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EQ2 Hacks - Advanced EverQuest 2 Teleporter by Pursuited : EverQuest 2 Premium Discussions

Posted: December 3rd, 2009
Total Posts:62 Joined:2008
My problem is the one mentioned a couple messages above. I'm using Vista 32-bit Administrator mode or else it has issues accessing memory of another process. If you need more detail persuited, I can send you some more detail. Basically, I'm having issues teleporting any great distances. It seems my client doesn't want to draw the map around me at the "teleport to" location, so I'm surrounded by nothing and will fall forever until the game says "it appears you have fallen through the earth and will be transported back to a safe location". My client and the server both acknowledge where I am within the world, it just doesn't want to draw anything that should be there. If I teleport back to the location I left from, everything is fine. That said, this proves with some very clever memory editing you could technically take out locked doors/walls/mountains and just walk through them if you wanted to. Apparently collision detection is 100% client side -- If it wasn't, I wouldn't be falling through the earth at locations that exist=). Of course, why would you bother going through that hassle when there's a perfectly fine working program that could teleport you a few steps through the locked door anyways..hehe
Posted: December 5th, 2009
User avatar
Moderator
Total Posts:224 Joined:2008
Ok your problem has to do with the way my program handles the teleport function in terms of 'processesing' the information. I figured that there was a possibility that what is happening to you would happen so I already wrote new code to combat that and force the client to 'draw' wherever you are to be blunt. So let me see if I can get other people working and I will release this needed code for you in the new release.
Posted: December 6th, 2009
User avatar
Moderator
Total Posts:63 Joined:2009
I keep getting this error when i try to run it?


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Posted: December 7th, 2009
Total Posts:62 Joined:2008
That would be awesome persuited, thanks very much. You're making me want to get back into my Vanguard Diplomacy program I was working on. Too bad the offsets are reset so often and wyvern can't keep them up to date as much as he'd like...Makes coding damn near impossible on my end, and I am *horrible* at trying to figure out memory offsets myself.
Posted: December 9th, 2009
Total Posts:18 Joined:2009
This great program stoped working for me today, possibly because of the new patch. Any idea when u might get it updated to a working state again?

Thank you :)
Posted: December 9th, 2009
Total Posts:34 Joined:2006
i m on europe and the update is delayed so i can find an update of a lot of part tomorow
Posted: December 10th, 2009
Total Posts:34 Joined:2006
I have send to pursuited112 some adresse :)

but teleport to target adresse is not on this file
Posted: December 10th, 2009
Total Posts:34 Joined:2006
There is the two file updatead exexpt for :
"mitigation"=
"avoidance"=
"targetx"=
"targety"=
"targetz"=
"targetid"=
"size"=
"fakedeath"=
"light"=
"light2"=
"infraredvision"=
"ultravioletvision"=
"soundvision"=
"watervision"=

Manual teleportation, speed, and caractair information work

For information Pursuited, theire is a bug for status
It's a 4bit value, not only 2 :)


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Posted: December 15th, 2009
Total Posts:18 Joined:2009
It seems like after this program runs for a few minutes, my screen start to act weird. I get black flashing, freezing, and icons start to overlap. This only happens when I have the advanced eq2 Teleporter on. I believe someone else in this forum is having the same problem aswell.
Posted: December 15th, 2009
Total Posts:1 Joined:2009
any news on a fix for this awsome tool?
Posted: December 16th, 2009
Total Posts:34 Joined:2006
Updated for 6118L
teleport to target still not updated


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Posted: December 18th, 2009
cautious
Does this program still work?
Posted: December 18th, 2009
cautious
When I try to run the program after installation I get this error.

C:\Documents and Settings\Administrator\Local Settings\Temporary Internet Files\Content.IE5\WY6K9QSA\dotnetfx35setup[1].exe is not a valid Win32 application.
Posted: December 19th, 2009
pursuited112
cautious wrote:Does this program still work?
Manual teleport is working at the moment, just not teleport to target
Posted: December 20th, 2009
Total Posts:21 Joined:2006
Hey Cautious, I found on my other system that does not have .net Framework 3.5 i get that error,

So you May Want to Download and Install the .net framework 3.5 sp1 from microsoft "Link at bottom"

Thanks.


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