that amd chips cant run your script. You would think that there would be other things that crashed too.
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Posted: January 12th, 2005, 6:22 pm
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jmoses
jmoses's Reps:
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I don't know if you need this anymore, but heres the log file that it gave me when it crashed...
01/12/05 09:04:32 PM
***** XUnleashed Trace Log Started: Wednesday, January 12, 2005 21:04:32
01/12/05 09:04:32 PM Registered XUnleashed Controls...
01/12/05 09:04:32 PM Registered XUnleashed IPPacketSniffer......
01/12/05 09:04:32 PM Registered XUScriptHelper...
01/12/05 09:04:32 PM XUnleashed Client: Click Play to begin...
01/12/05 09:04:40 PM XUnleashed Client: Connecting to XUnleashed...
01/12/05 09:04:40 PM XUnleashed Client: Authenticating User...
01/12/05 09:04:40 PM XUnleashed Client: Connected. . .
01/12/05 09:04:40 PM Using Alternate Hooking. . .
01/12/05 09:04:40 PM XUnleashed Client: Launching. . .
01/12/05 09:05:03 PM Found Target Process: EverQuest2.exe
01/12/05 09:05:04 PM Initializing COM Objects. . .
01/12/05 09:05:07 PM FOUND: Direct3DCreate9
01/12/05 09:05:07 PM Starting Services. . .
01/12/05 09:05:07 PM ------->FOUND A StandardSERVICE: XUnleashed Windows Input Service
01/12/05 09:05:07 PM CXUWinInput::Initialize()
01/12/05 09:05:07 PM ------->FOUND A StandardSERVICE: XUnleashed TCP/IP Packet Sniffer
01/12/05 09:05:07 PM Starting the 3rd Party Services...
01/12/05 09:05:07 PM Starting Plugins. . .
01/12/05 09:05:07 PM ------->FOUND A 3rd Party Plugin: EQ2Crafter Plugin
01/12/05 09:05:07 PM Loading Window Schema. . .
01/12/05 09:05:07 PM ------->FOUND A STANDARD Plugin: XUnleashed V2 Triggers
01/12/05 09:05:07 PM Loading Window Schema. . .
01/12/05 09:05:07 PM ------->FOUND A STANDARD Plugin: XUnleashed V2 Macros
01/12/05 09:05:07 PM Loading Window Schema. . .
01/12/05 09:05:07 PM ------->FOUND A STANDARD Plugin: XUnleashed V2 Scripts
01/12/05 09:05:07 PM Loading Window Schema. . .
01/12/05 09:05:07 PM Attempting to lock onto Client. . .
01/12/05 09:05:07 PM ERROR: Requested DirectX9 Screen Format is not currently compatable with XUnleashed.
01/12/05 09:05:07 PM Using 32-bit compatibility mode D3DFMT_X8R8G8B8
01/12/05 09:05:07 PM FOUND: Direct3D9::CreateDevice()
01/12/05 09:05:07 PM DETECTED: Direct3DDevice9 Reset
01/12/05 09:05:07 PM ERROR: Requested DirectX9 Screen Format is not currently compatable with XUnleashed.
01/12/05 09:05:07 PM Using 32-bit compatibility mode D3DFMT_X8R8G8B8
01/12/05 09:05:08 PM FOUND: Direct3DDevice9::Present
01/12/05 09:05:08 PM Releasing XUnleashed DX9 BackBuffers.
01/12/05 09:05:08 PM Released XUnleashed DX9 BackBuffers.
01/12/05 09:05:08 PM Initializing DX9 BackBuffers...
01/12/05 09:05:21 PM Stopping Plugins. . .
01/12/05 09:05:21 PM Stopping Services. . .
01/12/05 09:05:21 PM CXUWinInput::Terminate()
01/12/05 09:05:21 PM Exiting XUnleashed. . .
01/12/05 09:05:21 PM Unlocking client
01/12/05 09:05:21 PM Releasing XUnleashed DX9 BackBuffers.
01/12/05 09:05:21 PM Released XUnleashed DX9 BackBuffers.
01/12/05 09:06:27 PM XUnleashed Client: Connecting to XUnleashed...
01/12/05 09:06:27 PM XUnleashed Client: Authenticating User...
01/12/05 09:06:27 PM XUnleashed Client: Connected. . .
