Ahh, got it now. Overview setup already does just what you asked. The issues we have is exact cordinates seem to vary on certain computers which throws say the top left corner out by 1 or 2 pixels. The exact position of the left side of overview is 775 ( to center of left line) Bottom has no need to be exact anymore, just close. Pixel color checks were added to verify exact placement and make a correction if out. The auto correction part is not in yet.
Why is placement so critical? Because this macro is to serve Upallnites needs and he wanted Rat checks and quality ore selection. Fastest way to riches.
Rat checking is done by checking for a red target cross on the left of overview. That cross is not very big

Only room to check one pixel. Same thing when trying to select Massive Scordite rather than Scordite. If you look at overview you will see that besides the spelling the only other difference is the placement of the brackets.
They are also one pixel wide
So if left side overview is off by even 1 pixel then rat check and ore selection fails. and up comes the erro message,"please contact author". In all actuallity you could just go in and remove the messages and all will be fine.
Now, you don't care about ore selection, you just want to mine it all! No problem! When doing inital setup, chose "strip mine" yes and "Mine all" Yes. You will then bypass that check and just pick the 1st or second roid on the list. Can edit the ini file to do same thing.
Turning off rat detection is more complicated. That option was in the original code but dissapeared somewhere along the rewrite. But if wanted you could find all the gosubs for rat detect and remark them out. Not recommended.
Ninja mine also depends on exact overview setup. That can be turned off though, consequences is running over everyone else that might be in your belt.
Ninja Mine simply checks that ONLY asteriods are in the field. It looks for the same brackets mentioned earlier. No brackets but wrong background color means something else is in field and we need to move to another.
An additional check was added late in the rewrite to check for pirate color tags and so forth, same as rat check just different color.
Weird how well I know this macro
The hauler code is something I outlined and Upallnite made it a work of art. I think it is more complicated than needed but his method ensures that it is only YOUR can that is grabbed even if you moved to another field!
It is very different to write code to make a hauler grab a can while YOUR mining in the other ship versus having 2 ships running on 2 different PC's mining and hauling with NO ONE at the computers.
That is the MAX-COTE initative. AFK mining and hauling till you tell it to stop.
Not getting all confused everytime someone bumps your ship.
Popping a roid and not knowing and continueing to mine same non-existant rock!
Warping to a stripped field and sitting doing nothing. Being reported because you warped in on someone elses field and heaven forbid start mining the same rock!
What other macro can claim to have overcome these issues? MAXCOTE for the win!