Behind the Curtain: Playing in the sandboxFiled under:
World of Warcraft,
Fantasy,
Sci-fi,
Entropia Universe,
Culture,
Game mechanics,
Opinion,
Second Life,
Behind the Curtain,
Virtual worlds![(!empty($user->lang['IMAGE'])) ? $user->lang['IMAGE'] : ucwords(strtolower(str_replace('_', ' ', 'IMAGE')))](http://www.blogcdn.com/www.massively.com/media/2009/04/sandbox_resized.jpg)
I was feeling lost for a little while there. My mojo wasn't working, the Force was not strong with me, etc. I'm back in the swing of things now, however. I tried to break my habit, and move on to pastures new with
Lord of the Rings Online, but it seems that I'm a one-game kind of guy, and I ended up back at
World of Warcraft.
Before I settled back in to routine however, I did do some exploring and thinking. Listening to my colleague's advice, I spent some time with MMOs that I otherwise wouldn't have bothered with. I even dipped my toes into the waters of Second Life.
I've tooled around in
Second Life more than once, trying to get a good handle on it. Try as I might though, it never seems to gel with me, never seems to click. That's probably more down to me than any identifiable fault with the game. That said, any game which, if I recall correctly, used to offer a furry as an option at character creation automatically scores low in my book.
That was a joke, hold off on the flames please.
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CommentsAuthor: Craig Withers
Category: behind-the-curtainentropiaentropia-universefeaturedsandboxsandbox-gamingsecond-lifevirtual-worldsworld-of-warcraftwow
Publish Date: Sat, 18 Apr 2009 12:00:00 EST
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