01/12/05 09:06:27 PM Using Alternate Hooking. . .
01/12/05 09:06:27 PM XUnleashed Client: Launching. . .
01/12/05 09:06:51 PM Found Target Process: EverQuest2.exe
01/12/05 09:06:51 PM Initializing COM Objects. . .
01/12/05 09:06:55 PM FOUND: Direct3DCreate9
01/12/05 09:06:55 PM Starting Services. . .
01/12/05 09:06:55 PM ------->FOUND A StandardSERVICE: XUnleashed Windows Input Service
01/12/05 09:06:55 PM CXUWinInput::Initialize()
01/12/05 09:06:55 PM ------->FOUND A StandardSERVICE: XUnleashed TCP/IP Packet Sniffer
01/12/05 09:06:55 PM Starting the 3rd Party Services...
01/12/05 09:06:55 PM Starting Plugins. . .
01/12/05 09:06:55 PM ------->FOUND A 3rd Party Plugin: EQ2Crafter Plugin
01/12/05 09:06:55 PM Loading Window Schema. . .
01/12/05 09:06:55 PM ------->FOUND A STANDARD Plugin: XUnleashed V2 Triggers
01/12/05 09:06:55 PM Loading Window Schema. . .
01/12/05 09:06:55 PM ------->FOUND A STANDARD Plugin: XUnleashed V2 Macros
01/12/05 09:06:55 PM Loading Window Schema. . .
01/12/05 09:06:55 PM ------->FOUND A STANDARD Plugin: XUnleashed V2 Scripts
01/12/05 09:06:56 PM Loading Window Schema. . .
01/12/05 09:06:56 PM Attempting to lock onto Client. . .
01/12/05 09:06:56 PM ERROR: Requested DirectX9 Screen Format is not currently compatable with XUnleashed.
01/12/05 09:06:56 PM Using 32-bit compatibility mode D3DFMT_X8R8G8B8
01/12/05 09:06:56 PM FOUND: Direct3D9::CreateDevice()
01/12/05 09:06:56 PM DETECTED: Direct3DDevice9 Reset
01/12/05 09:06:56 PM ERROR: Requested DirectX9 Screen Format is not currently compatable with XUnleashed.
01/12/05 09:06:56 PM Using 32-bit compatibility mode D3DFMT_X8R8G8B8
01/12/05 09:06:56 PM FOUND: Direct3DDevice9::Present
01/12/05 09:06:56 PM Releasing XUnleashed DX9 BackBuffers.
01/12/05 09:06:56 PM Released XUnleashed DX9 BackBuffers.
01/12/05 09:06:56 PM Initializing DX9 BackBuffers...
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Posted: January 13th, 2005, 8:48 am
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sumadyen
Total Posts: 20
Location: South Africa
Joined: January 4th, 2005, 3:16 am
sumadyen's Reps: 0
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Bah that proves it AMD has problems LOL
I still have the issue with the repeat button not bein pressed any ideas i might not be doing something ?
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Posted: January 13th, 2005, 11:55 pm
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anomaly
anomaly's Reps:
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I am having the same issue. It learns all the buffs, then never hits repeat. I have to manaully hit repeat myself, then upon it seems to counter properly.
I'm on a P4 machine though.
Take it back, it is spamming the number 1 key like no one's bussiness, every half second I can see it pushed, even though I have no spamming checked on the config page. This will kick a weaponsmiths !@#$%^&* fast, considering we take 75% damage for incorrect buff pressed.
~Adding things as I notice them.
The only time the counters are pressed is if I have my mouse positioned over the pause circle. Still no luck on repeating, makes me hit it everytime.
Think I must be doing something wrong, got the craft window locked, it keeps trying to hit the counters and I get the "Only while crafting" message since it isnt hitting repeat.
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Posted: January 14th, 2005, 12:24 am
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wyvernx
Total Posts: 6718
Joined: May 1st, 2004, 4:00 am
wyvernx's Reps: 21
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2.3 should fix the functionality back to its stable state.
The 2.1 to 2.2 was my poor attempt to remove the threading. Which I did badly.
_________________
Use Search first, ask questions later!
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Posted: January 14th, 2005, 1:49 am
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anomaly
anomaly's Reps:
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I got it to work without hitch now bud. Just stupid user error, had to figure out where to leave my mouse etc.
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