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 LOTROExtreme 0.9 Beta Test : LOTROExtreme - Page 7
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Posted: May 14th, 2007, 9:29 am
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wyvernx
Total Posts: 6718
Joined: May 1st, 2004, 4:00 am
wyvernx's Reps: 21
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Let me see what I changed. I'll upload a new version here in a bit.
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Posted: May 14th, 2007, 9:32 am
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wyvernx
Total Posts: 6718
Joined: May 1st, 2004, 4:00 am
wyvernx's Reps: 21
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Whoops, I uploaded a file that should fix the error.
Run the UpdateLOTROExtreme.exe and let it patch VGEHelper.dll.
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Posted: May 14th, 2007, 5:24 pm
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gheezer
gheezer's Reps:
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Well, I ran a simple test. Maybe it is the offset you are reading?
TestHeading.vbs
(!empty($user->lang['CODE'])) ? $user->lang['CODE'] : ucwords(strtolower(str_replace('_', ' ', 'CODE'))): ImportScript ".\includes\LOTROService.vbs"
while true sleep 50 debuglog getPlayerHeading wend
Log output:
2007-05-14 20:18:04 181 ****Turning in place
2007-05-14 20:18:04 181
2007-05-14 20:18:04 181
2007-05-14 20:18:04 181
2007-05-14 20:18:04 181
2007-05-14 20:18:04 181
2007-05-14 20:18:04 181
2007-05-14 20:18:04 181
2007-05-14 20:18:04 181
2007-05-14 20:18:04 181
2007-05-14 20:18:04 181
2007-05-14 20:18:04 181
2007-05-14 20:18:05 181
2007-05-14 20:18:05 181
2007-05-14 20:18:05 181
2007-05-14 20:18:05 181
2007-05-14 20:18:05 181
2007-05-14 20:18:05 277
2007-05-14 20:18:05 277
2007-05-14 20:18:05 277
2007-05-14 20:18:05 277
2007-05-14 20:18:05 277
2007-05-14 20:18:05 277
2007-05-14 20:18:05 277
2007-05-14 20:18:05 277
2007-05-14 20:18:05 115
2007-05-14 20:18:05 115
2007-05-14 20:18:05 115
2007-05-14 20:18:06 115
2007-05-14 20:18:06 115
2007-05-14 20:18:06 115
2007-05-14 20:18:06 115
2007-05-14 20:18:06 115
2007-05-14 20:18:06 115
2007-05-14 20:18:06 247
2007-05-14 20:18:06 247
2007-05-14 20:18:06 247
2007-05-14 20:18:06 247
2007-05-14 20:18:06 247
2007-05-14 20:18:06 247
2007-05-14 20:18:06 247
2007-05-14 20:18:06 234 ***Moving and turning
2007-05-14 20:18:06 192
2007-05-14 20:18:06 192
2007-05-14 20:18:07 167
2007-05-14 20:18:07 167
2007-05-14 20:18:07 167
2007-05-14 20:18:07 184
2007-05-14 20:18:07 184
2007-05-14 20:18:07 233
2007-05-14 20:18:07 286
2007-05-14 20:18:07 286
2007-05-14 20:18:07 319
2007-05-14 20:18:07 329
2007-05-14 20:18:07 329
2007-05-14 20:18:07 267
2007-05-14 20:18:07 194
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2007-05-14 20:18:08 286
2007-05-14 20:18:08 258
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2007-05-14 20:18:08 185
2007-05-14 20:18:08 185
2007-05-14 20:18:08 288
2007-05-14 20:18:08 324
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2007-05-14 20:18:08 219
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2007-05-14 20:18:08 305
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2007-05-14 20:18:08 286
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2007-05-14 20:18:09 293
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2007-05-14 20:18:09 271
2007-05-14 20:18:09 182
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2007-05-14 20:18:09 146
2007-05-14 20:18:09 146
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Posted: May 15th, 2007, 9:22 am
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lman123
lman123's Reps:
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ok, i start lotro, then i log in and start lotre log in to that and click the compile button in exhume when it pops up then click my toon and login to the world. the yellow and red marker that is supposed to be me and the controls at the top left, but nothing else is on the screen.
any help will be great
thanks
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Posted: May 15th, 2007, 6:51 pm
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wyvernx
Total Posts: 6718
Joined: May 1st, 2004, 4:00 am
wyvernx's Reps: 21
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Let me run that script.. I only tested with my bot (which uses the wrapper) but it showed a steady update.. let me try your script and see what happens.
iman123, there is a bug where if you dont use the default lotro settings, it will messup mobs showing up. I think it has to do with mob names floating..
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Posted: May 15th, 2007, 6:56 pm
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wyvernx
Total Posts: 6718
Joined: May 1st, 2004, 4:00 am
wyvernx's Reps: 21
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Gheezer, this is what I got when I ran your script: this is turning steady...
