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SWG Bots - New AFK REVERSE ENGINEERING PROGRAM : Star Wars Galaxies Bots | Hacks - Page 7

Posted: June 23rd, 2008, 4:23 pm
 
grizzy
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slynth (!empty($user->lang['WROTE'])) ? $user->lang['WROTE'] : ucwords(strtolower(str_replace('_', ' ', 'WROTE'))):
I've made this program much more stable. I had to slow it down, but it works much more reliably now. I consider this for everyone who has a slower computer. I will post my edited executable with the OP's permission.


Stable is a good thing. I cant seem to make more than 2 35's without it going bonkers on me. I do believe the timing is off (too fast). And im not confident enough in messing with the program. If you could post it that would be great.


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Posted: June 28th, 2008, 1:26 pm
 
cabeleven24
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I use wooden staffs (one rec to make and I get a socket) I cant get this program to work, but Ill be the first to say I am most likely doing something wrong. Never used anything like this. I think something is wrong with my set up. I have to click the prompt box after every item click during set up. I don't think this is what Im supposed to be doing, but I dont know how to correct this. If I do not clik the white box saying "click the main RE tool" the setup will not proceed to "click the RE junk tool" or what ever it says. When I do click back on the boxes after each item, when the program starts it says one of 2 things, either I am out of junk to RE....wich isnt true I have over 1k of each I need to make a precision mod...or it says program has encountered a problem check inventory and restart program.


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Posted: June 29th, 2008, 11:37 pm
 
thorusd

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i cant get this to work proper. the best i got was 2 +35s then it started to delete the incomplete 1s. most of the time it starts off ok then it deletes the power bit.


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Posted: June 30th, 2008, 8:42 pm
 
slynth

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This is release 3 of the program. All credit goes to the original coder for this hard work. I just changed the timers, and removed a thing or two. Will leave it up to the mod if he wants a new thread for this version.


You do not have the required permissions to view the files attached to this post.


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Posted: July 8th, 2008, 3:18 am
 
mamasann10

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slynth (!empty($user->lang['WROTE'])) ? $user->lang['WROTE'] : ucwords(strtolower(str_replace('_', ' ', 'WROTE'))):
This is release 3 of the program. All credit goes to the original coder for this hard work. I just changed the timers, and removed a thing or two. Will leave it up to the mod if he wants a new thread for this version.


just wondering if anyone has tired this new one yet? Did slowing it down work?


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Posted: July 10th, 2008, 11:36 pm
 
thorusd

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i have tried the new 1
it slows it down but i still got problems with it


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Posted: July 15th, 2008, 4:29 am
 
iceband183

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thorusd (!empty($user->lang['WROTE'])) ? $user->lang['WROTE'] : ucwords(strtolower(str_replace('_', ' ', 'WROTE'))):
i have tried the new 1
it slows it down but i still got problems with it


Alot of the problem seems to arise when you get latency, either server side or from your ISP.

A few things to remember, 1. Always restart your computer before running this, 2. Never have any sort of downloading going on in the background, no music DL, no movie DL, etc etc. 3. If your experiencing high server latency, try moving your RE house to a less popular or populated planet.


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Posted: July 15th, 2008, 12:20 pm
 
mamasann10

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I kept buggin out when i would pull a new belt out and sometimes it would be laggy and not realize that the one it pulled was just not in my inventory so it would try and pull a second. All i did was modify the sleep time when it would pull the belt and i have never had a problem since.


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Posted: July 16th, 2008, 7:01 pm
 
chrissellars2003
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I'm having a problem with starting the program. I have everything set up exactly as the picture on the first page. It puts the 1st order 35 and the 2nd order 35 in the pack. Then it picks up the first incomplete bit and drops it into my main RE tool. This is were the problem starts. After it drops it off in the main RE Tool... the cursor goes back to that empty spot two or three more times as if it never moved it into the Main RE Tool then crashes... I have't to relaunch the programs 5 times or more until it finally starts to work...

Anyone have any suggestions?


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Posted: July 17th, 2008, 6:15 am
 
_obelix_

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exact the same problem here but I didn't got it managed to work :(
Tried it multiple times until I finally gave up on the RE Bot and kept grinding my +35s the old way...

No difference if I use the original version from first posting or the improved one published here a few weeks ago...


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Posted: August 31st, 2008, 8:22 am
 
hippiecrew
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any one got an estimation of how many this does an hour? and if it will work well if i do not have an RE suit?


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Posted: August 31st, 2008, 10:30 am
 
huan

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It works fine with the exception that it always seems to drag an extra shirt out for me. I tried several attempts but it appears the extra shirt always comes out. Still makes bits afk though, double the shirt costs.

any ideas?


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Posted: September 2nd, 2008, 1:27 am
 
seveind

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Friend sent me this program he said he has never used it so I tried it out cause i do MASSIVE Re grinding i mean upwards of 200 bits a day. so i set this up JUST as it shows and followed the instructions.

when it started running it would just throw the bits around with the tools cause it CANT put a item into a unopened tool and yer diagram DONT show to open a tool. so it was dead stoped right there.

So my next step was to open the tool and when it said to Click on the Main re tool i clicked into the box and did 100% like you said after that first step. IT runs great UNTILL it has to make the Attachment. It DOES NOT make the Attachment!!!!! then it goes beserk and makes a bunch of mod bits and rught after it makes them it deletes them. somehow i got passed that stage DONT know how.

Then it starts pulling shirts out and trying to put them together like you would a attachment. after it finds out it cant do that it would start to delete the shirts

ANY help here would be Loved greatly since my days on REing take up ALL my time here


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Posted: September 2nd, 2008, 6:11 am
 
exfelon
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would the poster of version 3 mind posting his CODE? just asking, no harm meant...


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Posted: September 2nd, 2008, 2:27 pm
 
pazuma

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Seveind:

Options > Interface

Make sure the box that says "Dragging items onto container puts item into container (instead of reordering items)" is checked. That should do it for ya.


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