taultunleashed logoHunters: Changes on Burning Crusader : World of Warcraft General Discussions
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Hunters: Changes on Burning Crusader : World of Warcraft General Discussions

Posted: October 12th, 2006, 11:15 am
 
layane
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The lis of changes for Hunters http://www.worldofwarcraft.com/info/cla ... anges.html

I remark

(!empty($user->lang['QUOTE'])) ? $user->lang['QUOTE'] : ucwords(strtolower(str_replace('_', ' ', 'QUOTE'))):
Hunters now get 1 AP per Agility rather than 2. This change helps us provide more interesting stat distributions on hunter items. Previously, Hunters valued Agi significantly above any other stat, such that it was extremely difficult for us to create variety among Hunter items. For example, before this change, we could have spent 1 stat point on an item to give you either 2 AP or 1 Agi (which gave 2 AP along with a small bonus to crit and a small bonus to dodge... clearly the better choice). However, several changes have been made along with this change in order to offset the AP loss.


(!empty($user->lang['QUOTE'])) ? $user->lang['QUOTE'] : ucwords(strtolower(str_replace('_', ' ', 'QUOTE'))):
Traps are now on a 30 sec cooldown, but can be used in combat (you no longer need to feign/trap).


(!empty($user->lang['QUOTE'])) ? $user->lang['QUOTE'] : ucwords(strtolower(str_replace('_', ' ', 'QUOTE'))):
Arcane Shot now does substantially more damage than it did before, and scales with AP.


(!empty($user->lang['QUOTE'])) ? $user->lang['QUOTE'] : ucwords(strtolower(str_replace('_', ' ', 'QUOTE'))):
# Steady Shot has been introduced as a core ability in the expansion, and provides much the same kind of gameplay as Aimed Shot did in the past (a shot you weave in between your normal shots), but to a much more managable degree (since it's a 1.5 sec shot, it doesn't require as slow of a weapon to take advantage of, and doesn't require to stand still for as long).


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Posted: October 25th, 2006, 1:37 pm
 
ghostrogue
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Snake traps sound like a lot of fun. Check out petopia for new pet abilities/types. The deviate snakes ~may~ be added as part of hunter tameables. They currently have a poison that they spit, like a mix between scorpions/wind serpents. 50 yard range. Blink for pet... maybe... I doubt this will be added.. Also, gore! New attacks that work like claw for pets without claw. 50% chance double damage. Check out the neon green owl. Ouch. I'm totally taming that bad boy.



http://petopia.brashendeavors.net/

Click burning crusades pet info on bottom left.

This is also a great guide for pet skills/models/general info. Not too much of a find, but it's a great addition to the hunters useful information.

Can't wait for tier 4 armor. Huzzah


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Posted: October 25th, 2006, 9:22 pm
 
scarub
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great look @ hunters in the new patch:

http://www.digg.com/videos_gaming/World ... views_w_65


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Posted: October 27th, 2006, 1:55 am
 
jayjay42
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cant wait for BC!


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