(!empty($user->lang['CODE'])) ? $user->lang['CODE'] : ucwords(strtolower(str_replace('_', ' ', 'CODE'))): 2007-05-15 21:56:08 156 2007-05-15 21:56:08 140 2007-05-15 21:56:08 112 2007-05-15 21:56:09 112 2007-05-15 21:56:09 81 2007-05-15 21:56:09 67 2007-05-15 21:56:09 36 2007-05-15 21:56:09 22 2007-05-15 21:56:09 22 2007-05-15 21:56:09 351 2007-05-15 21:56:09 337 2007-05-15 21:56:10 306 2007-05-15 21:56:10 292 2007-05-15 21:56:10 262 2007-05-15 21:56:10 247 2007-05-15 21:56:10 247 2007-05-15 21:56:10 216 2007-05-15 21:56:10 201 2007-05-15 21:56:10 174 2007-05-15 21:56:11 158 2007-05-15 21:56:11 126 2007-05-15 21:56:11 111 2007-05-15 21:56:11 80 2007-05-15 21:56:11 66 2007-05-15 21:56:11 66 2007-05-15 21:56:11 36 2007-05-15 21:56:11 21 2007-05-15 21:56:12 351 2007-05-15 21:56:12 337 2007-05-15 21:56:12 306 2007-05-15 21:56:12 292 2007-05-15 21:56:12 262 2007-05-15 21:56:12 248 2007-05-15 21:56:13 217 2007-05-15 21:56:13 203 2007-05-15 21:56:13 203 2007-05-15 21:56:13 175 2007-05-15 21:56:13 160 2007-05-15 21:56:13 160 2007-05-15 21:56:13 126 2007-05-15 21:56:13 111 2007-05-15 21:56:13 80 2007-05-15 21:56:14 66 2007-05-15 21:56:14 35 2007-05-15 21:56:14 23 2007-05-15 21:56:14 354 2007-05-15 21:56:14 338 2007-05-15 21:56:14 309 2007-05-15 21:56:14 293 2007-05-15 21:56:15 279 2007-05-15 21:56:15 264 2007-05-15 21:56:15 248 2007-05-15 21:56:15 217 2007-05-15 21:56:15 201 2007-05-15 21:56:15 174 2007-05-15 21:56:15 158 2007-05-15 21:56:16 125 2007-05-15 21:56:16 109 2007-05-15 21:56:16 109
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Posted: May 15th, 2007, 6:57 pm
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wyvernx
Total Posts: 6718
Joined: May 1st, 2004, 4:00 am
wyvernx's Reps: 21
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It is possible that I have fixed/tweaked that offset since release. Let me check the original posted file.
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Posted: May 15th, 2007, 7:01 pm
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wyvernx
Total Posts: 6718
Joined: May 1st, 2004, 4:00 am
wyvernx's Reps: 21
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Nope.. even running the original I get the same results.
Perhaps you have something (security or optimizer) that prevents threads from running at normal priority? Or running it too high of priority?
I noticed in my log and yours I got only about 10 log entries per second.. where as you got about 20 per second. I'm running an P4 intel processor 3.40ghz with 3 gigs ram. on WinXP Pro.
Maybe different system? Processor? cpu speeds? Hyperthreading?
I would like to find out why to fix if I can. Suggestions?
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Posted: May 16th, 2007, 10:02 am
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zavospawn
zavospawn's Reps:
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i need to be premioum member for see it  ...
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Posted: May 16th, 2007, 12:55 pm
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gheezer
gheezer's Reps:
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Wyvern, I'm using a dual core opteron. I will try changing affinity to see if that makes a difference.
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Posted: May 16th, 2007, 1:04 pm
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gheezer
gheezer's Reps:
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Ok, think I have it figured out. If you use the keyboard to turn it updates constantly, but if you turn with the mouse the updates are delayed.
I tried changing the affinity but it doesn't seem to be a thread scheduling or context issue.
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Posted: May 16th, 2007, 4:55 pm
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wyvernx
Total Posts: 6718
Joined: May 1st, 2004, 4:00 am
wyvernx's Reps: 21
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Ahh.. Yes i was turning with the keyboard
I didnt try the mouse. If that is the case, I should be able to find a better loc to use.
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Posted: May 18th, 2007, 11:39 am
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Posted: May 18th, 2007, 2:21 pm
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wyvernx
Total Posts: 6718
Joined: May 1st, 2004, 4:00 am
wyvernx's Reps: 21
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Umm.. Debug->Start with debugging.
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Posted: May 19th, 2007, 5:52 pm
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paxenon
paxenon's Reps:
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Is getPlayerHealth() currently working? I am trying to modify the very simple script that was posted, but GetPlayerHealth() is constantly returning zero. I tried to get around this my targeting myself and then using getTargetHealth, but this also doesn't work.
getTargetHealth works fine when I have mobs targeted, but if I target myself, I get nothing but 0s returned.
Anyone else have this problem?
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