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 SWG Bots - Full AutoSetUp Reverse Engineering Script : Star Wars Galaxies Bots | Hacks - Page 5
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Posted: January 27th, 2008, 11:28 am
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dsmaddox
dsmaddox's Reps:
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In case anyone is interested, I didn't get around to using this macro until today, however I was the first person to post on the thread after the OP. I stand behind my original statement - your the man.
This script is great.
For those having problems with the timings and getting a full inventory, this is what I did and it seems to work.
Set the drag to 175 and ALL pauses inside the RE script (after the information gathering script) to 1500. Yes, this makes it slower than the original script, but I have yet to come back to a full inventory since changing the pause time.
Hope that helps, nice work OP.
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Posted: January 27th, 2008, 1:00 pm
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cuervogold
Total Posts: 1088
Location: 127.0.0.1
Joined: September 25th, 2007, 3:39 pm
cuervogold's Reps: 727
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Thanks Maddox.
I am still doing some internal testing. What I am working on is better timings and in the event something fails I putting a pixelchecksum that will at least end the macro if a shirt is not put in the tool. What this will let you do is craft your shirts in a very bright color and check to make sure that color is no longer at a set point. IE if it doesn't get pulled to the RE tool and REed it will end the macro. So you may not get a completed afk run that night but you will not have overloaded invnetory in the morning.
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Posted: January 28th, 2008, 1:57 am
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tehghosthawk
tehghosthawk's Reps:
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dsmaddox (!empty($user->lang['WROTE'])) ? $user->lang['WROTE'] : ucwords(strtolower(str_replace('_', ' ', 'WROTE'))): In case anyone is interested, I didn't get around to using this macro until today, however I was the first person to post on the thread after the OP. I stand behind my original statement - your the man.
This script is great.
For those having problems with the timings and getting a full inventory, this is what I did and it seems to work.
Set the drag to 175 and ALL pauses inside the RE script (after the information gathering script) to 1500. Yes, this makes it slower than the original script, but I have yet to come back to a full inventory since changing the pause time.
Hope that helps, nice work OP.
Did that and it still happened. It's like completely !@#$%^&* random. Some nights it happens, some nights it doesn't. I'm starting to get pissed.
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Posted: January 28th, 2008, 3:30 pm
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cuervogold
Total Posts: 1088
Location: 127.0.0.1
Joined: September 25th, 2007, 3:39 pm
cuervogold's Reps: 727
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I assume you are saying you did the timings, but not the checkpixel?
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Posted: January 28th, 2008, 5:41 pm
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tehghosthawk
tehghosthawk's Reps:
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Yeah I did the timings and it still messed up for me. I did a little experimenting on a couple computers and a couple different connections, and if I did the exact same things with the exact same timings i could actually see my mouse completely pause for about 2-3 seconds. I'm just wondering if SOE has gotten wise to this cause it seems to be getting worse for some reason.
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Posted: January 29th, 2008, 3:04 am
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cuervogold
Total Posts: 1088
Location: 127.0.0.1
Joined: September 25th, 2007, 3:39 pm
cuervogold's Reps: 727
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Na, it's not SOE. I'm still using the macro just fine.
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Posted: February 3rd, 2008, 7:30 pm
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polardude1983
Total Posts: 9
Joined: January 31st, 2008, 10:57 am
polardude1983's Reps: 0
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the program asks for the information but when done it does nothing after that
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Posted: February 3rd, 2008, 7:43 pm
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polardude1983
Total Posts: 9
Joined: January 31st, 2008, 10:57 am
polardude1983's Reps: 0
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ok i got it to do something but when it tries to drag a powerbit onto the RE icon tool it just reorders the inventory
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Posted: February 4th, 2008, 5:39 am
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tehghosthawk
tehghosthawk's Reps:
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Make sure you have the option set in options to allow you to drag items into containers. I forget the exact wording.
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Posted: February 4th, 2008, 7:58 am
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polardude1983
Total Posts: 9
Joined: January 31st, 2008, 10:57 am
polardude1983's Reps: 0
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ok when i get home i will try that, but i only got the script to start once after it asked me all the questions 
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Posted: February 4th, 2008, 9:08 am
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cardboard911
Total Posts: 34
Joined: May 29th, 2007, 4:58 am
cardboard911's Reps: 0
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hey can u post the script for doin the 1 bit over n over please?
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Posted: February 4th, 2008, 10:13 pm
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polardude1983
Total Posts: 9
Joined: January 31st, 2008, 10:57 am
polardude1983's Reps: 0
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yeah the script doesnt start a lot of the times only got it to do it once
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Posted: February 5th, 2008, 3:04 am
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cuervogold
Total Posts: 1088
Location: 127.0.0.1
Joined: September 25th, 2007, 3:39 pm
cuervogold's Reps: 727
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polardude1983 (!empty($user->lang['WROTE'])) ? $user->lang['WROTE'] : ucwords(strtolower(str_replace('_', ' ', 'WROTE'))): yeah the script doesnt start a lot of the times only got it to do it once
The script is fine, if you got it to work once and not again then you are doing something wrong.
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Posted: February 7th, 2008, 9:10 pm
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polardude1983
Total Posts: 9
Joined: January 31st, 2008, 10:57 am
polardude1983's Reps: 0
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well got it to work now..but when it tries to put the attachment onto the socketed shirt it just re orders how do i fix this?
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Posted: February 9th, 2008, 2:12 am
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cuervogold
Total Posts: 1088
Location: 127.0.0.1
Joined: September 25th, 2007, 3:39 pm
cuervogold's Reps: 727
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Turn off the the reorder option for inventory in your options setting in the game.
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